Player Matchup

Fenrir
Fenrir
Blvyxs
Fenrir
Level 16
God Stats
3W - 9L
1,307 SR
Queue Stats
323W - 347L
1,371 Elo+
Party 1
Geb
Geb
Captain_Thadd
Geb
Level 29
God Stats
12W - 14L
1,500 SR
Queue Stats
394W - 488L
1,319 Elo+
Party 4
Sol
Sol
Dark N3bulaPR
Sol
Level 13
God Stats
3W - 6L
1,418 SR
Queue Stats
313W - 306L
1,305 Elo+
Party 1
Cupid
Cupid
MoniClapnCheeks
Cupid
Level 16
God Stats
1W - 3L
1,472 SR
Queue Stats
5W - 7L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sejuru_
Tsukuyomi
Level 26
God Stats
9W - 9L
1,334 SR
Queue Stats
369W - 452L
1,360 Elo+
Party 4
Team Averages
Level 20
1,406 SR
1,372 Elo+

VS

Team Averages
Level 19
1,537 SR
1,404 Elo+
Hercules
Hercules
 
Hercules
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ChoppaFlex
King Arthur
Level 8
God Stats
1W - 1L
1,382 SR
Queue Stats
2W - 2L
1,280 Elo+
Party 2
Ratatoskr
Ratatoskr
NizzoActualBTW
Ratatoskr
Level 28
God Stats
17W - 23L
1,516 SR
Queue Stats
166W - 208L
1,337 Elo+
Party 3
Artemis
Artemis
Skynard52
Artemis
Level 8
God Stats
22W - 14L
1,787 SR
Queue Stats
237W - 253L
1,388 Elo+
Party 3
Ah Puch
Ah Puch
UwantNOsmoke316
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blvyxs
Fenrir
9
4 / 8 / 1
6,376
490
5,252
11,013
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 3
5,463
420
1,564
5,389
2,306
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 7 / 0
5,118
394
1,855
6,496
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
4 / 3 / 0
6,160
474
4,012
6,540
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Sejuru_
Tsukuyomi
6
0 / 3 / 1
5,002
385
1,237
6,178
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 2 / 2
6,143
473
1,410
7,250
3,097
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ChoppaFlex
King Arthur
9
1 / 1 / 6
5,780
445
1,307
7,936
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
NizzoActualBTW
Ratatoskr
11
6 / 1 / 5
7,074
544
4,769
4,947
1,297
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Skynard52
Artemis
12
4 / 1 / 3
6,922
532
7,114
6,988
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
11 / 3 / 4
9,108
701
9,331
8,091
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
8
Kills
23
23
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
2
1
L
Fenrir
Blvyxs
Fenrir
4
8
1
0.56
L
0
2
3
0.75
W
King Arthur
ChoppaFlex
King Arthur
1
1
6
4
L
0
7
0
0
L
4
3
0
1.33
W
Ratatoskr
NizzoActualBTW
Ratatoskr
6
1
5
8.5
L
Tsukuyomi
Sejuru_
Tsukuyomi
0
3
1
0.17
W
Artemis
Skynard52
Artemis
4
1
3
5.5
W
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,920
Damage
23,931
35,616
Taken
35,212
11,578
Mitigated
13,325
7,190
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,410
237
276
2,775
7,250
3,097
226
748
6,502
0
23,196
L
Fenrir
Blvyxs
Fenrir
5,252
1,245
0
863
11,013
3,701
0
4,436
6,502
0
14,359
L
1,564
157
135
1,436
5,389
2,306
213
0
5,294
9,575
0
W
King Arthur
ChoppaFlex
King Arthur
1,307
407
0
750
7,936
4,386
587
687
7,249
0
10,174
L
1,855
559
0
254
6,496
2,250
255
3,973
2,523
15,679
1,532
L
4,012
2,898
37
2,198
6,540
1,778
615
248
6,267
0
31,402
W
Ratatoskr
NizzoActualBTW
Ratatoskr
4,769
2,054
600
1,343
4,947
1,297
1,151
33
4,914
0
26,829
L
Tsukuyomi
Sejuru_
Tsukuyomi
1,237
457
0
2,267
6,178
1,543
0
674
5,504
0
17,100
W
Artemis
Skynard52
Artemis
7,114
3,469
0
3,157
6,988
1,965
2,490
1,175
5,813
0
32,383
W
9,331
664
0
2,474
8,091
2,580
797
673
7,418
52,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
35,027
198
Minions Killed
240
0
Camps Cleared
0
904,331
Distance Traveled
1,174,714
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,143
473
40
3
0
227,690
1
L
Fenrir
6,376
490
22
2
0
215,648
1
L
Geb
5,463
420
17
1
0
171,216
2
W
King Arthur
5,780
445
20
2
0
231,403
1
L
Sol
5,118
394
47
4
0
163,841
0
L
Cupid
6,160
474
67
5
0
180,046
0
W
Ratatoskr
7,074
544
44
3
0
284,771
0
L
Tsukuyomi
5,002
385
45
3
0
173,580
1
W
Artemis
6,922
532
45
3
0
221,752
0
W
Ah Puch
9,108
701
91
7
0
209,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role