Player Matchup

Osiris
Osiris
Jenkings
Osiris
Level 17
God Stats
7W - 3L
1,542 SR
Queue Stats
19W - 29L
1,318 Elo+
Party 2
Achilles
Achilles
Jokerisx
Achilles
Level 6
God Stats
20W - 18L
1,488 SR
Queue Stats
49W - 64L
1,392 Elo+
Solo
Rama
Rama
TREEATS
Rama
Level 54
God Stats
3W - 1L
1,532 SR
Queue Stats
71W - 86L
1,327 Elo+
Party 2
Tiamat
Tiamat
Wawacita
Tiamat
Level 12
God Stats
19W - 15L
1,537 SR
Queue Stats
26W - 48L
1,380 Elo+
Party 2
Hel
Hel
xXRaginDinoXx
Hel
Level 6
God Stats
2W - 0L
1,708 SR
Queue Stats
17W - 13L
1,433 Elo+
Solo
Team Averages
Level 19
1,562 SR
1,370 Elo+

VS

Team Averages
Level 21
1,490 SR
1,346 Elo+
Thoth
Thoth
Chunchunmaru365
Thoth
Level 26
God Stats
1W - 5L
1,326 SR
Queue Stats
34W - 34L
1,443 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jduf79
Ah Muzen Cab
Level 27
God Stats
24W - 33L
1,382 SR
Queue Stats
60W - 82L
1,335 Elo+
Solo
Cerberus
Cerberus
ReaperRivane
Cerberus
Level 17
God Stats
122W - 93L
1,467 SR
Queue Stats
221W - 250L
1,329 Elo+
Solo
Nemesis
Nemesis
ludplay-ludmilap
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,145 Elo+
Solo
Olorun
Olorun
ocvinas
Olorun
Level 28
God Stats
1W - 1L
1,776 SR
Queue Stats
36W - 32L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jenkings
Osiris
20
7 / 10 / 18
15,585
1,113
21,642
31,462
25,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Jokerisx
Achilles
18
5 / 4 / 8
12,855
918
11,098
13,636
7,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
TREEATS
Rama
20
20 / 7 / 9
17,035
1,217
57,937
24,156
8,225
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Wawacita
Tiamat
20
2 / 5 / 21
13,775
984
14,024
18,418
11,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
2 / 10 / 18
13,888
992
9,595
23,045
6,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 14
14,630
1,045
20,655
16,876
6,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Jduf79
Ah Muzen Cab
19
1 / 6 / 10
12,505
893
8,228
14,459
7,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
ReaperRivane
Cerberus
20
17 / 6 / 17
18,418
1,316
29,144
29,794
36,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
0 / 12 / 21
13,564
969
6,641
27,615
12,597
Olorun
ocvinas
Olorun
20
12 / 7 / 17
16,616
1,187
38,540
34,986
18,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
115
36
Kills
36
36
Deaths
36
74
Assists
79
Player
Kills
Deaths
Assists
KDA
L
6
5
14
2.6
L
Ah Muzen Cab
Jduf79
Ah Muzen Cab
1
6
10
1
W
Osiris
Jenkings
Osiris
7
10
18
1.6
W
Achilles
Jokerisx
Achilles
5
4
8
2.25
L
Cerberus
ReaperRivane
Cerberus
17
6
17
4.25
W
Rama
TREEATS
Rama
20
7
9
3.5
W
Tiamat
Wawacita
Tiamat
2
5
21
2.5
L
0
12
21
0.88
L
Olorun
ocvinas
Olorun
12
7
17
2.93
W
2
10
18
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,296
Damage
103,208
110,717
Taken
123,730
58,540
Mitigated
81,583
17,476
Healing
29,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,655
1,309
0
598
16,876
6,678
0
2,951
13,925
35,256
0
L
Ah Muzen Cab
Jduf79
Ah Muzen Cab
8,228
5,772
0
1,990
14,459
7,727
0
2,719
11,740
0
31,440
W
Osiris
Jenkings
Osiris
21,642
12,211
0
0
31,462
25,117
0
24,829
6,633
66
52,705
W
Achilles
Jokerisx
Achilles
11,098
3,664
0
130
13,636
7,386
0
9,251
4,385
0
19,305
L
Cerberus
ReaperRivane
Cerberus
29,144
306
0
5,051
29,794
36,486
0
5,684
24,110
57,305
0
W
Rama
TREEATS
Rama
57,937
51,428
0
5,389
24,156
8,225
0
19,419
4,737
0
95,429
W
Tiamat
Wawacita
Tiamat
14,024
305
0
2,535
18,418
11,312
0
14,295
4,123
30,711
0
L
6,641
977
0
1,434
27,615
12,597
0
7,569
20,046
0
25,297
L
Olorun
ocvinas
Olorun
38,540
21,119
3,317
17,391
34,986
18,095
0
4,762
30,224
68,989
0
W
9,595
2,808
5,076
4,346
23,045
6,500
0
20,545
2,500
35,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,138
Gold Earned
75,733
280
Minions Killed
286
6
Camps Cleared
6
1,155,736
Distance Traveled
1,205,136
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,630
1,045
40
3
3
264,022
0
L
Ah Muzen Cab
12,505
893
64
5
0
180,321
0
W
Osiris
15,585
1,113
58
4
2
251,626
0
W
Achilles
12,855
918
27
2
0
185,286
2
L
Cerberus
18,418
1,316
91
7
1
278,572
0
W
Rama
17,035
1,217
93
7
4
238,980
0
W
Tiamat
13,775
984
30
2
0
255,076
0
L
Nemesis
13,564
969
26
2
1
248,191
1
L
Olorun
16,616
1,187
65
5
1
234,030
1
W
Hel
13,888
992
72
5
0
224,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role