Player Matchup

Danzaburou
Danzaburou
Thanks-ForLosing
Danzaburou
Level 108
God Stats
2W - 0L
1,312 SR
Queue Stats
131W - 132L
1,491 Elo+
Party 1
Ah Puch
Ah Puch
regular jake
Ah Puch
Level 83
God Stats
15W - 18L
1,466 SR
Queue Stats
30W - 34L
1,373 Elo+
Solo
The Morrigan
The Morrigan
xxillyLeGiTxx
The Morrigan
Level 63
God Stats
6W - 8L
1,415 SR
Queue Stats
31W - 32L
1,464 Elo+
Party 1
Team Averages
Level 85
1,397 SR
1,443 Elo+

VS

Team Averages
Level 91
1,510 SR
1,344 Elo+
Tsukuyomi
Tsukuyomi
MRCed4500
Tsukuyomi
Level 57
God Stats
6W - 6L
1,728 SR
Queue Stats
132W - 142L
1,412 Elo+
Solo
Scylla
Scylla
SaltyTear
Scylla
Level 89
God Stats
99W - 137L
1,379 SR
Queue Stats
182W - 274L
1,307 Elo+
Party 2
Chaac
Chaac
Xellcorom
Chaac
Level 126
God Stats
5W - 4L
1,423 SR
Queue Stats
390W - 536L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Thanks-ForLosing
Danzaburou
17
3 / 0 / 8
13,840
659
12,124
10,805
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
regular jake
Ah Puch
17
5 / 4 / 6
13,651
650
15,965
15,157
4,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
xxillyLeGiTxx
The Morrigan
16
4 / 4 / 6
13,053
622
6,726
10,245
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MRCed4500
Tsukuyomi
16
6 / 6 / 1
13,261
631
10,814
17,384
6,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
SaltyTear
Scylla
16
2 / 3 / 0
11,805
562
8,144
8,992
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Xellcorom
Chaac
13
0 / 3 / 2
10,692
509
10,594
15,740
20,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
8
8
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
MRCed4500
Tsukuyomi
6
6
1
1.08
L
Scylla
SaltyTear
Scylla
2
3
0
0.67
W
Danzaburou
Thanks-ForLosing
Danzaburou
3
0
8
7
L
Chaac
Xellcorom
Chaac
0
3
2
0.33
W
Ah Puch
regular jake
Ah Puch
5
4
6
2
W
The Morrigan
xxillyLeGiTxx
The Morrigan
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,815
Damage
29,552
36,207
Taken
42,116
12,815
Mitigated
29,458
12,604
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
MRCed4500
Tsukuyomi
10,814
1,978
0
4,800
17,384
6,465
0
9,665
7,525
0
68,257
L
Scylla
SaltyTear
Scylla
8,144
0
0
403
8,992
2,698
0
4,278
4,562
46,020
0
W
Danzaburou
Thanks-ForLosing
Danzaburou
12,124
4,201
0
5,793
10,805
3,998
2,194
2,487
7,916
0
74,113
L
Chaac
Xellcorom
Chaac
10,594
708
750
5,860
15,740
20,295
0
7,736
7,743
388
39,118
W
Ah Puch
regular jake
Ah Puch
15,965
74
795
6,016
15,157
4,845
0
4,015
10,673
77,052
0
W
The Morrigan
xxillyLeGiTxx
The Morrigan
6,726
1,443
0
0
10,245
3,972
380
1,539
8,434
30,665
467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,544
Gold Earned
35,758
245
Minions Killed
237
0
Camps Cleared
0
1,090,850
Distance Traveled
1,093,379
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,261
631
88
4
0
392,340
4
L
Scylla
11,805
562
83
4
0
333,453
1
W
Danzaburou
13,840
659
86
4
0
409,759
3
L
Chaac
10,692
509
66
3
0
367,586
4
W
Ah Puch
13,651
650
106
5
0
340,627
1
W
The Morrigan
13,053
622
53
3
0
340,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role