Player Matchup

Kukulkan
Kukulkan
BadBoiLogan69
Kukulkan
Level 142
God Stats
32W - 23L
1,593 SR
Queue Stats
607W - 588L
1,456 Elo+
Party 2
Xing Tian
Xing Tian
CHIFFE CHAFFE
Xing Tian
Level 160
God Stats
13W - 11L
1,746 SR
Queue Stats
700W - 657L
1,478 Elo+
Party 2
Arachne
Arachne
Karkzilla
Arachne
Level 158
God Stats
29W - 26L
1,539 SR
Queue Stats
604W - 584L
1,486 Elo+
Party 2
Medusa
Medusa
Kita Tokyo
Medusa
Level 129
God Stats
4W - 2L
1,806 SR
Queue Stats
310W - 321L
1,454 Elo+
Party 2
Ra
Ra
zergcorruptor
Ra
Level 158
God Stats
4W - 5L
1,496 SR
Queue Stats
76W - 73L
1,499 Elo+
Solo
Team Averages
Level 149
1,636 SR
1,475 Elo+

VS

Team Averages
Level 87
1,649 SR
1,551 Elo+
Bacchus
Bacchus
AyoLxv3-
Bacchus
Level 129
God Stats
48W - 27L
1,680 SR
Queue Stats
720W - 700L
1,500 Elo+
Party 1
Tiamat
Tiamat
ElClown44
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,545 Elo+
Solo
Vamana
Vamana
Pesomk
Vamana
Level 102
God Stats
0W - 1L
1,719 SR
Queue Stats
81W - 83L
1,447 Elo+
Party 1
Awilix
Awilix
PrimeTimeDD-
Awilix
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
407W - 410L
1,526 Elo+
Party 1
Hera
Hera
VixenVendetta
Hera
Level 28
God Stats
2W - 2L
1,846 SR
Queue Stats
4W - 5L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BadBoiLogan69
Kukulkan
19
4 / 2 / 10
12,713
706
12,472
9,412
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
CHIFFE CHAFFE
Xing Tian
19
5 / 3 / 9
13,458
748
14,130
27,106
30,706
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Karkzilla
Arachne
18
1 / 1 / 13
11,515
640
9,529
10,345
5,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Kita Tokyo
Medusa
18
1 / 4 / 9
11,342
630
12,724
13,707
6,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 1 / 6
14,341
797
13,875
11,230
5,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AyoLxv3-
Bacchus
17
3 / 3 / 5
11,448
636
14,192
13,155
16,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
ElClown44
Tiamat
19
0 / 3 / 5
11,320
629
13,456
14,648
13,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Pesomk
Vamana
16
2 / 4 / 3
10,318
573
6,421
21,234
12,211
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Awilix
18
5 / 4 / 4
12,157
675
10,524
12,558
5,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 7 / 1
9,778
543
5,291
9,606
3,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
21
Kills
11
11
Deaths
21
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AyoLxv3-
Bacchus
3
3
5
1.83
W
Kukulkan
BadBoiLogan69
Kukulkan
4
2
10
4.5
W
Xing Tian
CHIFFE CHAFFE
Xing Tian
5
3
9
3.17
L
Tiamat
ElClown44
Tiamat
0
3
5
0.83
W
Arachne
Karkzilla
Arachne
1
1
13
7.5
W
Medusa
Kita Tokyo
Medusa
1
4
9
1.38
L
Vamana
Pesomk
Vamana
2
4
3
0.88
L
Awilix
5
4
4
1.75
L
1
7
1
0.21
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,730
Damage
49,884
71,800
Taken
71,201
52,228
Mitigated
51,400
27,941
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AyoLxv3-
Bacchus
14,192
664
0
59
13,155
16,370
0
7,062
5,549
20,698
0
W
Kukulkan
BadBoiLogan69
Kukulkan
12,472
1,019
0
2,564
9,412
4,335
572
4,483
4,817
48,668
0
W
Xing Tian
CHIFFE CHAFFE
Xing Tian
14,130
825
563
5,673
27,106
30,706
100
10,094
16,420
34,972
0
L
Tiamat
ElClown44
Tiamat
13,456
1,503
76
3,772
14,648
13,387
321
9,893
4,452
72,257
0
W
Arachne
Karkzilla
Arachne
9,529
7,861
0
3,481
10,345
5,080
950
5,485
4,672
0
34,400
W
Medusa
Kita Tokyo
Medusa
12,724
4,686
0
2,584
13,707
6,121
3,143
6,729
6,728
0
54,043
L
Vamana
Pesomk
Vamana
6,421
2,407
388
4,020
21,234
12,211
0
9,457
11,349
0
30,233
L
Awilix
10,524
4,145
0
140
12,558
5,693
0
7,021
5,395
0
39,451
L
5,291
877
0
282
9,606
3,739
0
5,656
3,809
29,890
0
W
13,875
655
5,721
7,355
11,230
5,986
979
5,096
5,820
61,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,369
Gold Earned
55,021
460
Minions Killed
365
11
Camps Cleared
4
1,767,702
Distance Traveled
1,541,068
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,448
636
17
1
0
304,488
2
W
Kukulkan
12,713
706
125
7
5
302,616
4
W
Xing Tian
13,458
748
33
2
0
370,058
1
L
Tiamat
11,320
629
162
9
1
325,251
1
W
Arachne
11,515
640
75
4
2
377,284
5
W
Medusa
11,342
630
118
7
3
312,622
2
L
Vamana
10,318
573
42
2
0
312,414
0
L
Awilix
12,157
675
86
5
3
301,700
0
L
Hera
9,778
543
58
3
0
297,215
0
W
Ra
14,341
797
109
6
1
405,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role