Player Matchup

Bellona
Bellona
Chara6756
Bellona
Level 39
God Stats
5W - 11L
1,273 SR
Queue Stats
263W - 260L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
HQue
Kukulkan
Level 18
God Stats
6W - 13L
1,373 SR
Queue Stats
36W - 53L
1,389 Elo+
Party 2
Izanami
Izanami
Shagretor
Izanami
Level 28
God Stats
35W - 36L
1,379 SR
Queue Stats
76W - 87L
1,326 Elo+
Solo
Bakasura
Bakasura
Synthetism
Bakasura
Level 29
God Stats
3W - 4L
1,418 SR
Queue Stats
136W - 167L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
中华武士道
Baron Samedi
Level 10
God Stats
17W - 15L
1,360 SR
Queue Stats
69W - 78L
1,195 Elo+
Solo
Team Averages
Level 25
1,361 SR
1,350 Elo+

VS

Team Averages
Level 48
1,649 SR
1,546 Elo+
Anhur
Anhur
MysticForest
Anhur
Level 109
God Stats
8W - 11L
1,689 SR
Queue Stats
569W - 592L
1,507 Elo+
Party 1
Bellona
Bellona
alphaqu33n
Bellona
Level 18
God Stats
3W - 1L
1,598 SR
Queue Stats
3W - 2L
1,548 Elo+
Party 1
Ymir
Ymir
seanlikesguac
Ymir
Level 6
God Stats
7W - 5L
1,587 SR
Queue Stats
127W - 168L
1,548 Elo+
Party 1
Tiamat
Tiamat
thecreepyme
Tiamat
Level 88
God Stats
3W - 4L
1,562 SR
Queue Stats
204W - 221L
1,586 Elo+
Party 1
Fenrir
Fenrir
willhefner
Fenrir
Level 17
God Stats
42W - 33L
1,806 SR
Queue Stats
150W - 180L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chara6756
Bellona
16
11 / 4 / 2
10,787
568
13,126
15,813
13,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
HQue
Kukulkan
13
1 / 10 / 5
8,310
437
7,595
13,450
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Shagretor
Izanami
15
2 / 4 / 2
9,052
476
9,405
12,545
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Synthetism
Bakasura
15
5 / 4 / 4
9,763
514
7,161
14,090
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
中华武士道
Baron Samedi
13
2 / 4 / 2
8,007
421
5,401
10,439
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 6
10,409
548
16,609
12,808
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
alphaqu33n
Bellona
13
0 / 9 / 1
8,327
438
2,427
13,244
8,048
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 2 / 7
9,121
480
2,012
12,871
7,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
17
11 / 5 / 5
11,239
592
15,577
12,599
9,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
willhefner
Fenrir
15
7 / 5 / 4
10,265
540
6,579
12,236
4,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
21
Kills
25
26
Deaths
21
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chara6756
Bellona
11
4
2
3
L
Kukulkan
HQue
Kukulkan
1
10
5
0.35
W
6
0
6
9
L
Izanami
Shagretor
Izanami
2
4
2
0.75
L
Bakasura
Synthetism
Bakasura
5
4
4
1.75
W
Bellona
alphaqu33n
Bellona
0
9
1
0.06
W
1
2
7
2.25
W
Tiamat
11
5
5
2.7
W
Fenrir
willhefner
Fenrir
7
5
4
1.8
L
Baron Samedi
中华武士道
Baron Samedi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,688
Damage
43,204
66,337
Taken
63,758
33,003
Mitigated
33,790
12,966
Healing
17,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chara6756
Bellona
13,126
4,816
0
2,388
15,813
13,877
608
3,487
12,326
0
55,649
L
Kukulkan
HQue
Kukulkan
7,595
1,236
0
1,066
13,450
5,125
0
4,739
8,711
45,252
0
W
16,609
9,372
0
7,136
12,808
4,258
4,886
2,827
9,691
0
76,707
L
Izanami
Shagretor
Izanami
9,405
5,045
0
3,955
12,545
3,695
0
2,207
10,338
0
61,671
L
Bakasura
Synthetism
Bakasura
7,161
5,368
0
3,772
14,090
6,906
0
3,527
10,563
0
47,970
W
Bellona
alphaqu33n
Bellona
2,427
840
0
731
13,244
8,048
959
0
12,709
0
29,466
W
2,012
391
0
4,376
12,871
7,436
739
2,680
10,016
20,430
0
W
Tiamat
15,577
1,218
0
3,589
12,599
9,139
2,156
3,120
8,825
61,789
0
W
Fenrir
willhefner
Fenrir
6,579
1,775
0
1,604
12,236
4,909
1,050
4,369
7,706
0
37,095
L
Baron Samedi
中华武士道
Baron Samedi
5,401
451
350
1,435
10,439
3,400
86
3,629
6,810
22,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,919
Gold Earned
49,361
455
Minions Killed
408
0
Camps Cleared
0
1,614,278
Distance Traveled
1,613,847
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,787
568
111
6
0
327,834
2
L
Kukulkan
8,310
437
85
4
0
286,015
1
W
Anhur
10,409
548
122
6
0
328,439
2
L
Izanami
9,052
476
120
6
0
302,899
1
L
Bakasura
9,763
514
104
5
0
380,163
1
W
Bellona
8,327
438
69
4
0
286,488
0
W
Ymir
9,121
480
33
2
0
316,128
0
W
Tiamat
11,239
592
104
5
0
340,960
2
W
Fenrir
10,265
540
80
4
0
341,832
3
L
Baron Samedi
8,007
421
35
2
0
317,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role