Player Matchup

Ah Puch
Ah Puch
DemonSpawn2019
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JAHBOMB
Cerberus
Level 62
God Stats
1W - 0L
1,704 SR
Queue Stats
9W - 23L
1,200 Elo+
Party 1
Mercury
Mercury
Kokuduck
Mercury
Level 145
God Stats
1W - 0L
1,512 SR
Queue Stats
23W - 35L
1,300 Elo+
Party 1
Ymir
Ymir
Piddy562
Ymir
Level 44
God Stats
9W - 5L
1,728 SR
Queue Stats
188W - 180L
1,406 Elo+
Solo
Ravana
Ravana
V0lcyB0y
Ravana
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 130L
1,419 Elo+
Solo
Team Averages
Level 100
1,589 SR
1,365 Elo+

VS

Team Averages
Level 113
1,422 SR
1,384 Elo+
Sobek
Sobek
DuckAlex
Sobek
Level 146
God Stats
6W - 4L
1,716 SR
Queue Stats
365W - 381L
1,333 Elo+
Solo
Anhur
Anhur
Kreiina
Anhur
Level 134
God Stats
1W - 2L
1,290 SR
Queue Stats
491W - 536L
1,403 Elo+
Solo
Zeus
Zeus
VakoKaos
Zeus
Level 81
God Stats
0W - 2L
1,260 SR
Queue Stats
23W - 40L
1,375 Elo+
Solo
Tiamat
Tiamat
Waifu4RealLaifu
Tiamat
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
391W - 333L
1,380 Elo+
Solo
Amaterasu
Amaterasu
camringrozav
Amaterasu
Level 83
God Stats
0W - 1L
1,344 SR
Queue Stats
37W - 22L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 22
13,216
777
29,987
14,190
5,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
JAHBOMB
Cerberus
19
7 / 7 / 19
12,182
717
13,655
24,201
18,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Kokuduck
Mercury
19
10 / 9 / 15
13,519
795
14,495
17,081
6,453
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ymir
20
5 / 6 / 14
13,156
774
11,200
21,469
15,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
V0lcyB0y
Ravana
20
4 / 6 / 23
12,420
731
14,095
13,373
9,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DuckAlex
Sobek
19
6 / 5 / 13
11,466
674
11,434
20,417
25,819
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Kreiina
Anhur
20
8 / 9 / 11
12,725
749
13,687
18,662
7,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
11
2 / 6 / 7
8,902
524
8,044
6,766
2,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 8 / 13
11,034
649
12,201
26,630
18,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
camringrozav
Amaterasu
20
14 / 7 / 12
14,235
837
25,781
23,371
14,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
87
35
Kills
31
32
Deaths
35
93
Assists
56
Player
Kills
Deaths
Assists
KDA
W
9
4
22
5
L
Sobek
DuckAlex
Sobek
6
5
13
2.5
W
Cerberus
JAHBOMB
Cerberus
7
7
19
2.36
W
Mercury
Kokuduck
Mercury
10
9
15
1.94
L
Anhur
Kreiina
Anhur
8
9
11
1.5
W
Ymir
5
6
14
2
W
Ravana
V0lcyB0y
Ravana
4
6
23
2.58
L
Zeus
2
6
7
0.92
L
1
8
13
0.94
L
Amaterasu
camringrozav
Amaterasu
14
7
12
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,432
Damage
71,147
90,314
Taken
95,846
55,768
Mitigated
68,558
29,400
Healing
26,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,987
1,459
2,229
3,780
14,190
5,615
1,477
6,003
8,187
54,233
0
L
Sobek
DuckAlex
Sobek
11,434
535
365
3,935
20,417
25,819
0
11,175
9,242
23,616
0
W
Cerberus
JAHBOMB
Cerberus
13,655
1,205
891
7,527
24,201
18,140
716
7,020
17,181
28,155
0
W
Mercury
Kokuduck
Mercury
14,495
10,915
1,737
3,103
17,081
6,453
1,040
6,766
10,315
0
22,418
L
Anhur
Kreiina
Anhur
13,687
5,478
2,272
4,103
18,662
7,438
469
11,272
7,390
0
37,071
W
Ymir
11,200
1,644
1,679
4,796
21,469
15,709
566
8,365
13,104
26,201
0
W
Ravana
V0lcyB0y
Ravana
14,095
5,077
1,290
2,368
13,373
9,851
1,661
3,525
9,848
0
28,819
L
Zeus
8,044
1,106
293
589
6,766
2,289
0
3,360
3,406
13,107
0
L
12,201
1,952
725
7,226
26,630
18,871
46
13,399
13,231
23,519
0
L
Amaterasu
camringrozav
Amaterasu
25,781
11,210
989
5,865
23,371
14,141
913
15,636
7,735
0
39,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,493
Gold Earned
58,362
167
Minions Killed
146
0
Camps Cleared
0
1,419,529
Distance Traveled
1,142,568
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,216
777
62
4
0
280,165
0
L
Sobek
11,466
674
18
1
0
331,376
2
W
Cerberus
12,182
717
35
2
0
256,487
0
W
Mercury
13,519
795
18
1
0
281,644
1
L
Anhur
12,725
749
51
3
0
207,835
0
W
Ymir
13,156
774
30
2
0
289,839
2
W
Ravana
12,420
731
22
1
0
311,394
1
L
Zeus
8,902
524
16
1
0
102,405
0
L
Tiamat
11,034
649
21
1
0
223,056
0
L
Amaterasu
14,235
837
40
2
0
277,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role