Player Matchup

Rama
Rama
KnucklesKentucky
Rama
Level 141
God Stats
7W - 13L
1,752 SR
Queue Stats
369W - 468L
1,307 Elo+
Party 2
Zeus
Zeus
little_LIBRA
Zeus
Level 108
God Stats
3W - 4L
1,851 SR
Queue Stats
455W - 639L
1,295 Elo+
Party 2
Ares
Ares
xXSeblasterXx
Ares
Level 43
God Stats
17W - 11L
1,299 SR
Queue Stats
96W - 72L
1,359 Elo+
Solo
Team Averages
Level 97
1,634 SR
1,320 Elo+

VS

Team Averages
Level 79
1,401 SR
1,335 Elo+
Ymir
Ymir
Frozono12K
Ymir
Level 25
God Stats
7W - 12L
1,408 SR
Queue Stats
90W - 144L
1,291 Elo+
Party 1
Nemesis
Nemesis
Mr Champions287
Nemesis
Level 84
God Stats
2W - 4L
1,247 SR
Queue Stats
83W - 142L
1,295 Elo+
Party 1
Zeus
Zeus
Vizionary75
Zeus
Level 128
God Stats
16W - 13L
1,548 SR
Queue Stats
49W - 67L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
6,973
634
3,198
6,909
2,246
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 4 / 0
7,822
711
5,505
6,825
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 3 / 3
7,238
658
3,326
9,320
5,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
8,071
734
3,148
7,567
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 1 / 6
8,073
734
4,825
6,274
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
4 / 3 / 3
8,439
767
9,738
4,867
1,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
8
8
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
1
1
1
1.5
W
2
1
6
5
W
4
3
3
1.83
L
3
4
0
0.75
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,029
Damage
17,711
23,054
Taken
18,708
9,470
Mitigated
7,292
2,794
Healing
3,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,148
316
0
2,006
7,567
3,131
0
3,258
4,309
21,874
0
L
3,198
2,203
0
1,877
6,909
2,246
572
4,243
2,666
0
17,659
W
4,825
1,505
0
1,162
6,274
2,423
2
3,000
3,274
0
22,066
W
9,738
1,175
0
0
4,867
1,738
687
2,679
2,188
35,124
0
L
5,505
378
0
841
6,825
1,966
674
3,466
3,359
29,579
0
L
3,326
159
0
76
9,320
5,258
0
5,237
4,083
6,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,033
Gold Earned
24,583
87
Minions Killed
117
0
Camps Cleared
0
539,282
Distance Traveled
589,379
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,071
734
23
2
0
173,088
0
L
Rama
6,973
634
22
2
0
164,496
0
W
Nemesis
8,073
734
42
4
0
242,090
2
W
Zeus
8,439
767
52
5
0
174,201
2
L
Zeus
7,822
711
57
5
0
174,491
2
L
Ares
7,238
658
8
1
0
200,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role