Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MakiRonin
Nu Wa
Level 28
God Stats
15W - 9L
1,602 SR
Queue Stats
142W - 153L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Ragnar0124
Danzaburou
Level 18
God Stats
54W - 62L
1,665 SR
Queue Stats
124W - 181L
1,383 Elo+
Solo
Khepri
Khepri
bob360boy
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,691 Elo+
Party 1
Bellona
Bellona
milphlover17
Bellona
Level 3
God Stats
0W - 2L
1,686 SR
Queue Stats
3W - 3L
1,691 Elo+
Party 1
Team Averages
Level 14
1,591 SR
1,533 Elo+

VS

Team Averages
Level 23
1,550 SR
1,426 Elo+
Izanami
Izanami
AEther672
Izanami
Level 27
God Stats
40W - 14L
1,774 SR
Queue Stats
232W - 267L
1,458 Elo+
Party 3
Kukulkan
Kukulkan
FaridAB_507
Kukulkan
Level 4
God Stats
5W - 4L
1,603 SR
Queue Stats
8W - 5L
1,539 Elo+
Party 2
Hercules
Hercules
Nemesis938
Hercules
Level 10
God Stats
1W - 0L
1,317 SR
Queue Stats
15W - 24L
1,277 Elo+
Solo
Arachne
Arachne
ShockmasterVEVO
Arachne
Level 27
God Stats
80W - 36L
1,585 SR
Queue Stats
389W - 419L
1,430 Elo+
Party 3
Cerberus
Cerberus
jonathanGG04
Cerberus
Level 46
God Stats
40W - 41L
1,471 SR
Queue Stats
46W - 55L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 2 / 1
5,264
405
1,420
6,227
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
MakiRonin
Nu Wa
10
5 / 3 / 0
6,233
479
9,064
5,775
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ragnar0124
Danzaburou
11
0 / 5 / 0
6,103
469
4,018
8,953
2,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
bob360boy
Khepri
8
0 / 3 / 1
5,458
420
348
5,330
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
milphlover17
Bellona
6
0 / 6 / 0
4,582
352
1,306
6,878
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AEther672
Izanami
15
6 / 0 / 0
9,444
726
9,074
9,963
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
FaridAB_507
Kukulkan
11
1 / 3 / 5
6,931
533
3,288
5,412
1,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Nemesis938
Hercules
11
2 / 1 / 5
7,136
549
4,563
6,762
4,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 0 / 1
8,081
622
2,433
8,774
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
jonathanGG04
Cerberus
11
2 / 2 / 7
7,427
571
4,663
8,636
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
17
19
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
1
0.25
W
Izanami
AEther672
Izanami
6
0
0
6
W
Kukulkan
FaridAB_507
Kukulkan
1
3
5
1.17
L
Nu Wa
MakiRonin
Nu Wa
5
3
0
1.67
W
Hercules
Nemesis938
Hercules
2
1
5
4.5
L
Danzaburou
Ragnar0124
Danzaburou
0
5
0
0
W
6
0
1
6.5
L
Khepri
bob360boy
Khepri
0
3
1
0.17
W
Cerberus
jonathanGG04
Cerberus
2
2
7
2.75
L
Bellona
milphlover17
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,156
Damage
24,021
33,163
Taken
39,547
11,558
Mitigated
18,403
5,616
Healing
16,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,420
458
0
1,065
6,227
2,121
240
718
5,368
0
15,740
W
Izanami
AEther672
Izanami
9,074
6,492
0
5,691
9,963
3,027
2,522
1,003
8,844
0
69,456
W
Kukulkan
FaridAB_507
Kukulkan
3,288
745
0
0
5,412
1,569
1,591
3,228
1,868
27,429
0
L
Nu Wa
MakiRonin
Nu Wa
9,064
2,238
0
1,604
5,775
1,479
321
1,748
4,002
26,436
0
W
Hercules
Nemesis938
Hercules
4,563
958
0
3,016
6,762
4,693
600
1,473
5,149
1,452
21,994
L
Danzaburou
Ragnar0124
Danzaburou
4,018
1,446
0
1,642
8,953
2,440
375
145
8,808
0
38,546
W
2,433
1,741
0
4,144
8,774
3,904
41
1,036
7,558
0
55,499
L
Khepri
bob360boy
Khepri
348
112
0
489
5,330
2,625
0
2,550
2,671
6,159
0
W
Cerberus
jonathanGG04
Cerberus
4,663
87
274
3,537
8,636
5,210
764
1,764
6,716
21,493
0
L
Bellona
milphlover17
Bellona
1,306
520
0
816
6,878
2,893
21
3,012
3,816
0
14,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,640
Gold Earned
39,019
173
Minions Killed
385
0
Camps Cleared
0
1,074,927
Distance Traveled
1,238,656
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,264
405
40
3
0
248,940
0
W
Izanami
9,444
726
134
10
0
236,679
1
W
Kukulkan
6,931
533
61
5
0
239,661
0
L
Nu Wa
6,233
479
44
3
0
209,642
0
W
Hercules
7,136
549
57
4
0
221,806
0
L
Danzaburou
6,103
469
61
5
0
194,714
0
W
Arachne
8,081
622
89
7
0
268,155
1
L
Khepri
5,458
420
8
1
0
229,417
0
W
Cerberus
7,427
571
44
3
0
272,355
1
L
Bellona
4,582
352
20
2
0
192,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role