Player Matchup

Tiamat
Tiamat
Kabbage2
Tiamat
Level 78
God Stats
12W - 8L
1,453 SR
Queue Stats
57W - 54L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
Starf1sh72
Danzaburou
Level 45
God Stats
3W - 1L
1,469 SR
Queue Stats
15W - 39L
1,239 Elo+
Party 2
Geb
Geb
tonelesspanda69
Geb
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 56L
1,346 Elo+
Party 2
Team Averages
Level 70
1,474 SR
1,337 Elo+

VS

Team Averages
Level 82
1,462 SR
1,443 Elo+
Chiron
Chiron
Ayejayy29
Chiron
Level 68
God Stats
5W - 3L
1,735 SR
Queue Stats
5W - 8L
1,294 Elo+
Party 1
Cthulhu
Cthulhu
Mr x Saint
Cthulhu
Level 118
God Stats
0W - 1L
1,085 SR
Queue Stats
56W - 47L
1,485 Elo+
Party 1
Raijin
Raijin
ThePrimeAssassin
Raijin
Level 61
God Stats
12W - 13L
1,566 SR
Queue Stats
269W - 264L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kabbage2
Tiamat
13
6 / 1 / 2
9,296
715
12,657
7,716
6,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Starf1sh72
Danzaburou
11
0 / 1 / 5
7,925
610
4,434
4,949
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 5
9,416
724
6,780
9,841
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ayejayy29
Chiron
10
2 / 2 / 0
8,057
620
7,368
8,626
3,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Mr x Saint
Cthulhu
11
1 / 4 / 2
8,474
652
3,950
11,306
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 2 / 0
7,660
589
5,878
8,832
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
3
3
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
Ayejayy29
Chiron
2
2
0
1
W
Tiamat
Kabbage2
Tiamat
6
1
2
7
L
Cthulhu
Mr x Saint
Cthulhu
1
4
2
0.5
W
Danzaburou
Starf1sh72
Danzaburou
0
1
5
2.5
L
0
2
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,871
Damage
17,196
22,506
Taken
28,764
15,490
Mitigated
11,063
5,521
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Ayejayy29
Chiron
7,368
3,067
1,644
1,733
8,626
3,210
492
5,941
2,647
0
21,605
W
Tiamat
Kabbage2
Tiamat
12,657
1,091
0
2,189
7,716
6,444
180
3,363
4,083
46,332
0
L
Cthulhu
Mr x Saint
Cthulhu
3,950
227
501
1,458
11,306
4,624
72
7,445
3,861
19,867
0
W
Danzaburou
Starf1sh72
Danzaburou
4,434
1,585
0
1,444
4,949
1,586
477
2,483
2,346
0
18,394
L
5,878
526
0
2,050
8,832
3,229
381
6,061
2,771
33,656
0
W
6,780
748
0
1,888
9,841
7,460
132
3,321
6,176
25,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,637
Gold Earned
24,191
150
Minions Killed
158
0
Camps Cleared
0
755,879
Distance Traveled
663,674
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,057
620
55
4
0
221,468
0
W
Tiamat
9,296
715
77
6
0
260,532
4
L
Cthulhu
8,474
652
36
3
0
217,427
4
W
Danzaburou
7,925
610
40
3
0
239,636
0
L
Raijin
7,660
589
67
5
0
224,779
4
W
Geb
9,416
724
33
3
0
255,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role