Player Matchup

Cernunnos
Cernunnos
Cosmic_glass
Cernunnos
Level 12
God Stats
2W - 0L
1,661 SR
Queue Stats
7W - 8L
1,596 Elo+
Party 1
Awilix
Awilix
StarXKnight26
Awilix
Level 76
God Stats
1W - 1L
1,104 SR
Queue Stats
20W - 19L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
luisroman15
Sun Wukong
Level 110
God Stats
2W - 2L
1,206 SR
Queue Stats
27W - 33L
1,430 Elo+
Party 1
Tiamat
Tiamat
reaperpr22
Tiamat
Level 23
God Stats
3W - 2L
1,512 SR
Queue Stats
42W - 56L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
xoxGOLDENBOYxox-
Cthulhu
Level 14
God Stats
2W - 1L
1,729 SR
Queue Stats
10W - 13L
1,376 Elo+
Party 1
Team Averages
Level 47
1,442 SR
1,469 Elo+

VS

Team Averages
Level 17
1,562 SR
1,346 Elo+
Cthulhu
Cthulhu
DEVIANTHORROR666
Cthulhu
Level 15
God Stats
10W - 5L
1,577 SR
Queue Stats
155W - 137L
1,442 Elo+
Solo
Achilles
Achilles
FlintlockPaulie
Achilles
Level 23
God Stats
85W - 82L
1,541 SR
Queue Stats
237W - 301L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
itsnevybaby
Baron Samedi
Level 16
God Stats
9W - 16L
1,432 SR
Queue Stats
180W - 182L
1,381 Elo+
Solo
Medusa
Medusa
ludplay-ludmilap
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,183 Elo+
Solo
Arachne
Arachne
xChris87x
Arachne
Level 26
God Stats
7W - 3L
1,763 SR
Queue Stats
89W - 108L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cosmic_glass
Cernunnos
20
9 / 2 / 21
14,195
1,014
20,147
14,575
6,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 1 / 20
14,181
1,013
22,166
10,877
6,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
luisroman15
Sun Wukong
20
7 / 2 / 19
13,683
977
13,121
18,496
19,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
reaperpr22
Tiamat
20
6 / 0 / 21
13,818
987
14,614
8,851
9,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 2 / 19
13,368
955
14,275
15,455
14,248
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 4
12,146
868
9,290
6,146
6,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
18
1 / 13 / 5
11,916
851
15,365
29,033
17,226
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
itsnevybaby
Baron Samedi
18
1 / 4 / 5
12,241
874
15,706
15,361
7,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 9 / 6
11,661
833
5,452
22,733
8,424
Arachne
xChris87x
Arachne
17
5 / 13 / 0
12,751
911
16,674
27,226
10,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
27
34
Kills
7
7
Deaths
40
100
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cosmic_glass
Cernunnos
9
2
21
9.75
L
0
1
4
2
L
Achilles
1
13
5
0.27
W
7
1
20
17
L
Baron Samedi
itsnevybaby
Baron Samedi
1
4
5
0.88
L
0
9
6
0.33
W
Sun Wukong
luisroman15
Sun Wukong
7
2
19
8.25
W
Tiamat
reaperpr22
Tiamat
6
0
21
16.5
L
Arachne
xChris87x
Arachne
5
13
0
0.38
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,323
Damage
62,487
68,254
Taken
100,499
55,749
Mitigated
50,013
21,606
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cosmic_glass
Cernunnos
20,147
11,921
0
3,463
14,575
6,376
0
6,699
7,876
0
46,524
L
9,290
0
0
717
6,146
6,416
0
2,142
3,872
50,722
0
L
Achilles
15,365
6,684
0
1,565
29,033
17,226
0
10,255
18,284
0
26,177
W
22,166
11,243
1,855
3,442
10,877
6,121
0
3,608
7,269
0
36,462
L
Baron Samedi
itsnevybaby
Baron Samedi
15,706
144
2,258
2,726
15,361
7,878
0
6,108
8,977
31,021
0
L
5,452
1,514
0
0
22,733
8,424
0
6,515
15,822
0
13,525
W
Sun Wukong
luisroman15
Sun Wukong
13,121
5,349
639
1,568
18,496
19,279
0
5,430
12,676
0
28,625
W
Tiamat
reaperpr22
Tiamat
14,614
1,945
972
2,819
8,851
9,725
0
3,960
4,774
35,407
0
L
Arachne
xChris87x
Arachne
16,674
12,045
0
3,141
27,226
10,069
0
2,891
16,447
0
25,924
W
14,275
692
2,868
3,980
15,455
14,248
0
5,182
10,273
30,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,245
Gold Earned
60,715
264
Minions Killed
202
6
Camps Cleared
6
1,387,248
Distance Traveled
1,382,195
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,195
1,014
78
6
1
257,001
0
L
Cthulhu
12,146
868
99
7
0
267,977
3
L
Achilles
11,916
851
27
2
2
299,211
0
W
Awilix
14,181
1,013
28
2
2
309,494
0
L
Baron Samedi
12,241
874
33
2
1
267,577
0
L
Medusa
11,661
833
27
2
0
239,052
2
W
Sun Wukong
13,683
977
33
2
1
287,313
0
W
Tiamat
13,818
987
82
6
2
290,225
0
L
Arachne
12,751
911
16
1
3
308,378
1
W
Cthulhu
13,368
955
43
3
0
243,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role