Player Matchup

Tiamat
Tiamat
Bogdarks
Tiamat
Level 104
God Stats
1W - 1L
1,699 SR
Queue Stats
55W - 60L
1,474 Elo+
Party 1
Geb
Geb
OlegSacred
Geb
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 57L
1,505 Elo+
Party 1
Neith
Neith
Shaless
Neith
Level 157
God Stats
81W - 60L
1,600 SR
Queue Stats
486W - 467L
1,549 Elo+
Party 1
Team Averages
Level 134
1,600 SR
1,509 Elo+

VS

Team Averages
Level 122
1,928 SR
1,951 Elo+
Achilles
Achilles
Rignite
Achilles
Level 160
God Stats
27W - 1L
2,105 SR
Queue Stats
2,671W - 120L
2,182 Elo+
Party 2
Agni
Agni
Smоl
Agni
Level 160
God Stats
322W - 26L
2,161 SR
Queue Stats
3,070W - 142L
2,182 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wolfsangel9900
Tsukuyomi
Level 46
God Stats
6W - 4L
1,518 SR
Queue Stats
24W - 24L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bogdarks
Tiamat
9
0 / 8 / 2
6,203
620
2,607
8,483
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 9 / 2
6,580
658
2,152
11,013
3,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Shaless
Neith
9
2 / 8 / 0
6,504
650
6,252
11,196
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Rignite
Achilles
12
7 / 1 / 17
9,334
933
10,921
9,279
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Smоl
Agni
13
15 / 0 / 9
9,688
969
11,382
6,184
2,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Wolfsangel9900
Tsukuyomi
11
3 / 2 / 15
7,889
789
5,209
5,850
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
3
Kills
25
25
Deaths
3
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bogdarks
Tiamat
0
8
2
0.13
L
1
9
2
0.22
W
Achilles
Rignite
Achilles
7
1
17
15.5
L
Neith
Shaless
Neith
2
8
0
0.25
W
Agni
Smоl
Agni
15
0
9
19.5
W
Tsukuyomi
Wolfsangel9900
Tsukuyomi
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,011
Damage
27,512
30,692
Taken
21,313
10,775
Mitigated
11,335
4,080
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bogdarks
Tiamat
2,607
387
234
1,063
8,483
3,748
51
3,127
5,228
18,371
0
L
2,152
368
319
354
11,013
3,733
0
2,587
8,251
5,669
0
W
Achilles
Rignite
Achilles
10,921
4,014
0
4,673
9,279
6,571
949
2,609
6,670
0
30,926
L
Neith
Shaless
Neith
6,252
2,438
0
2,110
11,196
3,294
0
5,127
5,819
0
25,739
W
Agni
Smоl
Agni
11,382
1,785
0
3,285
6,184
2,772
790
1,329
4,855
28,253
0
W
Tsukuyomi
Wolfsangel9900
Tsukuyomi
5,209
1,132
0
1,312
5,850
1,992
1,038
868
4,982
0
25,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,287
Gold Earned
26,911
82
Minions Killed
122
0
Camps Cleared
0
415,060
Distance Traveled
577,130
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,203
620
33
3
0
139,892
0
L
Geb
6,580
658
12
1
0
130,704
0
W
Achilles
9,334
933
35
4
0
201,420
5
L
Neith
6,504
650
37
4
0
144,464
1
W
Agni
9,688
969
43
4
0
178,684
1
W
Tsukuyomi
7,889
789
44
4
0
197,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role