Player Matchup

Neith
Neith
DarkLordRaxzo
Neith
Level 27
God Stats
4W - 1L
1,464 SR
Queue Stats
114W - 124L
1,535 Elo+
Party 1
Nox
Nox
DeAtH_4_DiShonR
Nox
Level 36
God Stats
1W - 0L
1,513 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
UnlikeAnyHero
Zeus
Level 115
God Stats
2W - 0L
1,663 SR
Queue Stats
64W - 50L
1,585 Elo+
Party 1
Ganesha
Ganesha
fingersgod
Ganesha
Level 108
God Stats
1W - 2L
1,333 SR
Queue Stats
122W - 104L
1,542 Elo+
Party 1
Amaterasu
Amaterasu
killercode111
Amaterasu
Level 101
God Stats
2W - 4L
1,553 SR
Queue Stats
48W - 35L
1,610 Elo+
Party 1
Team Averages
Level 77
1,505 SR
1,554 Elo+

VS

Team Averages
Level 73
1,421 SR
1,445 Elo+
Bacchus
Bacchus
CARNAGE0305
Bacchus
Level 83
God Stats
3W - 9L
1,388 SR
Queue Stats
259W - 227L
1,605 Elo+
Party 3
Sylvanus
Sylvanus
CARNAGEFLASH
Sylvanus
Level 156
God Stats
1W - 4L
1,344 SR
Queue Stats
242W - 210L
1,638 Elo+
Party 3
Cupid
Cupid
MizzHyde88
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,179 Elo+
Party 2
Odin
Odin
Spartaops
Odin
Level 44
God Stats
18W - 10L
1,567 SR
Queue Stats
399W - 386L
1,599 Elo+
Party 3
Chang'e
Chang'e
V1p3R6661
Chang'e
Level 56
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 5L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 5
9,281
928
7,410
2,098
980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 0 / 8
9,706
971
11,358
2,973
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 9
10,446
1,045
21,670
3,169
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
fingersgod
Ganesha
16
0 / 1 / 12
10,629
1,063
6,982
8,204
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
killercode111
Amaterasu
17
6 / 1 / 6
11,358
1,136
8,478
9,268
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

401

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CARNAGE0305
Bacchus
13
0 / 1 / 2
8,782
878
3,326
6,523
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
CARNAGEFLASH
Sylvanus
14
2 / 2 / 0
9,668
967
3,535
19,997
19,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
14
0 / 2 / 2
8,543
854
2,116
6,395
2,223
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
13
0 / 3 / 1
8,347
835
1,990
10,911
9,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
V1p3R6661
Chang'e
14
0 / 5 / 2
8,620
862
3,508
15,698
5,189
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
13
Kills
2
2
Deaths
13
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CARNAGE0305
Bacchus
0
1
2
1
L
Sylvanus
CARNAGEFLASH
Sylvanus
2
2
0
1
W
1
0
5
3.5
W
2
0
8
6
L
Cupid
0
2
2
0.5
L
Odin
0
3
1
0.17
W
4
0
9
8.5
L
Chang'e
V1p3R6661
Chang'e
0
5
2
0.2
W
Ganesha
fingersgod
Ganesha
0
1
12
6
W
Amaterasu
killercode111
Amaterasu
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,898
Damage
14,475
25,712
Taken
59,524
13,773
Mitigated
42,039
6,132
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CARNAGE0305
Bacchus
3,326
0
0
840
6,523
5,624
0
4,404
1,944
6,706
0
L
Sylvanus
CARNAGEFLASH
Sylvanus
3,535
444
678
2,175
19,997
19,601
0
9,740
9,812
10,634
0
W
7,410
1,759
0
749
2,098
980
0
1,039
1,059
0
20,212
W
11,358
371
0
0
2,973
1,031
0
2,046
927
20,261
0
L
Cupid
2,116
562
21
25
6,395
2,223
0
4,562
1,629
0
3,962
L
Odin
1,990
275
0
0
10,911
9,402
0
7,176
3,456
0
4,680
W
21,670
992
0
643
3,169
1,154
0
817
2,352
33,634
0
L
Chang'e
V1p3R6661
Chang'e
3,508
500
802
1,016
15,698
5,189
0
12,478
2,673
16,468
0
W
Ganesha
fingersgod
Ganesha
6,982
320
0
1,712
8,204
4,757
0
3,359
2,799
24,056
0
W
Amaterasu
killercode111
Amaterasu
8,478
4,530
0
3,028
9,268
5,851
0
3,108
5,328
0
32,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
43,960
183
Minions Killed
69
11
Camps Cleared
1
897,743
Distance Traveled
603,206
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,782
878
9
1
0
176,240
4
L
Sylvanus
9,668
967
21
2
1
115,347
0
W
Neith
9,281
928
33
3
1
164,453
0
W
Nox
9,706
971
46
5
0
171,150
0
L
Cupid
8,543
854
9
1
0
86,358
0
L
Odin
8,347
835
4
0
0
128,858
0
W
Zeus
10,446
1,045
37
4
2
181,952
0
L
Chang'e
8,620
862
26
3
0
96,403
0
W
Ganesha
10,629
1,063
1
0
0
187,067
0
W
Amaterasu
11,358
1,136
66
7
8
193,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role