Player Matchup

Ares
Ares
Justdyez
Ares
Level 155
God Stats
7W - 4L
1,792 SR
Queue Stats
299W - 186L
1,669 Elo+
Party 1
Baba Yaga
Baba Yaga
TheNexusBein
Baba Yaga
Level 123
God Stats
7W - 0L
1,645 SR
Queue Stats
43W - 8L
1,833 Elo+
Party 1
Set
Set
lm Fafnir
Set
Level 20
God Stats
80W - 7L
2,012 SR
Queue Stats
148W - 26L
1,823 Elo+
Party 1
Team Averages
Level 99
1,816 SR
1,775 Elo+

VS

Team Averages
Level 57
1,681 SR
1,608 Elo+
Danzaburou
Danzaburou
ACMAVS19
Danzaburou
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 238L
1,467 Elo+
Solo
Cthulhu
Cthulhu
HammeredHodge
Cthulhu
Level 14
God Stats
3W - 2L
1,861 SR
Queue Stats
16W - 11L
1,634 Elo+
Party 2
Tiamat
Tiamat
MythsOfZoro
Tiamat
Level 129
God Stats
26W - 22L
1,682 SR
Queue Stats
98W - 59L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 2 / 10
8,823
679
11,164
10,640
9,487
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baba Yaga
TheNexusBein
Baba Yaga
13
5 / 0 / 7
9,455
727
10,534
7,343
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
9 / 1 / 3
10,027
771
8,404
11,180
6,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACMAVS19
Danzaburou
9
0 / 8 / 1
7,222
556
3,644
9,350
3,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Cthulhu
12
2 / 4 / 0
8,985
691
5,005
12,806
10,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
11
1 / 4 / 0
7,618
586
7,261
13,487
9,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
16
Kills
3
3
Deaths
16
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ACMAVS19
Danzaburou
0
8
1
0.06
L
Cthulhu
2
4
0
0.5
W
Ares
2
2
10
3.5
L
Tiamat
1
4
0
0.25
W
Baba Yaga
TheNexusBein
Baba Yaga
5
0
7
8.5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,102
Damage
15,910
29,163
Taken
35,643
19,731
Mitigated
23,471
10,303
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ACMAVS19
Danzaburou
3,644
1,447
0
523
9,350
3,947
0
4,562
4,592
0
11,793
L
Cthulhu
5,005
372
168
838
12,806
10,265
0
7,373
5,008
17,594
0
W
Ares
11,164
176
452
2,550
10,640
9,487
96
4,628
6,012
19,387
0
L
Tiamat
7,261
969
0
5,352
13,487
9,259
0
9,019
4,239
34,061
0
W
Baba Yaga
TheNexusBein
Baba Yaga
10,534
903
144
3,980
7,343
3,418
764
2,725
4,618
43,571
0
W
8,404
4,129
0
3,177
11,180
6,826
304
5,041
6,139
0
34,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,305
Gold Earned
23,825
124
Minions Killed
101
0
Camps Cleared
0
703,008
Distance Traveled
619,940
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,222
556
19
1
0
158,980
1
L
Cthulhu
8,985
691
24
2
0
229,954
0
W
Ares
8,823
679
17
1
0
216,619
4
L
Tiamat
7,618
586
58
4
0
231,006
4
W
Baba Yaga
9,455
727
64
5
0
234,723
1
W
Set
10,027
771
43
3
0
251,666
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role