Player Matchup

Izanami
Izanami
AxelMTZ
Izanami
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
434W - 433L
1,519 Elo+
Party 3
Kukulkan
Kukulkan
EnclenkeLP
Kukulkan
Level 57
God Stats
6W - 8L
1,634 SR
Queue Stats
227W - 261L
1,482 Elo+
Party 3
Cthulhu
Cthulhu
FIREFOXB
Cthulhu
Level 68
God Stats
7W - 15L
1,584 SR
Queue Stats
459W - 481L
1,504 Elo+
Party 3
Nemesis
Nemesis
Lyties
Nemesis
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
390W - 413L
1,525 Elo+
Party 3
Neith
Neith
Átrix
Neith
Level 5
God Stats
0W - 3L
1,280 SR
Queue Stats
32W - 27L
1,586 Elo+
Party 3
Team Averages
Level 41
1,499 SR
1,523 Elo+

VS

Team Averages
Level 53
1,719 SR
1,574 Elo+
Athena
Athena
Genesis Fhyy
Athena
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 11L
1,746 Elo+
Party 1
Ne Zha
Ne Zha
ImInfinix
Ne Zha
Level 79
God Stats
42W - 29L
1,845 SR
Queue Stats
478W - 458L
1,562 Elo+
Party 1
Heimdallr
Heimdallr
ProbablyAnomaly
Heimdallr
Level 82
God Stats
8W - 7L
1,770 SR
Queue Stats
595W - 562L
1,553 Elo+
Party 1
Bacchus
Bacchus
RedHawke75
Bacchus
Level 17
God Stats
16W - 26L
1,933 SR
Queue Stats
70W - 56L
1,564 Elo+
Party 2
Baba Yaga
Baba Yaga
SparkHaven
Baba Yaga
Level 80
God Stats
10W - 6L
1,549 SR
Queue Stats
146W - 114L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AxelMTZ
Izanami
12
4 / 2 / 1
7,722
552
6,540
8,754
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
EnclenkeLP
Kukulkan
10
0 / 6 / 0
5,702
407
2,671
7,752
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
FIREFOXB
Cthulhu
11
1 / 3 / 3
7,105
508
5,883
9,949
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Lyties
Nemesis
8
0 / 5 / 1
5,295
378
2,012
8,841
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Átrix
Neith
10
0 / 6 / 1
6,110
436
3,763
7,730
2,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 2 / 10
7,297
521
6,541
10,316
6,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
ImInfinix
Ne Zha
17
7 / 0 / 3
9,642
689
4,472
8,100
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
ProbablyAnomaly
Heimdallr
14
2 / 2 / 2
7,936
567
7,808
12,369
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
RedHawke75
Bacchus
13
3 / 0 / 2
7,818
558
6,421
7,403
4,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
SparkHaven
Baba Yaga
15
8 / 1 / 3
8,954
640
8,402
5,553
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
22
22
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
AxelMTZ
Izanami
4
2
1
2.25
L
Kukulkan
EnclenkeLP
Kukulkan
0
6
0
0
L
Cthulhu
FIREFOXB
Cthulhu
1
3
3
0.83
W
Athena
2
2
10
3.5
W
Ne Zha
ImInfinix
Ne Zha
7
0
3
8.5
L
Nemesis
Lyties
Nemesis
0
5
1
0.1
W
Heimdallr
ProbablyAnomaly
Heimdallr
2
2
2
1.5
W
Bacchus
RedHawke75
Bacchus
3
0
2
4
W
Baba Yaga
SparkHaven
Baba Yaga
8
1
3
9.5
L
Neith
Átrix
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,869
Damage
33,644
43,026
Taken
43,741
16,421
Mitigated
20,972
7,168
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AxelMTZ
Izanami
6,540
3,760
0
3,009
8,754
3,469
0
1,524
7,192
0
43,430
L
Kukulkan
EnclenkeLP
Kukulkan
2,671
406
0
270
7,752
2,683
0
5,916
1,536
29,732
0
L
Cthulhu
FIREFOXB
Cthulhu
5,883
483
0
1,784
9,949
4,963
0
4,517
5,356
26,490
0
W
Athena
6,541
1,838
0
2,400
10,316
6,086
699
2,649
7,667
25,194
0
W
Ne Zha
ImInfinix
Ne Zha
4,472
1,197
0
1,044
8,100
3,644
0
285
7,815
0
78,867
L
Nemesis
Lyties
Nemesis
2,012
734
0
1,748
8,841
2,556
0
3,322
5,423
0
16,933
W
Heimdallr
ProbablyAnomaly
Heimdallr
7,808
3,036
0
4,777
12,369
4,183
2,664
2,699
9,670
0
53,758
W
Bacchus
RedHawke75
Bacchus
6,421
1,165
0
3,136
7,403
4,586
1,065
262
7,141
26,858
0
W
Baba Yaga
SparkHaven
Baba Yaga
8,402
342
0
1,558
5,553
2,473
1,549
2,659
2,894
58,260
0
L
Neith
Átrix
Neith
3,763
1,959
0
357
7,730
2,750
512
5,575
2,155
0
26,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,934
Gold Earned
41,647
265
Minions Killed
462
0
Camps Cleared
0
1,373,428
Distance Traveled
1,389,304
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,722
552
86
6
0
333,529
4
L
Kukulkan
5,702
407
57
4
0
242,665
1
L
Cthulhu
7,105
508
33
2
0
301,251
0
W
Athena
7,297
521
42
3
0
288,136
2
W
Ne Zha
9,642
689
142
10
0
309,817
2
L
Nemesis
5,295
378
42
3
0
302,573
0
W
Heimdallr
7,936
567
93
7
0
252,841
4
W
Bacchus
7,818
558
58
4
0
286,176
0
W
Baba Yaga
8,954
640
127
9
0
252,334
0
L
Neith
6,110
436
47
3
0
193,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role