Player Matchup

Tiamat
Tiamat
DHGSkittleFart
Tiamat
Level 68
God Stats
5W - 10L
1,500 SR
Queue Stats
123W - 157L
1,231 Elo+
Party 1
Horus
Horus
HellishOmen
Horus
Level 83
God Stats
6W - 8L
1,257 SR
Queue Stats
48W - 63L
1,217 Elo+
Party 1
Scylla
Scylla
OccultOmen
Scylla
Level 17
God Stats
9W - 12L
1,077 SR
Queue Stats
17W - 24L
1,044 Elo+
Party 1
Set
Set
SmilingOmen
Set
Level 105
God Stats
2W - 1L
1,695 SR
Queue Stats
234W - 273L
1,398 Elo+
Party 1
Sylvanus
Sylvanus
VexingOmen
Sylvanus
Level 14
God Stats
0W - 6L
1,172 SR
Queue Stats
23W - 45L
1,179 Elo+
Party 1
Team Averages
Level 57
1,340 SR
1,214 Elo+

VS

Team Averages
Level 79
1,551 SR
1,667 Elo+
Horus
Horus
 
Horus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
AfroPrime
Cernunnos
Level 34
God Stats
1W - 2L
1,314 SR
Queue Stats
56W - 46L
1,482 Elo+
Solo
King Arthur
King Arthur
Chancladontmiss
King Arthur
Level 108
God Stats
3W - 3L
1,623 SR
Queue Stats
82W - 45L
1,784 Elo+
Party 2
Anubis
Anubis
DeviantLeonhart
Anubis
Level 29
God Stats
4W - 1L
1,801 SR
Queue Stats
140W - 67L
1,717 Elo+
Party 2
Artio
Artio
EcoWolfDragon
Artio
Level 125
God Stats
1W - 0L
1,518 SR
Queue Stats
19W - 7L
1,851 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 1
8,409
934
8,060
18,530
7,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 9 / 1
8,264
918
2,033
30,753
19,355
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
OccultOmen
Scylla
13
0 / 8 / 0
8,112
901
12,790
14,703
3,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 10 / 0
8,111
901
5,807
18,509
6,457
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
VexingOmen
Sylvanus
13
0 / 11 / 0
7,999
889
6,440
22,512
21,214
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
5 / 0 / 35
11,752
1,306
11,796
8,649
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
AfroPrime
Cernunnos
18
13 / 0 / 25
10,950
1,217
30,418
4,915
1,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Chancladontmiss
King Arthur
17
2 / 0 / 29
9,690
1,077
13,705
18,015
9,790
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
16 / 1 / 22
11,428
1,270
32,178
8,642
3,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
11 / 0 / 23
10,774
1,197
10,202
10,196
7,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
181
0
Kills
47
47
Deaths
1
2
Assists
134
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
35
22.5
W
Cernunnos
AfroPrime
Cernunnos
13
0
25
25.5
W
King Arthur
Chancladontmiss
King Arthur
2
0
29
16.5
L
0
9
1
0.06
W
16
1
22
27
W
11
0
23
22.5
L
0
9
1
0.06
L
Scylla
OccultOmen
Scylla
0
8
0
0
L
0
10
0
0
L
Sylvanus
VexingOmen
Sylvanus
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,130
Damage
98,299
105,007
Taken
50,417
58,781
Mitigated
31,057
8,894
Healing
25,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,796
5,761
2,382
3,475
8,649
8,328
0
4,922
3,647
0
22,580
W
Cernunnos
AfroPrime
Cernunnos
30,418
14,745
0
728
4,915
1,809
0
3,625
1,274
0
47,055
W
King Arthur
Chancladontmiss
King Arthur
13,705
1,192
0
7,188
18,015
9,790
0
9,998
6,622
80
25,046
L
8,060
636
0
1,494
18,530
7,770
0
8,467
10,063
24,910
0
W
32,178
1,559
0
4,721
8,642
3,301
0
3,365
3,535
47,605
0
W
10,202
1,169
2,888
4,083
10,196
7,829
0
5,101
5,021
23,677
0
L
2,033
1,071
971
4,593
30,753
19,355
0
10,150
20,321
0
7,758
L
Scylla
OccultOmen
Scylla
12,790
596
0
0
14,703
3,985
0
6,083
8,464
31,741
0
L
5,807
2,211
0
91
18,509
6,457
0
7,732
10,777
0
16,924
L
Sylvanus
VexingOmen
Sylvanus
6,440
995
641
1,104
22,512
21,214
0
10,028
12,484
16,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,895
Gold Earned
54,594
138
Minions Killed
191
5
Camps Cleared
5
735,215
Distance Traveled
991,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,752
1,306
33
4
0
203,068
0
W
Cernunnos
10,950
1,217
52
6
2
168,475
0
W
King Arthur
9,690
1,077
32
4
0
218,203
0
L
Tiamat
8,409
934
29
3
0
162,862
0
W
Anubis
11,428
1,270
43
5
2
188,406
0
W
Artio
10,774
1,197
31
3
1
213,264
0
L
Horus
8,264
918
12
1
1
136,892
0
L
Scylla
8,112
901
58
6
0
160,556
0
L
Set
8,111
901
21
2
4
154,113
0
L
Sylvanus
7,999
889
18
2
0
120,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role