Player Matchup

King Arthur
King Arthur
Beeg Monke
King Arthur
Level 46
God Stats
29W - 27L
1,466 SR
Queue Stats
93W - 110L
1,467 Elo+
Party 1
Bakasura
Bakasura
ElementalPrime54
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 82L
1,554 Elo+
Solo
Thoth
Thoth
Karakeightpeaks
Thoth
Level 23
God Stats
0W - 1L
1,767 SR
Queue Stats
3W - 1L
1,775 Elo+
Solo
Sol
Sol
MandarinMonk
Sol
Level 27
God Stats
10W - 12L
1,471 SR
Queue Stats
85W - 81L
1,424 Elo+
Solo
Horus
Horus
Somnebula
Horus
Level 84
God Stats
3W - 7L
1,298 SR
Queue Stats
89W - 96L
1,426 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,529 Elo+

VS

Team Averages
Level 97
1,570 SR
1,448 Elo+
Nox
Nox
CowAerodynamics
Nox
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,322 Elo+
Party 2
Hachiman
Hachiman
JasperCrow
Hachiman
Level 88
God Stats
1W - 0L
1,549 SR
Queue Stats
42W - 51L
1,441 Elo+
Solo
Fenrir
Fenrir
MysticArts-_-
Fenrir
Level 107
God Stats
9W - 3L
1,703 SR
Queue Stats
103W - 98L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
SpiralLaw
Sun Wukong
Level 154
God Stats
8W - 3L
1,471 SR
Queue Stats
201W - 198L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
crunchyjewel376
Baron Samedi
Level 49
God Stats
15W - 8L
1,625 SR
Queue Stats
44W - 43L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beeg Monke
King Arthur
14
3 / 6 / 4
8,234
686
9,924
15,602
15,457
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
7 / 7 / 3
11,046
921
11,328
15,439
7,084
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 3 / 7
8,412
701
7,995
8,311
3,765
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 8 / 4
7,750
646
8,081
15,829
7,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Somnebula
Horus
14
1 / 3 / 6
7,779
648
4,608
13,860
11,692
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 11
10,183
849
11,050
8,310
3,462
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
JasperCrow
Hachiman
14
4 / 6 / 7
9,413
784
10,776
11,991
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 3 / 7
10,853
904
13,937
12,439
5,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
SpiralLaw
Sun Wukong
18
8 / 0 / 12
11,245
937
12,351
13,431
11,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
crunchyjewel376
Baron Samedi
16
3 / 2 / 11
9,503
792
10,500
7,490
3,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
12
Kills
27
27
Deaths
12
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Beeg Monke
King Arthur
3
6
4
0.83
W
4
1
11
9.5
L
7
7
3
1.21
W
Hachiman
JasperCrow
Hachiman
4
6
7
1.25
L
1
3
7
1.5
L
0
8
4
0.25
W
8
3
7
3.83
L
Horus
Somnebula
Horus
1
3
6
1.33
W
Sun Wukong
SpiralLaw
Sun Wukong
8
0
12
14
W
Baron Samedi
crunchyjewel376
Baron Samedi
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,936
Damage
58,614
69,041
Taken
53,661
45,013
Mitigated
28,176
13,530
Healing
18,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Beeg Monke
King Arthur
9,924
741
621
513
15,602
15,457
0
5,677
9,797
0
20,330
W
11,050
1,248
0
1,677
8,310
3,462
901
2,074
6,071
29,101
0
L
11,328
7,690
0
3,873
15,439
7,084
0
5,841
9,423
0
28,601
W
Hachiman
JasperCrow
Hachiman
10,776
7,097
0
3,279
11,991
4,161
113
3,717
7,730
0
27,679
L
7,995
340
0
571
8,311
3,765
0
1,990
6,271
28,498
0
L
8,081
914
0
3,543
15,829
7,015
295
1,976
13,650
31,546
0
W
13,937
2,306
0
2,049
12,439
5,833
138
3,966
7,863
0
34,815
L
Horus
Somnebula
Horus
4,608
2,267
2,093
2,316
13,860
11,692
0
6,401
7,384
0
12,575
W
Sun Wukong
SpiralLaw
Sun Wukong
12,351
3,137
1,194
4,078
13,431
11,215
251
4,714
8,032
0
33,360
W
Baron Samedi
crunchyjewel376
Baron Samedi
10,500
768
4,043
2,216
7,490
3,505
393
2,265
4,969
35,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,221
Gold Earned
51,197
231
Minions Killed
283
6
Camps Cleared
11
1,112,123
Distance Traveled
1,127,338
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,234
686
34
3
0
228,527
4
W
Nox
10,183
849
47
4
2
222,681
0
L
Bakasura
11,046
921
66
6
6
222,636
1
W
Hachiman
9,413
784
49
4
3
179,749
0
L
Thoth
8,412
701
50
4
0
227,263
2
L
Sol
7,750
646
65
5
0
190,633
0
W
Fenrir
10,853
904
52
4
5
245,484
1
L
Horus
7,779
648
16
1
0
243,064
0
W
Sun Wukong
11,245
937
73
6
0
256,079
0
W
Baron Samedi
9,503
792
62
5
1
223,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role