Player Matchup

King Arthur
King Arthur
CRTY ElverZ
King Arthur
Level 28
God Stats
15W - 10L
1,794 SR
Queue Stats
168W - 181L
1,542 Elo+
Solo
Janus
Janus
Freedom Pigeons
Janus
Level 22
God Stats
1W - 2L
1,628 SR
Queue Stats
10W - 5L
1,854 Elo+
Solo
Nemesis
Nemesis
Jruse
Nemesis
Level 29
God Stats
36W - 27L
1,613 SR
Queue Stats
190W - 207L
1,369 Elo+
Solo
Chernobog
Chernobog
Super_Sniper_7o
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,135 Elo+
Solo
Medusa
Medusa
caphowdy6t9
Medusa
Level 19
God Stats
49W - 57L
1,424 SR
Queue Stats
51W - 67L
1,395 Elo+
Solo
Team Averages
Level 24
1,592 SR
1,459 Elo+

VS

Team Averages
Level 28
1,339 SR
1,475 Elo+
Amaterasu
Amaterasu
Accended
Amaterasu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BlizzDanny
Merlin
Level 7
God Stats
21W - 23L
1,398 SR
Queue Stats
94W - 119L
1,525 Elo+
Party 1
Bakasura
Bakasura
Motajuk
Bakasura
Level 18
God Stats
4W - 5L
1,397 SR
Queue Stats
7W - 10L
1,343 Elo+
Solo
Neith
Neith
MystixDevoid
Neith
Level 17
God Stats
3W - 4L
1,183 SR
Queue Stats
116W - 107L
1,481 Elo+
Solo
Mulan
Mulan
Sentious
Mulan
Level 29
God Stats
21W - 10L
1,218 SR
Queue Stats
156W - 128L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CRTY ElverZ
King Arthur
15
3 / 9 / 6
10,074
530
11,636
28,552
15,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 4 / 0
6,645
350
1,219
3,748
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Jruse
Nemesis
14
6 / 6 / 5
9,545
502
11,598
17,327
9,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Super_Sniper_7o
Chernobog
10
0 / 6 / 1
6,819
359
3,275
8,565
2,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
15
3 / 10 / 2
9,514
501
5,827
17,068
5,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Accended
Amaterasu
16
12 / 2 / 8
12,265
646
10,834
15,649
10,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
BlizzDanny
Merlin
15
4 / 2 / 9
9,989
526
11,069
5,691
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Motajuk
Bakasura
15
2 / 3 / 5
9,240
486
6,509
11,478
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 2 / 9
10,672
562
11,904
12,793
5,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Sentious
Mulan
17
11 / 4 / 1
11,055
582
17,023
18,300
13,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
12
Kills
34
35
Deaths
13
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Accended
Amaterasu
12
2
8
8
W
Merlin
BlizzDanny
Merlin
4
2
9
4.25
L
King Arthur
CRTY ElverZ
King Arthur
3
9
6
0.67
L
0
4
0
0
L
Nemesis
Jruse
Nemesis
6
6
5
1.42
W
Bakasura
Motajuk
Bakasura
2
3
5
1.5
W
5
2
9
4.75
W
Mulan
Sentious
Mulan
11
4
1
2.88
L
Chernobog
Super_Sniper_7o
Chernobog
0
6
1
0.08
L
Medusa
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,555
Damage
57,339
75,260
Taken
63,911
33,153
Mitigated
36,151
12,234
Healing
17,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Accended
Amaterasu
10,834
5,383
0
2,038
15,649
10,115
2,393
412
15,194
321
46,130
W
Merlin
BlizzDanny
Merlin
11,069
1,293
0
0
5,691
2,073
783
289
5,380
43,228
0
L
King Arthur
CRTY ElverZ
King Arthur
11,636
1,583
0
6,510
28,552
15,305
0
4,541
22,880
0
55,394
L
1,219
346
0
0
3,748
962
234
1,137
2,440
21,553
0
L
Nemesis
Jruse
Nemesis
11,598
7,606
0
2,150
17,327
9,101
0
2,679
13,745
0
38,914
W
Bakasura
Motajuk
Bakasura
6,509
3,924
0
2,130
11,478
5,019
1,395
385
11,025
0
32,014
W
11,904
3,869
0
6,343
12,793
5,101
2,866
0
12,595
0
80,300
W
Mulan
Sentious
Mulan
17,023
4,254
0
7,456
18,300
13,843
3,114
0
18,300
0
61,859
L
Chernobog
Super_Sniper_7o
Chernobog
3,275
2,038
0
632
8,565
2,404
805
756
7,627
0
23,092
L
Medusa
5,827
2,500
0
2,942
17,068
5,381
169
998
16,000
0
58,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,597
Gold Earned
53,221
331
Minions Killed
447
0
Camps Cleared
0
1,376,569
Distance Traveled
1,820,970
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,265
646
72
4
0
380,398
0
W
Merlin
9,989
526
69
4
0
358,566
4
L
King Arthur
10,074
530
98
5
0
332,516
0
L
Janus
6,645
350
31
2
0
176,859
0
L
Nemesis
9,545
502
54
3
0
325,636
0
W
Bakasura
9,240
486
86
5
0
408,078
0
W
Neith
10,672
562
115
6
0
350,975
6
W
Mulan
11,055
582
105
6
0
322,953
0
L
Chernobog
6,819
359
52
3
0
276,946
0
L
Medusa
9,514
501
96
5
0
264,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role