Player Matchup

Fenrir
Fenrir
GameDuke22
Fenrir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,412 Elo+
Party 1
Nox
Nox
Heartless_Isles
Nox
Level 143
God Stats
1W - 1L
1,703 SR
Queue Stats
77W - 69L
1,458 Elo+
Party 1
King Arthur
King Arthur
MuscleDad
King Arthur
Level 7
God Stats
18W - 15L
1,216 SR
Queue Stats
269W - 269L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
PieFlavor28
Danzaburou
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 228L
1,576 Elo+
Party 1
Sobek
Sobek
consauce_13
Sobek
Level 62
God Stats
15W - 12L
1,538 SR
Queue Stats
165W - 191L
1,408 Elo+
Party 1
Team Averages
Level 48
1,491 SR
1,448 Elo+

VS

Team Averages
Level 40
1,529 SR
1,458 Elo+
Loki
Loki
Im_Toxic_Asf_13
Loki
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 40L
1,519 Elo+
Party 2
Thor
Thor
SauldGoated
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,259 Elo+
Solo
Vulcan
Vulcan
Studio Roy Bars
Vulcan
Level 6
God Stats
4W - 10L
1,401 SR
Queue Stats
14W - 21L
1,381 Elo+
Solo
Danzaburou
Danzaburou
TooiLLusive
Danzaburou
Level 8
God Stats
2W - 2L
1,650 SR
Queue Stats
5W - 6L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
pabla_01
Zhong Kui
Level 29
God Stats
10W - 12L
1,595 SR
Queue Stats
63W - 51L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GameDuke22
Fenrir
12
1 / 2 / 2
7,462
466
2,844
11,498
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 2 / 3
8,744
547
7,650
7,750
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
MuscleDad
King Arthur
14
6 / 2 / 1
8,757
547
9,040
15,882
8,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
PieFlavor28
Danzaburou
15
5 / 3 / 4
9,803
613
6,510
9,928
3,667
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 9
7,647
478
5,612
11,628
10,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
8,689
543
9,680
9,868
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 1
7,357
460
4,654
11,178
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 3
7,559
472
5,422
8,147
2,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TooiLLusive
Danzaburou
13
1 / 4 / 4
8,000
500
3,538
8,758
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
pabla_01
Zhong Kui
12
2 / 3 / 1
7,412
463
5,483
11,366
7,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
19
Kills
12
12
Deaths
19
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GameDuke22
Fenrir
1
2
2
1
W
6
2
3
3.75
L
5
2
3
3.25
W
King Arthur
MuscleDad
King Arthur
6
2
1
3.25
W
Danzaburou
PieFlavor28
Danzaburou
5
3
4
2.33
L
2
5
1
0.5
L
2
5
3
0.7
L
Danzaburou
TooiLLusive
Danzaburou
1
4
4
0.75
W
1
3
9
1.83
L
Zhong Kui
pabla_01
Zhong Kui
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,656
Damage
28,777
56,686
Taken
49,317
30,028
Mitigated
19,861
18,049
Healing
13,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GameDuke22
Fenrir
2,844
693
0
5,002
11,498
4,142
0
876
10,594
0
43,181
W
7,650
340
0
3,363
7,750
2,919
1,526
2,431
5,253
38,127
0
L
9,680
2,233
0
3,564
9,868
3,327
0
1,232
8,576
0
56,655
W
King Arthur
MuscleDad
King Arthur
9,040
921
0
4,120
15,882
8,873
376
3,301
12,461
79
49,804
W
Danzaburou
PieFlavor28
Danzaburou
6,510
3,345
0
3,599
9,928
3,667
2,946
287
9,635
0
57,547
L
4,654
1,486
0
955
11,178
3,664
149
2,486
8,608
0
27,033
L
5,422
1,850
0
2,523
8,147
2,577
1,830
1,896
6,209
38,585
0
L
Danzaburou
TooiLLusive
Danzaburou
3,538
1,555
0
2,370
8,758
2,744
1,132
2,514
6,180
0
31,750
W
5,612
163
0
1,965
11,628
10,427
100
3,620
7,838
19,386
0
L
Zhong Kui
pabla_01
Zhong Kui
5,483
496
0
3,829
11,366
7,549
0
4,574
6,249
42,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,413
Gold Earned
39,017
393
Minions Killed
376
0
Camps Cleared
0
1,421,368
Distance Traveled
1,483,257
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,462
466
79
5
0
312,126
4
W
Nox
8,744
547
88
6
0
265,992
2
L
Loki
8,689
543
84
5
0
365,039
1
W
King Arthur
8,757
547
89
6
0
261,387
0
W
Danzaburou
9,803
613
113
7
0
259,789
0
L
Thor
7,357
460
52
3
0
268,875
0
L
Vulcan
7,559
472
78
5
0
287,098
5
L
Danzaburou
8,000
500
85
5
0
305,901
3
W
Sobek
7,647
478
24
2
0
322,074
0
L
Zhong Kui
7,412
463
77
5
0
256,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role