Player Matchup

Ares
Ares
Danielsmait
Ares
Level 8
God Stats
4W - 6L
1,384 SR
Queue Stats
5W - 11L
1,250 Elo+
Party 1
Thor
Thor
JohnBe99
Thor
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 21L
1,184 Elo+
Party 1
Tyr
Tyr
Pxchvcx
Tyr
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
gian_213
Danzaburou
Level 47
God Stats
1W - 1L
1,282 SR
Queue Stats
55W - 66L
1,403 Elo+
Party 1
Tiamat
Tiamat
ochoabarboza_
Tiamat
Level 22
God Stats
36W - 27L
1,545 SR
Queue Stats
83W - 107L
1,360 Elo+
Party 1
Team Averages
Level 19
1,442 SR
1,339 Elo+

VS

Team Averages
Level 17
1,523 SR
1,448 Elo+
Guan Yu
Guan Yu
BluBellie
Guan Yu
Level 24
God Stats
1W - 1L
1,704 SR
Queue Stats
35W - 28L
1,436 Elo+
Solo
Izanami
Izanami
DrTreelo
Izanami
Level 17
God Stats
13W - 23L
1,419 SR
Queue Stats
143W - 149L
1,396 Elo+
Solo
Danzaburou
Danzaburou
HOLO22
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 185L
1,371 Elo+
Solo
Susano
Susano
SirDoggoSusan
Susano
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 31L
1,609 Elo+
Solo
Xing Tian
Xing Tian
拜登的爹
Xing Tian
Level 21
God Stats
1W - 4L
1,492 SR
Queue Stats
96W - 83L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 8
6,131
511
2,300
5,632
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
10
4 / 2 / 3
6,510
543
3,566
6,267
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
10
4 / 2 / 2
6,775
565
4,741
7,842
3,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
gian_213
Danzaburou
11
3 / 1 / 6
6,700
558
3,887
7,257
2,687
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 0 / 3
6,935
578
6,009
6,140
4,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BluBellie
Guan Yu
8
0 / 4 / 2
5,275
440
2,685
6,162
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
DrTreelo
Izanami
12
3 / 4 / 0
6,916
576
5,164
7,358
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
HOLO22
Danzaburou
6
0 / 3 / 0
5,000
417
3,618
4,754
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 4 / 0
5,750
479
3,771
6,494
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
拜登的爹
Xing Tian
7
0 / 2 / 2
5,239
437
3,249
6,631
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
17
Kills
6
6
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BluBellie
Guan Yu
0
4
2
0.25
W
1
1
8
5
L
Izanami
DrTreelo
Izanami
3
4
0
0.75
L
Danzaburou
HOLO22
Danzaburou
0
3
0
0
W
Thor
4
2
3
2.75
W
Tyr
4
2
2
2.5
L
3
4
0
0.75
W
Danzaburou
gian_213
Danzaburou
3
1
6
6
W
5
0
3
6.5
L
Xing Tian
拜登的爹
Xing Tian
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,503
Damage
18,487
33,138
Taken
31,399
16,222
Mitigated
12,797
9,432
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BluBellie
Guan Yu
2,685
464
0
605
6,162
3,412
84
589
5,573
0
19,321
W
2,300
152
0
908
5,632
3,361
514
1,043
4,589
9,886
0
L
Izanami
DrTreelo
Izanami
5,164
2,820
0
315
7,358
2,874
0
2,676
4,682
0
45,099
L
Danzaburou
HOLO22
Danzaburou
3,618
1,839
0
335
4,754
1,253
0
1,292
3,462
0
21,654
W
Thor
3,566
1,306
0
190
6,267
2,009
0
480
5,762
0
25,040
W
Tyr
4,741
624
0
1,937
7,842
3,353
288
33
7,559
0
25,705
L
3,771
902
0
1,697
6,494
1,883
0
1,366
5,128
0
21,589
W
Danzaburou
gian_213
Danzaburou
3,887
2,664
0
2,121
7,257
2,687
1,618
1,031
6,226
0
36,979
W
6,009
476
714
3,562
6,140
4,812
440
662
5,468
29,850
0
L
Xing Tian
拜登的爹
Xing Tian
3,249
338
0
1,603
6,631
3,375
0
2,386
4,245
7,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,051
Gold Earned
28,180
262
Minions Killed
247
0
Camps Cleared
0
1,179,482
Distance Traveled
1,147,996
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,275
440
52
4
0
217,772
5
W
Ares
6,131
511
14
1
0
243,405
2
L
Izanami
6,916
576
104
9
0
218,621
0
L
Danzaburou
5,000
417
39
3
0
205,051
2
W
Thor
6,510
543
51
4
0
223,539
1
W
Tyr
6,775
565
51
4
0
268,475
4
L
Susano
5,750
479
44
4
0
258,742
0
W
Danzaburou
6,700
558
85
7
0
204,268
2
W
Tiamat
6,935
578
61
5
0
239,795
3
L
Xing Tian
5,239
437
8
1
0
247,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role