Player Matchup

Horus
Horus
IgnitedAnkaa
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Pikamen
Zhong Kui
Level 137
God Stats
9W - 10L
1,500 SR
Queue Stats
376W - 393L
1,490 Elo+
Solo
Sol
Sol
Priscila8922
Sol
Level 156
God Stats
15W - 16L
1,565 SR
Queue Stats
580W - 532L
1,516 Elo+
Party 2
Khepri
Khepri
Sherllye
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Yuudi4002
Sun Wukong
Level 104
God Stats
16W - 9L
1,507 SR
Queue Stats
573W - 527L
1,519 Elo+
Party 2
Team Averages
Level 89
1,514 SR
1,505 Elo+

VS

Team Averages
Level 85
1,599 SR
1,468 Elo+
Osiris
Osiris
Kasterik
Osiris
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,346 Elo+
Party 1
Hachiman
Hachiman
KeepUller
Hachiman
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,346 Elo+
Party 1
Thor
Thor
Patzero
Thor
Level 147
God Stats
5W - 7L
1,822 SR
Queue Stats
888W - 896L
1,550 Elo+
Solo
Anhur
Anhur
darknessgodslaye
Anhur
Level 17
God Stats
2W - 1L
1,672 SR
Queue Stats
37W - 41L
1,536 Elo+
Solo
Raijin
Raijin
rosolen0
Raijin
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 189L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 15
8,594
955
5,412
9,709
10,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
Pikamen
Zhong Kui
14
3 / 3 / 12
8,606
956
10,383
9,845
7,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
14 / 3 / 8
10,449
1,161
16,682
10,469
5,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
Sherllye
Khepri
14
1 / 2 / 22
8,338
926
2,811
8,830
9,037
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Yuudi4002
Sun Wukong
16
7 / 2 / 14
9,443
1,049
6,427
8,786
10,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kasterik
Osiris
14
2 / 5 / 5
8,001
889
4,208
10,964
10,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
KeepUller
Hachiman
12
1 / 6 / 4
7,211
801
4,050
9,365
3,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
Patzero
Thor
13
5 / 5 / 3
7,919
880
6,850
8,256
3,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 4
8,076
897
4,528
7,707
2,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
rosolen0
Raijin
13
2 / 8 / 4
8,117
902
8,957
10,506
3,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
32
29
Kills
12
12
Deaths
29
71
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
L
Osiris
Kasterik
Osiris
2
5
5
0.9
L
Hachiman
KeepUller
Hachiman
1
6
4
0.5
L
Thor
Patzero
Thor
5
5
3
1.3
W
Zhong Kui
Pikamen
Zhong Kui
3
3
12
3
W
14
3
8
6
W
Khepri
Sherllye
Khepri
1
2
22
6
W
Sun Wukong
Yuudi4002
Sun Wukong
7
2
14
7
L
2
5
4
0.8
L
Raijin
rosolen0
Raijin
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,715
Damage
28,593
47,639
Taken
46,798
42,788
Mitigated
23,964
13,207
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,412
2,726
2,435
2,373
9,709
10,547
229
1,400
8,309
0
12,422
L
Osiris
Kasterik
Osiris
4,208
890
0
551
10,964
10,901
0
7,029
3,772
0
10,848
L
Hachiman
KeepUller
Hachiman
4,050
2,738
366
1,233
9,365
3,110
533
6,613
2,629
0
11,042
L
Thor
Patzero
Thor
6,850
725
902
772
8,256
3,186
134
4,772
3,358
0
8,991
W
Zhong Kui
Pikamen
Zhong Kui
10,383
988
191
1,953
9,845
7,760
1,181
1,584
8,261
19,287
0
W
16,682
4,067
466
2,869
10,469
5,105
3,145
2,471
7,998
36,647
0
W
Khepri
Sherllye
Khepri
2,811
810
153
407
8,830
9,037
111
1,811
7,019
6,271
0
W
Sun Wukong
Yuudi4002
Sun Wukong
6,427
893
1,644
716
8,786
10,339
577
1,691
7,095
0
11,301
L
4,528
2,078
747
646
7,707
2,985
533
3,528
4,106
0
12,598
L
Raijin
rosolen0
Raijin
8,957
434
734
601
10,506
3,782
410
7,293
3,057
15,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,430
Gold Earned
39,324
88
Minions Killed
64
0
Camps Cleared
0
842,797
Distance Traveled
714,554
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,594
955
12
1
0
195,620
1
L
Osiris
8,001
889
13
1
0
164,030
0
L
Hachiman
7,211
801
18
2
0
134,467
1
L
Thor
7,919
880
7
1
0
152,354
0
W
Zhong Kui
8,606
956
20
2
0
154,484
1
W
Sol
10,449
1,161
42
5
0
148,342
0
W
Khepri
8,338
926
6
1
0
170,352
0
W
Sun Wukong
9,443
1,049
8
1
0
173,999
1
L
Anhur
8,076
897
14
2
0
128,318
0
L
Raijin
8,117
902
12
1
0
135,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role