Player Matchup

Izanami
Izanami
AnnMaru
Izanami
Level 44
God Stats
26W - 34L
1,197 SR
Queue Stats
250W - 257L
1,455 Elo+
Party 2
Hercules
Hercules
Mrmixlypikist
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,384 Elo+
Party 3
Baron Samedi
Baron Samedi
Rexkars
Baron Samedi
Level 16
God Stats
13W - 23L
1,333 SR
Queue Stats
16W - 25L
1,352 Elo+
Party 2
Ymir
Ymir
TheBobbyBoom
Ymir
Level 26
God Stats
36W - 49L
1,562 SR
Queue Stats
206W - 233L
1,455 Elo+
Party 3
Horus
Horus
lcantCIutch
Horus
Level 14
God Stats
8W - 9L
1,404 SR
Queue Stats
13W - 12L
1,581 Elo+
Party 2
Team Averages
Level 24
1,399 SR
1,445 Elo+

VS

Team Averages
Level 24
1,639 SR
1,344 Elo+
Izanami
Izanami
KenkoTwo
Izanami
Level 31
God Stats
38W - 31L
1,564 SR
Queue Stats
96W - 114L
1,421 Elo+
Solo
Ymir
Ymir
Roxx27
Ymir
Level 28
God Stats
3W - 1L
1,561 SR
Queue Stats
68W - 108L
1,318 Elo+
Solo
Fenrir
Fenrir
SimbasOrigin
Fenrir
Level 8
God Stats
3W - 4L
1,487 SR
Queue Stats
15W - 36L
1,361 Elo+
Party 1
Jormungandr
Jormungandr
SynapticBacklash
Jormungandr
Level 16
God Stats
3W - 5L
1,834 SR
Queue Stats
14W - 41L
1,237 Elo+
Party 1
Cthulhu
Cthulhu
ZengetsuMato
Cthulhu
Level 39
God Stats
2W - 0L
1,750 SR
Queue Stats
24W - 39L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnnMaru
Izanami
18
5 / 9 / 7
12,951
1,079
24,564
26,586
11,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Mrmixlypikist
Hercules
17
3 / 8 / 8
11,313
943
8,549
20,399
16,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Rexkars
Baron Samedi
16
0 / 9 / 5
10,238
853
4,589
14,304
14,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 8
11,093
924
11,037
22,537
10,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 6 / 9
11,710
976
7,668
21,722
20,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

5

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KenkoTwo
Izanami
20
20 / 2 / 15
15,722
1,310
45,542
11,178
5,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Roxx27
Ymir
19
2 / 0 / 25
12,562
1,047
6,843
12,953
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
18
1 / 5 / 25
11,312
943
9,598
13,317
6,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Jormungandr
SynapticBacklash
Jormungandr
19
3 / 3 / 17
11,832
986
12,844
11,765
10,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
ZengetsuMato
Cthulhu
19
10 / 3 / 21
13,815
1,151
25,158
12,495
5,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
139
13
Kills
36
36
Deaths
13
37
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Izanami
AnnMaru
Izanami
5
9
7
0.94
W
Izanami
KenkoTwo
Izanami
20
2
15
13.75
L
Hercules
Mrmixlypikist
Hercules
3
8
8
0.88
L
Baron Samedi
Rexkars
Baron Samedi
0
9
5
0.28
W
Ymir
Roxx27
Ymir
2
0
25
14.5
W
Fenrir
1
5
25
2.7
W
Jormungandr
SynapticBacklash
Jormungandr
3
3
17
3.83
L
2
4
8
1.5
W
Cthulhu
ZengetsuMato
Cthulhu
10
3
21
6.83
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,407
Damage
99,985
105,548
Taken
61,708
73,848
Mitigated
42,190
15,901
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AnnMaru
Izanami
24,564
14,770
486
4,117
26,586
11,577
0
9,411
16,821
0
59,798
W
Izanami
KenkoTwo
Izanami
45,542
41,507
0
1,440
11,178
5,078
0
2,610
8,540
0
84,483
L
Hercules
Mrmixlypikist
Hercules
8,549
2,067
267
3,319
20,399
16,231
0
9,533
10,619
0
15,894
L
Baron Samedi
Rexkars
Baron Samedi
4,589
312
247
450
14,304
14,691
0
5,471
8,592
29,117
0
W
Ymir
Roxx27
Ymir
6,843
629
0
1,119
12,953
13,952
0
1,929
10,936
13,008
0
W
Fenrir
9,598
3,217
0
558
13,317
6,899
0
2,608
10,667
0
12,943
W
Jormungandr
SynapticBacklash
Jormungandr
12,844
2,103
0
0
11,765
10,308
0
3,849
7,773
41,740
0
L
11,037
1,819
481
2,946
22,537
10,372
0
10,721
11,391
29,811
0
W
Cthulhu
ZengetsuMato
Cthulhu
25,158
1,067
1,601
843
12,495
5,953
0
4,167
8,166
47,452
0
L
7,668
3,074
1,528
2,060
21,722
20,977
0
8,184
13,280
0
13,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,305
Gold Earned
65,243
210
Minions Killed
224
5
Camps Cleared
7
976,915
Distance Traveled
1,072,707
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,951
1,079
80
7
0
189,046
0
W
Izanami
15,722
1,310
118
10
5
205,248
0
L
Hercules
11,313
943
11
1
0
208,774
1
L
Baron Samedi
10,238
853
63
5
1
166,322
0
W
Ymir
12,562
1,047
1
0
0
242,903
0
W
Fenrir
11,312
943
8
1
0
193,570
0
W
Jormungandr
11,832
986
48
4
1
202,739
0
L
Ymir
11,093
924
43
4
1
198,036
0
W
Cthulhu
13,815
1,151
49
4
1
228,247
0
L
Horus
11,710
976
13
1
3
214,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role