Player Matchup

Izanami
Izanami
JefeSecureTheBag
Izanami
Level 109
God Stats
83W - 40L
1,695 SR
Queue Stats
216W - 172L
1,607 Elo+
Party 2
Sylvanus
Sylvanus
Kr3pto
Sylvanus
Level 28
God Stats
32W - 19L
1,600 SR
Queue Stats
45W - 37L
1,527 Elo+
Party 2
Amaterasu
Amaterasu
OfficialTheory
Amaterasu
Level 17
God Stats
5W - 3L
1,665 SR
Queue Stats
6W - 3L
1,716 Elo+
Party 2
Janus
Janus
Platano606
Janus
Level 67
God Stats
39W - 26L
1,674 SR
Queue Stats
275W - 233L
1,586 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jayrxz
Tsukuyomi
Level 101
God Stats
12W - 7L
1,660 SR
Queue Stats
168W - 132L
1,633 Elo+
Party 2
Team Averages
Level 64
1,659 SR
1,614 Elo+

VS

Team Averages
Level 56
1,529 SR
1,480 Elo+
Cthulhu
Cthulhu
Manitheous
Cthulhu
Level 39
God Stats
9W - 11L
1,602 SR
Queue Stats
252W - 286L
1,442 Elo+
Solo
Mercury
Mercury
NoizeeBo1
Mercury
Level 87
God Stats
0W - 2L
1,334 SR
Queue Stats
40W - 31L
1,505 Elo+
Party 1
Apollo
Apollo
Reeechard
Apollo
Level 16
God Stats
28W - 26L
1,467 SR
Queue Stats
69W - 69L
1,477 Elo+
Party 1
Achilles
Achilles
SlyDaddy
Achilles
Level 111
God Stats
6W - 7L
1,616 SR
Queue Stats
168W - 129L
1,489 Elo+
Party 1
Chang'e
Chang'e
Trixzohkami
Chang'e
Level 25
God Stats
1W - 2L
1,627 SR
Queue Stats
130W - 106L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 10
13,356
581
20,408
16,756
13,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Kr3pto
Sylvanus
16
3 / 2 / 20
11,888
517
10,565
19,051
23,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
OfficialTheory
Amaterasu
16
1 / 7 / 5
10,716
466
4,251
17,496
18,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
18
7 / 4 / 10
12,749
554
16,366
11,902
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
jayrxz
Tsukuyomi
20
15 / 2 / 8
13,266
577
20,663
18,562
11,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Manitheous
Cthulhu
14
1 / 6 / 5
9,186
399
10,592
19,158
14,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
NoizeeBo1
Mercury
16
4 / 8 / 8
10,629
462
9,523
19,079
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Reeechard
Apollo
16
1 / 8 / 7
9,901
430
6,516
17,753
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
SlyDaddy
Achilles
17
8 / 4 / 3
11,654
507
17,546
21,693
31,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Trixzohkami
Chang'e
15
3 / 8 / 4
9,825
427
8,332
17,600
5,704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
44
34
Kills
17
18
Deaths
34
53
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
W
Sylvanus
Kr3pto
Sylvanus
3
2
20
6.5
L
Cthulhu
Manitheous
Cthulhu
1
6
5
0.58
L
Mercury
NoizeeBo1
Mercury
4
8
8
1
W
Amaterasu
OfficialTheory
Amaterasu
1
7
5
0.5
W
Janus
7
4
10
3
L
Apollo
Reeechard
Apollo
1
8
7
0.56
L
Achilles
SlyDaddy
Achilles
8
4
3
2.38
L
Chang'e
Trixzohkami
Chang'e
3
8
4
0.63
W
Tsukuyomi
jayrxz
Tsukuyomi
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,253
Damage
52,509
83,767
Taken
95,283
71,153
Mitigated
64,197
25,224
Healing
24,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,408
13,347
0
3,176
16,756
13,272
8,418
3,762
12,604
0
126,597
W
Sylvanus
Kr3pto
Sylvanus
10,565
1,146
4,850
7,449
19,051
23,051
417
6,427
12,078
23,881
0
L
Cthulhu
Manitheous
Cthulhu
10,592
236
1,103
4,491
19,158
14,995
0
5,308
13,680
50,125
0
L
Mercury
NoizeeBo1
Mercury
9,523
4,744
0
4,233
19,079
6,338
0
4,650
14,371
0
54,059
W
Amaterasu
OfficialTheory
Amaterasu
4,251
998
0
1,764
17,496
18,601
1,517
756
16,125
0
44,128
W
Janus
16,366
999
0
2,488
11,902
5,075
906
3,300
8,302
73,295
0
L
Apollo
Reeechard
Apollo
6,516
3,007
0
4,743
17,753
5,287
350
4,337
13,326
0
46,452
L
Achilles
SlyDaddy
Achilles
17,546
2,734
0
2,756
21,693
31,873
520
6,475
14,896
0
62,347
L
Chang'e
Trixzohkami
Chang'e
8,332
783
1,390
5,303
17,600
5,704
570
5,207
12,079
36,269
0
W
Tsukuyomi
jayrxz
Tsukuyomi
20,663
5,626
0
5,497
18,562
11,154
404
3,311
14,769
0
105,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,975
Gold Earned
51,195
558
Minions Killed
423
0
Camps Cleared
0
2,150,713
Distance Traveled
2,069,092
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,356
581
192
8
0
383,928
1
W
Sylvanus
11,888
517
28
1
0
402,070
2
L
Cthulhu
9,186
399
75
3
0
419,500
10
L
Mercury
10,629
462
89
4
0
465,154
2
W
Amaterasu
10,716
466
75
3
0
431,695
0
W
Janus
12,749
554
130
6
0
428,961
4
L
Apollo
9,901
430
94
4
0
395,107
2
L
Achilles
11,654
507
85
4
0
418,522
3
L
Chang'e
9,825
427
80
3
0
370,809
5
W
Tsukuyomi
13,266
577
133
6
0
504,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role