Player Matchup

Cthulhu
Cthulhu
RandyWeems
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,142 Elo+
Party 1
Sun Wukong
Sun Wukong
Sirbustabih
Sun Wukong
Level 14
God Stats
6W - 8L
1,327 SR
Queue Stats
11W - 40L
1,132 Elo+
Party 1
Tiamat
Tiamat
iTzChroniix
Tiamat
Level 29
God Stats
9W - 18L
1,104 SR
Queue Stats
17W - 44L
1,139 Elo+
Party 1
Team Averages
Level 18
1,310 SR
1,138 Elo+

VS

Team Averages
Level 32
1,465 SR
1,396 Elo+
Ymir
Ymir
RandomBaggage
Ymir
Level 26
God Stats
44W - 27L
1,592 SR
Queue Stats
45W - 31L
1,437 Elo+
Party 2
Zeus
Zeus
bigdaaddyballer
Zeus
Level 59
God Stats
64W - 43L
1,548 SR
Queue Stats
68W - 50L
1,414 Elo+
Party 2
Medusa
Medusa
micahhan
Medusa
Level 12
God Stats
10W - 6L
1,255 SR
Queue Stats
38W - 51L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RandyWeems
Cthulhu
10
0 / 4 / 2
7,598
584
4,169
11,661
7,091
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Sirbustabih
Sun Wukong
11
1 / 4 / 0
7,846
604
4,275
10,081
7,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
11
1 / 4 / 1
7,983
614
11,369
8,629
6,641
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
10,158
781
5,197
10,660
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 7
9,278
714
12,958
8,189
2,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
micahhan
Medusa
13
4 / 0 / 8
9,469
728
7,808
8,761
2,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
12
12
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Cthulhu
RandyWeems
Cthulhu
0
4
2
0.25
L
Sun Wukong
Sirbustabih
Sun Wukong
1
4
0
0.25
W
4
2
7
3.75
L
Tiamat
1
4
1
0.38
W
Medusa
micahhan
Medusa
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,813
Damage
25,963
30,371
Taken
27,610
20,883
Mitigated
11,840
4,725
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,197
122
838
2,288
10,660
7,238
279
6,240
4,420
20,639
0
L
Cthulhu
RandyWeems
Cthulhu
4,169
0
596
564
11,661
7,091
0
7,787
3,874
14,392
0
L
Sun Wukong
Sirbustabih
Sun Wukong
4,275
601
632
1,176
10,081
7,151
0
5,168
4,913
0
24,360
W
12,958
1,957
630
2,554
8,189
2,108
462
4,656
3,533
44,996
0
L
Tiamat
11,369
2,104
0
1,757
8,629
6,641
0
5,220
3,409
36,480
0
W
Medusa
micahhan
Medusa
7,808
3,401
0
3,206
8,761
2,494
224
4,754
4,007
0
48,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,427
Gold Earned
28,905
112
Minions Killed
186
0
Camps Cleared
0
677,312
Distance Traveled
667,246
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,158
781
25
2
0
244,513
0
L
Cthulhu
7,598
584
24
2
0
233,620
4
L
Sun Wukong
7,846
604
32
2
0
249,707
4
W
Zeus
9,278
714
74
6
0
195,320
0
L
Tiamat
7,983
614
56
4
0
193,985
3
W
Medusa
9,469
728
87
7
0
227,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role