Player Matchup

Hera
Hera
ImtherealPeachy
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,307 Elo+
Party 1
Bacchus
Bacchus
SpooksterSteve
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,436 Elo+
Party 1
Anhur
Anhur
jsf2021
Anhur
Level 22
God Stats
2W - 2L
1,487 SR
Queue Stats
18W - 29L
1,264 Elo+
Party 1
Team Averages
Level 39
1,496 SR
1,336 Elo+

VS

Team Averages
Level 36
1,585 SR
1,453 Elo+
Neith
Neith
AskewChip
Neith
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Persephone
Persephone
CougmanJr
Persephone
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 100L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
YeAgedBeaver
Cthulhu
Level 5
God Stats
1W - 0L
1,755 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 2
10,736
596
13,260
12,530
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 3
10,401
578
10,230
17,915
19,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
jsf2021
Anhur
14
2 / 10 / 3
11,240
624
6,265
16,728
6,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AskewChip
Neith
16
8 / 3 / 14
13,126
729
14,480
12,993
5,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
CougmanJr
Persephone
17
14 / 2 / 8
13,904
772
15,950
10,277
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
YeAgedBeaver
Cthulhu
15
3 / 1 / 15
11,909
662
8,602
15,501
18,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
6
Kills
25
25
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
AskewChip
Neith
8
3
14
5
W
Persephone
CougmanJr
Persephone
14
2
8
9
L
2
10
2
0.3
L
2
5
3
0.7
W
Cthulhu
YeAgedBeaver
Cthulhu
3
1
15
10.5
L
Anhur
jsf2021
Anhur
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,755
Damage
39,032
47,173
Taken
38,771
29,974
Mitigated
27,665
1,542
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AskewChip
Neith
14,480
8,551
0
3,340
12,993
5,013
1,096
8,544
4,157
0
60,500
W
Persephone
CougmanJr
Persephone
15,950
397
0
3,323
10,277
4,018
1,961
6,281
3,796
65,949
0
L
13,260
3,319
0
1,042
12,530
4,471
165
8,535
3,641
44,363
0
L
10,230
1,165
0
500
17,915
19,251
0
6,086
11,474
40,837
0
W
Cthulhu
YeAgedBeaver
Cthulhu
8,602
506
0
1,359
15,501
18,634
69
8,129
7,038
21,056
0
L
Anhur
jsf2021
Anhur
6,265
3,469
0
0
16,728
6,252
464
8,784
7,474
0
32,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,377
Gold Earned
38,939
155
Minions Killed
172
0
Camps Cleared
0
833,127
Distance Traveled
963,083
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,126
729
70
4
0
302,329
0
W
Persephone
13,904
772
77
4
0
338,944
7
L
Hera
10,736
596
50
3
0
250,646
3
L
Bacchus
10,401
578
42
2
0
320,622
0
W
Cthulhu
11,909
662
25
1
0
321,810
1
L
Anhur
11,240
624
63
4
0
261,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role