Player Matchup

Ymir
Ymir
I Love Lonzo
Ymir
Level 28
God Stats
3W - 0L
1,800 SR
Queue Stats
82W - 62L
1,583 Elo+
Solo
Chang'e
Chang'e
Lim y0
Chang'e
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 149L
1,530 Elo+
Party 1
Thanatos
Thanatos
Linguine Pasta
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
Montblackjj
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,228 Elo+
Solo
Danzaburou
Danzaburou
MyHairyLlama
Danzaburou
Level 26
God Stats
28W - 24L
1,426 SR
Queue Stats
95W - 69L
1,400 Elo+
Party 1
Team Averages
Level 35
1,545 SR
1,448 Elo+

VS

Team Averages
Level 31
1,577 SR
1,225 Elo+
Thanatos
Thanatos
BigBlue1380
Thanatos
Level 26
God Stats
22W - 28L
1,464 SR
Queue Stats
25W - 39L
1,270 Elo+
Solo
Nu Wa
Nu Wa
PerrysFedora
Nu Wa
Level 16
God Stats
2W - 2L
1,542 SR
Queue Stats
100W - 155L
1,201 Elo+
Solo
Cthulhu
Cthulhu
eBoyAlex
Cthulhu
Level 76
God Stats
3W - 2L
1,696 SR
Queue Stats
12W - 17L
1,154 Elo+
Party 2
Danzaburou
Danzaburou
eBoyJeff
Danzaburou
Level 6
God Stats
1W - 3L
1,483 SR
Queue Stats
12W - 16L
1,154 Elo+
Party 2
Ra
Ra
i-C-b-S
Ra
Level 29
God Stats
4W - 2L
1,700 SR
Queue Stats
48W - 44L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 18
15,443
498
15,232
31,281
36,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Lim y0
Chang'e
20
18 / 4 / 11
18,169
586
39,100
32,358
14,947
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
18
4 / 10 / 12
12,800
413
7,595
20,253
8,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
20
3 / 4 / 12
13,305
429
10,643
21,623
11,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
MyHairyLlama
Danzaburou
18
7 / 5 / 12
13,181
425
17,343
22,395
9,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigBlue1380
Thanatos
20
13 / 6 / 4
14,449
466
17,719
26,060
15,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 10 / 7
11,651
376
17,604
18,567
7,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
eBoyAlex
Cthulhu
19
8 / 4 / 8
13,729
443
19,665
30,531
37,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
eBoyJeff
Danzaburou
17
2 / 9 / 4
11,948
385
8,046
16,865
6,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 10 / 3
13,479
435
19,943
19,465
12,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
53
39
Kills
27
28
Deaths
39
65
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigBlue1380
Thanatos
13
6
4
2.5
W
7
5
18
3.2
W
Chang'e
Lim y0
Chang'e
18
4
11
5.88
W
Thanatos
4
10
12
1
W
Yemoja
3
4
12
2.25
W
Danzaburou
MyHairyLlama
Danzaburou
7
5
12
2.6
L
1
10
7
0.45
L
Cthulhu
eBoyAlex
Cthulhu
8
4
8
3
L
Danzaburou
eBoyJeff
Danzaburou
2
9
4
0.44
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,913
Damage
82,977
127,910
Taken
111,488
80,257
Mitigated
79,010
46,710
Healing
26,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigBlue1380
Thanatos
17,719
5,587
802
18,733
26,060
15,676
417
12,121
13,571
0
91,064
W
15,232
2,501
0
3,194
31,281
36,031
616
10,740
20,161
84,938
0
W
Chang'e
Lim y0
Chang'e
39,100
4,743
6,233
17,185
32,358
14,947
4,704
11,984
19,960
158,409
0
W
Thanatos
7,595
2,330
0
5,912
20,253
8,481
276
8,315
11,724
0
34,927
W
Yemoja
10,643
970
3,686
2,218
21,623
11,405
1,681
14,329
7,062
61,245
0
W
Danzaburou
MyHairyLlama
Danzaburou
17,343
8,844
0
8,282
22,395
9,393
1,201
10,380
11,791
0
73,727
L
17,604
4,899
0
136
18,567
7,175
383
14,113
4,184
53,123
0
L
Cthulhu
eBoyAlex
Cthulhu
19,665
754
444
1,895
30,531
37,806
140
12,905
17,408
55,300
0
L
Danzaburou
eBoyJeff
Danzaburou
8,046
4,494
0
453
16,865
6,081
2,127
11,336
5,355
0
36,687
L
19,943
2,405
425
3,421
19,465
12,272
1,767
13,136
5,995
80,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,898
Gold Earned
65,256
577
Minions Killed
455
0
Camps Cleared
0
2,742,179
Distance Traveled
2,469,062
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,449
466
93
3
0
600,888
1
W
Ymir
15,443
498
100
3
0
520,274
0
W
Chang'e
18,169
586
237
8
0
566,320
3
W
Thanatos
12,800
413
69
2
0
587,025
2
W
Yemoja
13,305
429
87
3
0
511,036
4
W
Danzaburou
13,181
425
84
3
0
557,524
0
L
Nu Wa
11,651
376
63
2
0
421,335
1
L
Cthulhu
13,729
443
93
3
0
559,608
0
L
Danzaburou
11,948
385
74
2
0
496,139
1
L
Ra
13,479
435
132
4
0
391,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role