Player Matchup

Bellona
Bellona
GrimOrphan
Bellona
Level 113
God Stats
21W - 10L
1,759 SR
Queue Stats
272W - 228L
1,544 Elo+
Solo
Ganesha
Ganesha
MurlokMayhem
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
RalodBadBoy
Cernunnos
Level 37
God Stats
2W - 0L
1,794 SR
Queue Stats
10W - 5L
1,672 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rhinocesaurus
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,907 SR
Queue Stats
194W - 170L
1,629 Elo+
Party 2
Tiamat
Tiamat
VendsAgony
Tiamat
Level 69
God Stats
68W - 40L
1,765 SR
Queue Stats
252W - 206L
1,682 Elo+
Party 2
Team Averages
Level 79
1,745 SR
1,606 Elo+

VS

Team Averages
Level 93
1,503 SR
1,618 Elo+
Tsukuyomi
Tsukuyomi
Aidan8771
Tsukuyomi
Level 126
God Stats
11W - 16L
1,624 SR
Queue Stats
453W - 423L
1,627 Elo+
Party 1
Chang'e
Chang'e
Seknoth
Chang'e
Level 102
God Stats
53W - 40L
1,605 SR
Queue Stats
264W - 245L
1,584 Elo+
Solo
Danzaburou
Danzaburou
croy_don
Danzaburou
Level 17
God Stats
23W - 13L
1,538 SR
Queue Stats
50W - 32L
1,646 Elo+
Party 1
Tiamat
Tiamat
iSnapt
Tiamat
Level 120
God Stats
17W - 21L
1,548 SR
Queue Stats
506W - 483L
1,608 Elo+
Party 1
Athena
Athena
silver2909
Athena
Level 102
God Stats
11W - 17L
1,197 SR
Queue Stats
611W - 589L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GrimOrphan
Bellona
20
10 / 6 / 9
16,144
577
17,078
30,510
25,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
MurlokMayhem
Ganesha
20
1 / 4 / 23
14,497
518
7,365
26,934
36,154
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cernunnos
RalodBadBoy
Cernunnos
20
9 / 6 / 9
15,564
556
26,935
28,196
16,263
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Rhinocesaurus
Ah Muzen Cab
20
7 / 5 / 4
16,259
581
21,279
19,436
9,090
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
VendsAgony
Tiamat
20
7 / 6 / 14
17,848
637
30,613
22,073
25,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aidan8771
Tsukuyomi
20
5 / 7 / 8
13,649
487
27,012
26,864
11,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Seknoth
Chang'e
20
4 / 5 / 6
13,996
500
18,404
18,470
6,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
croy_don
Danzaburou
20
7 / 6 / 5
14,951
534
19,315
30,005
12,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
iSnapt
Tiamat
20
5 / 9 / 8
14,169
506
21,468
31,331
43,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
silver2909
Athena
20
5 / 7 / 11
13,100
468
13,232
34,125
34,828
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
64
34
Kills
26
27
Deaths
34
59
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aidan8771
Tsukuyomi
5
7
8
1.29
W
Bellona
GrimOrphan
Bellona
10
6
9
2.42
W
Ganesha
MurlokMayhem
Ganesha
1
4
23
3.13
W
Cernunnos
RalodBadBoy
Cernunnos
9
6
9
2.25
W
Ah Muzen Cab
Rhinocesaurus
Ah Muzen Cab
7
5
4
1.8
L
Chang'e
Seknoth
Chang'e
4
5
6
1.4
W
Tiamat
VendsAgony
Tiamat
7
6
14
2.33
L
Danzaburou
croy_don
Danzaburou
7
6
5
1.58
L
Tiamat
iSnapt
Tiamat
5
9
8
1
L
Athena
silver2909
Athena
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,270
Damage
99,431
127,149
Taken
140,795
112,772
Mitigated
109,778
37,557
Healing
46,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aidan8771
Tsukuyomi
27,012
5,255
0
4,156
26,864
11,536
1,247
5,333
21,531
0
112,110
W
Bellona
GrimOrphan
Bellona
17,078
9,008
0
3,194
30,510
25,785
0
12,317
17,985
0
98,938
W
Ganesha
MurlokMayhem
Ganesha
7,365
1,362
1,779
4,527
26,934
36,154
7
13,699
13,035
26,489
0
W
Cernunnos
RalodBadBoy
Cernunnos
26,935
14,188
0
12,364
28,196
16,263
4,706
13,288
14,434
0
107,140
W
Ah Muzen Cab
Rhinocesaurus
Ah Muzen Cab
21,279
7,138
0
5,946
19,436
9,090
2,922
4,369
15,011
0
137,345
L
Chang'e
Seknoth
Chang'e
18,404
957
5,242
9,196
18,470
6,986
248
2,748
15,722
104,131
0
W
Tiamat
VendsAgony
Tiamat
30,613
3,400
0
9,747
22,073
25,480
5,794
10,750
11,250
144,662
0
L
Danzaburou
croy_don
Danzaburou
19,315
10,700
0
12,625
30,005
12,737
4,449
7,469
22,536
0
110,351
L
Tiamat
iSnapt
Tiamat
21,468
3,394
0
10,835
31,331
43,691
3,088
11,448
19,883
91,878
0
L
Athena
silver2909
Athena
13,232
3,741
528
3,833
34,125
34,828
579
10,980
23,145
64,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,312
Gold Earned
69,865
771
Minions Killed
834
0
Camps Cleared
0
2,636,304
Distance Traveled
2,588,253
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,649
487
168
6
0
527,048
3
W
Bellona
16,144
577
130
5
0
549,091
3
W
Ganesha
14,497
518
7
0
0
535,472
1
W
Cernunnos
15,564
556
175
6
0
479,351
5
W
Ah Muzen Cab
16,259
581
201
7
0
545,077
5
L
Chang'e
13,996
500
172
6
0
587,576
5
W
Tiamat
17,848
637
258
9
0
527,313
8
L
Danzaburou
14,951
534
200
7
0
492,642
3
L
Tiamat
14,169
506
185
7
0
416,890
0
L
Athena
13,100
468
109
4
0
564,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role