Player Matchup

Neith
Neith
DayvisonV
Neith
Level 13
God Stats
20W - 24L
1,461 SR
Queue Stats
38W - 50L
1,347 Elo+
Solo
Kukulkan
Kukulkan
Snormy
Kukulkan
Level 28
God Stats
6W - 9L
1,387 SR
Queue Stats
64W - 94L
1,409 Elo+
Party 2
Ao Kuang
Ao Kuang
Triss05
Ao Kuang
Level 29
God Stats
30W - 44L
1,454 SR
Queue Stats
62W - 90L
1,410 Elo+
Party 2
Bacchus
Bacchus
lammsking
Bacchus
Level 29
God Stats
17W - 14L
1,483 SR
Queue Stats
18W - 18L
1,449 Elo+
Solo
King Arthur
King Arthur
xXVaLeXxCoD
King Arthur
Level 25
God Stats
5W - 8L
1,297 SR
Queue Stats
49W - 46L
1,370 Elo+
Solo
Team Averages
Level 25
1,416 SR
1,397 Elo+

VS

Team Averages
Level 26
1,510 SR
1,448 Elo+
Chaac
Chaac
Baalghruf
Chaac
Level 34
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hera
Hera
Ewacho2017
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Neith
Neith
GonaWonkru
Neith
Level 16
God Stats
14W - 19L
1,348 SR
Queue Stats
26W - 32L
1,365 Elo+
Solo
Ymir
Ymir
KahTrK
Ymir
Level 27
God Stats
28W - 33L
1,500 SR
Queue Stats
128W - 126L
1,437 Elo+
Party 1
Fenrir
Fenrir
oChefiatrk
Fenrir
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 112L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DayvisonV
Neith
11
3 / 2 / 6
6,958
535
7,271
6,554
1,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Snormy
Kukulkan
14
5 / 1 / 2
8,144
626
5,820
4,409
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Triss05
Ao Kuang
11
2 / 2 / 2
6,620
509
2,090
8,789
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
lammsking
Bacchus
10
2 / 1 / 6
6,981
537
4,742
8,267
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
xXVaLeXxCoD
King Arthur
14
3 / 1 / 3
8,254
635
7,762
12,719
6,788
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Baalghruf
Chaac
9
0 / 4 / 0
5,220
402
3,776
9,730
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 1
6,096
469
3,975
5,622
1,822
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
10
0 / 3 / 3
5,828
448
4,642
7,241
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
KahTrK
Ymir
8
1 / 5 / 2
5,342
411
3,320
9,832
5,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
oChefiatrk
Fenrir
12
5 / 0 / 2
7,232
556
5,573
8,567
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
7
7
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
Baalghruf
Chaac
0
4
0
0
W
Neith
DayvisonV
Neith
3
2
6
3
L
1
3
1
0.5
L
Neith
0
3
3
0.5
L
Ymir
KahTrK
Ymir
1
5
2
0.4
W
Kukulkan
Snormy
Kukulkan
5
1
2
6
W
Ao Kuang
Triss05
Ao Kuang
2
2
2
1.5
W
Bacchus
lammsking
Bacchus
2
1
6
5
L
Fenrir
oChefiatrk
Fenrir
5
0
2
6
W
King Arthur
xXVaLeXxCoD
King Arthur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,685
Damage
21,286
40,738
Taken
40,992
18,875
Mitigated
18,406
14,239
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Baalghruf
Chaac
3,776
836
0
2,771
9,730
6,023
0
1,298
8,404
0
20,154
W
Neith
DayvisonV
Neith
7,271
4,805
0
2,119
6,554
1,873
100
1,081
5,448
0
27,953
L
3,975
614
0
981
5,622
1,822
0
2,372
3,030
25,205
0
L
Neith
4,642
2,185
62
2,773
7,241
2,286
276
2,449
4,752
0
29,685
L
Ymir
KahTrK
Ymir
3,320
1,222
0
2,766
9,832
5,266
0
4,060
5,748
18,141
0
W
Kukulkan
Snormy
Kukulkan
5,820
395
0
1,716
4,409
1,242
1,794
2,082
2,141
46,408
0
W
Ao Kuang
Triss05
Ao Kuang
2,090
288
135
4,098
8,789
2,599
561
1,102
7,585
28,553
0
W
Bacchus
lammsking
Bacchus
4,742
265
0
1,370
8,267
6,373
0
2,260
5,983
17,138
0
L
Fenrir
oChefiatrk
Fenrir
5,573
2,966
0
2,328
8,567
3,009
0
2,177
6,328
0
43,492
W
King Arthur
xXVaLeXxCoD
King Arthur
7,762
1,202
0
4,801
12,719
6,788
62
444
11,896
0
53,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,957
Gold Earned
29,718
331
Minions Killed
250
0
Camps Cleared
0
1,258,280
Distance Traveled
1,105,699
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,220
402
40
3
0
196,217
1
W
Neith
6,958
535
53
4
0
260,974
5
L
Hera
6,096
469
57
4
0
219,771
0
L
Neith
5,828
448
58
4
0
216,530
1
L
Ymir
5,342
411
24
2
0
225,092
3
W
Kukulkan
8,144
626
94
7
0
262,789
2
W
Ao Kuang
6,620
509
48
4
0
206,946
0
W
Bacchus
6,981
537
20
2
0
270,329
0
L
Fenrir
7,232
556
71
5
0
248,089
2
W
King Arthur
8,254
635
116
9
0
257,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role