Player Matchup

Nemesis
Nemesis
Jhusaurus
Nemesis
Level 21
God Stats
1W - 1L
1,733 SR
Queue Stats
87W - 84L
1,695 Elo+
Solo
Discordia
Discordia
PºPº
Discordia
Level 27
God Stats
8W - 3L
1,967 SR
Queue Stats
302W - 97L
1,767 Elo+
Party 1
Ares
Ares
Xaerb
Ares
Level 23
God Stats
3W - 2L
1,834 SR
Queue Stats
21W - 19L
1,614 Elo+
Solo
Kuzenbo
Kuzenbo
ºJƺ
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ººℓZÐTℓºº
Danzaburou
Level 29
God Stats
2W - 0L
1,703 SR
Queue Stats
359W - 124L
1,767 Elo+
Party 1
Team Averages
Level 26
1,747 SR
1,669 Elo+

VS

Team Averages
Level 63
1,584 SR
1,538 Elo+
Izanami
Izanami
GummyChloester
Izanami
Level 26
God Stats
29W - 20L
1,626 SR
Queue Stats
48W - 49L
1,507 Elo+
Party 3
Scylla
Scylla
Kohnyr
Scylla
Level 8
God Stats
8W - 6L
1,706 SR
Queue Stats
31W - 20L
1,695 Elo+
Party 2
Artemis
Artemis
N0tACyl0n
Artemis
Level 14
God Stats
4W - 10L
1,407 SR
Queue Stats
14W - 25L
1,297 Elo+
Party 3
Bellona
Bellona
Oh Lorday
Bellona
Level 129
God Stats
0W - 1L
1,596 SR
Queue Stats
38W - 25L
1,675 Elo+
Party 2
Khepri
Khepri
Samats
Khepri
Level 137
God Stats
4W - 3L
1,583 SR
Queue Stats
73W - 70L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jhusaurus
Nemesis
18
2 / 0 / 19
11,087
1,008
13,166
12,307
6,092
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
PºPº
Discordia
18
2 / 1 / 24
11,412
1,037
20,587
6,943
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Xaerb
Ares
18
6 / 2 / 16
10,673
970
10,966
9,753
11,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
ºJƺ
Kuzenbo
18
4 / 3 / 21
12,130
1,103
12,756
16,439
18,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
19
13 / 1 / 11
13,455
1,223
28,178
8,184
4,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

235

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
10,385
944
7,039
13,598
6,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Kohnyr
Scylla
16
2 / 5 / 3
10,751
977
11,313
14,652
5,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
N0tACyl0n
Artemis
16
0 / 12 / 6
9,685
880
9,092
18,702
8,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Oh Lorday
Bellona
16
2 / 1 / 4
10,566
961
12,284
24,742
21,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Samats
Khepri
16
1 / 4 / 6
10,171
925
8,400
17,215
16,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
30
27
Kills
7
7
Deaths
27
91
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Nemesis
Jhusaurus
Nemesis
2
0
19
11.5
L
Scylla
Kohnyr
Scylla
2
5
3
0.7
L
Artemis
N0tACyl0n
Artemis
0
12
6
0.25
L
Bellona
Oh Lorday
Bellona
2
1
4
4
W
Discordia
PºPº
Discordia
2
1
24
14
L
Khepri
Samats
Khepri
1
4
6
1
W
Ares
Xaerb
Ares
6
2
16
7
W
Kuzenbo
ºJƺ
Kuzenbo
4
3
21
4.83
W
Danzaburou
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,653
Damage
48,128
53,626
Taken
88,909
44,008
Mitigated
58,873
6,502
Healing
4,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,039
4,677
0
648
13,598
6,539
0
6,840
6,524
0
35,264
W
Nemesis
Jhusaurus
Nemesis
13,166
5,167
0
1,305
12,307
6,092
0
4,393
7,692
0
32,092
L
Scylla
Kohnyr
Scylla
11,313
1,968
242
1,603
14,652
5,609
0
6,723
7,679
34,826
0
L
Artemis
N0tACyl0n
Artemis
9,092
5,234
0
1,283
18,702
8,085
0
7,782
10,740
0
16,655
L
Bellona
Oh Lorday
Bellona
12,284
2,152
0
954
24,742
21,658
0
12,264
11,960
0
39,245
W
Discordia
PºPº
Discordia
20,587
1,283
0
691
6,943
2,927
0
3,511
3,357
45,034
0
L
Khepri
Samats
Khepri
8,400
0
0
0
17,215
16,982
0
9,150
7,697
28,710
0
W
Ares
Xaerb
Ares
10,966
0
0
0
9,753
11,765
0
4,305
5,373
15,616
0
W
Kuzenbo
ºJƺ
Kuzenbo
12,756
2,996
0
1,476
16,439
18,513
0
4,746
11,501
21,676
0
W
Danzaburou
28,178
14,319
0
3,030
8,184
4,711
0
2,758
5,401
0
64,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,757
Gold Earned
51,558
226
Minions Killed
257
8
Camps Cleared
9
1,077,515
Distance Traveled
1,023,069
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,385
944
67
6
0
191,886
0
W
Nemesis
11,087
1,008
43
4
3
250,449
1
L
Scylla
10,751
977
61
6
2
183,968
0
L
Artemis
9,685
880
21
2
1
175,122
0
L
Bellona
10,566
961
69
6
4
254,338
3
W
Discordia
11,412
1,037
68
6
0
208,453
0
L
Khepri
10,171
925
39
4
2
217,755
1
W
Ares
10,673
970
8
1
1
204,541
0
W
Kuzenbo
12,130
1,103
21
2
0
219,508
0
W
Danzaburou
13,455
1,223
86
8
4
194,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role