Player Matchup

Ullr
Ullr
Diamond IV
ELTRŮC0
Ullr
Diamond IV
Level 94
God Stats
1W - 2L
1,256 SR
Queue Stats
265W - 239L
1,862 MMR
Solo
Loki
Loki
Platinum I
IsseiTomoki
Loki
Platinum I
Level 157
God Stats
30W - 22L
1,670 SR
Queue Stats
159W - 158L
1,980 MMR
Party 2
He Bo
He Bo
Platinum I
Nutellα
He Bo
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
TheFαllenx
Janus
Platinum V
Level 155
God Stats
8W - 10L
1,521 SR
Queue Stats
116W - 115L
1,654 MMR
Party 2
Cabrakan
Cabrakan
Gold II
TotemOfKoopa
Cabrakan
Gold II
Level 66
God Stats
1W - 0L
1,922 SR
Queue Stats
41W - 28L
1,856 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,574 SR
1,770 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,675 SR
1,778 MMR
Ao Kuang
Ao Kuang
Platinum IV
BigWienerPete
Ao Kuang
Platinum IV
Level 83
God Stats
2W - 1L
1,804 SR
Queue Stats
26W - 15L
2,095 MMR
Party 3
Ares
Ares
Gold V
Fenox
Ares
Gold V
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 13L
1,695 MMR
Party 3
Ra
Ra
Gold III
IAmBearBear
Ra
Gold III
Level 155
God Stats
3W - 7L
1,686 SR
Queue Stats
146W - 146L
1,600 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
PePeCricket
Amaterasu
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold I
cabbagesniffers
Cupid
Gold I
Level 59
God Stats
2W - 1L
1,887 SR
Queue Stats
33W - 24L
1,999 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
4 / 3 / 1
8,767
626
6,280
6,596
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
6 / 1 / 5
8,825
630
8,984
7,498
3,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Nutellα
He Bo
14
5 / 1 / 5
8,396
600
5,449
5,545
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 4
7,462
533
4,636
5,617
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
TotemOfKoopa
Cabrakan
12
3 / 1 / 7
7,999
571
4,340
7,682
6,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
DanzaburouTiamatGuan YuApolloAthena

VS

Bans
SetGebGaneshaSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigWienerPete
Ao Kuang
14
4 / 3 / 1
8,501
607
4,788
11,290
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
Fenox
Ares
12
3 / 3 / 2
7,285
520
5,135
11,018
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 2 / 3
7,028
502
2,356
5,528
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
PePeCricket
Amaterasu
13
0 / 6 / 1
7,040
503
2,209
10,145
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 4 / 4
7,325
523
4,930
7,906
1,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
8
8
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BigWienerPete
Ao Kuang
4
3
1
1.5
W
Ullr
4
3
1
1.5
L
Ares
Fenox
Ares
3
3
2
1.33
L
0
2
3
0.75
W
6
1
5
8.5
W
He Bo
Nutellα
He Bo
5
1
5
7.5
L
Amaterasu
PePeCricket
Amaterasu
0
6
1
0.08
W
0
2
4
1
W
Cabrakan
TotemOfKoopa
Cabrakan
3
1
7
6.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,689
Damage
19,418
32,938
Taken
45,887
15,102
Mitigated
18,832
8,627
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BigWienerPete
Ao Kuang
4,788
1,422
0
4,753
11,290
3,560
0
2,546
8,674
55,185
0
W
Ullr
6,280
2,303
0
750
6,596
2,275
0
1,387
5,209
0
65,580
L
Ares
Fenox
Ares
5,135
360
0
2,888
11,018
6,187
0
5,953
4,995
16,659
0
L
2,356
177
699
1,508
5,528
1,966
0
2,947
2,449
50,302
0
W
8,984
2,039
0
2,028
7,498
3,253
232
2,458
5,040
0
52,572
W
He Bo
Nutellα
He Bo
5,449
539
0
1,814
5,545
1,632
0
1,951
3,594
47,686
0
L
Amaterasu
PePeCricket
Amaterasu
2,209
795
0
2,907
10,145
5,197
0
1,501
8,632
0
39,791
W
4,636
424
0
1,125
5,617
1,640
30
2,336
3,184
53,270
0
W
Cabrakan
TotemOfKoopa
Cabrakan
4,340
704
0
2,910
7,682
6,302
0
3,367
3,632
17,032
0
L
4,930
3,009
246
2,325
7,906
1,922
0
1,154
6,712
0
43,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,449
Gold Earned
37,179
447
Minions Killed
397
0
Camps Cleared
0
1,480,509
Distance Traveled
1,366,242
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,501
607
97
7
0
288,941
1
W
Ullr
8,767
626
126
9
0
259,837
7
L
Ares
7,285
520
21
2
0
257,872
2
L
Ra
7,028
502
106
8
0
288,542
8
W
Loki
8,825
630
94
7
0
306,214
7
W
He Bo
8,396
600
91
7
0
293,422
4
L
Amaterasu
7,040
503
79
6
0
274,498
4
W
Janus
7,462
533
115
8
0
319,200
8
W
Cabrakan
7,999
571
21
2
0
301,836
7
L
Cupid
7,325
523
94
7
0
256,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role