Player Matchup

Anubis
Anubis
AND1rew
Anubis
Level 62
God Stats
2W - 1L
1,779 SR
Queue Stats
3W - 3L
1,470 Elo+
Party 1
Anhur
Anhur
CARLO5395
Anhur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
CleverPup199943
Cthulhu
Level 88
God Stats
1W - 1L
1,559 SR
Queue Stats
4W - 3L
1,470 Elo+
Party 1
Team Averages
Level 85
1,613 SR
1,470 Elo+

VS

Team Averages
Level 76
1,367 SR
1,453 Elo+
Cthulhu
Cthulhu
Death_Knight1179
Cthulhu
Level 45
God Stats
0W - 3L
1,303 SR
Queue Stats
43W - 53L
1,432 Elo+
Party 2
Neith
Neith
P4NC4K3_DR4G0N_
Neith
Level 77
God Stats
7W - 7L
1,434 SR
Queue Stats
143W - 156L
1,467 Elo+
Party 2
Chronos
Chronos
legit_technique
Chronos
Level 107
God Stats
0W - 2L
1,363 SR
Queue Stats
6W - 10L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AND1rew
Anubis
12
4 / 0 / 6
8,159
742
10,860
7,401
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
CARLO5395
Anhur
11
5 / 0 / 5
8,436
767
4,333
5,939
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 8
7,627
693
8,458
9,003
5,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
7,415
674
4,545
10,200
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 2
6,679
607
8,248
9,613
1,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 2
6,521
593
5,063
8,890
2,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
AND1rew
Anubis
4
0
6
7
W
Anhur
CARLO5395
Anhur
5
0
5
7.5
W
2
2
8
3
L
2
4
0
0.5
L
0
3
2
0.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,651
Damage
17,856
22,343
Taken
28,703
10,736
Mitigated
7,307
9,040
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AND1rew
Anubis
10,860
131
912
4,070
7,401
3,431
842
3,155
4,246
37,832
0
W
Anhur
CARLO5395
Anhur
4,333
1,757
936
1,625
5,939
1,881
738
2,621
3,318
0
23,867
W
8,458
338
723
774
9,003
5,424
551
3,853
5,150
21,734
0
L
4,545
136
560
1,613
10,200
3,171
0
6,619
3,581
18,109
0
L
8,248
4,852
129
3,460
9,613
1,992
0
6,622
2,991
0
30,304
L
5,063
1,698
270
1,336
8,890
2,144
752
6,149
2,741
18,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,222
Gold Earned
20,615
133
Minions Killed
106
0
Camps Cleared
0
555,431
Distance Traveled
556,837
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,159
742
60
5
0
175,801
1
W
Anhur
8,436
767
46
4
0
175,045
0
W
Cthulhu
7,627
693
27
2
0
204,585
0
L
Cthulhu
7,415
674
25
2
0
194,543
4
L
Neith
6,679
607
46
4
0
181,377
0
L
Chronos
6,521
593
35
3
0
180,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role