Player Matchup

Freya
Freya
Bit Unknown
Freya
Level 11
God Stats
12W - 12L
1,132 SR
Queue Stats
542W - 579L
1,081 Elo+
Party 3
Khepri
Khepri
CountOnBuck
Khepri
Level 79
God Stats
5W - 6L
1,804 SR
Queue Stats
369W - 384L
1,523 Elo+
Party 3
Izanami
Izanami
CryingTea314
Izanami
Level 4
God Stats
24W - 28L
1,500 SR
Queue Stats
352W - 402L
1,081 Elo+
Party 3
Thanatos
Thanatos
HyperNarwhal9
Thanatos
Level 22
God Stats
0W - 1L
1,390 SR
Queue Stats
4W - 4L
1,269 Elo+
Party 2
King Arthur
King Arthur
TomlinUrMom
King Arthur
Level 25
God Stats
0W - 1L
1,766 SR
Queue Stats
4W - 4L
1,269 Elo+
Party 2
Team Averages
Level 28
1,518 SR
1,245 Elo+

VS

Team Averages
Level 37
1,561 SR
1,444 Elo+
Merlin
Merlin
IronBorn96
Merlin
Level 101
God Stats
9W - 7L
1,633 SR
Queue Stats
67W - 62L
1,537 Elo+
Party 1
Yemoja
Yemoja
Josh695
Yemoja
Level 8
God Stats
3W - 1L
1,721 SR
Queue Stats
10W - 9L
1,507 Elo+
Party 1
Apollo
Apollo
PercyRod
Apollo
Level 25
God Stats
130W - 148L
1,316 SR
Queue Stats
206W - 247L
1,240 Elo+
Solo
Achilles
Achilles
Sign-AWP
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,396 Elo+
Party 1
Mercury
Mercury
stevenguruyo
Mercury
Level 23
God Stats
7W - 6L
1,637 SR
Queue Stats
50W - 43L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 0
8,998
409
4,443
14,781
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
15
2 / 3 / 4
10,285
468
5,080
14,156
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
CryingTea314
Izanami
12
3 / 1 / 2
8,164
371
1,175
5,817
2,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
HyperNarwhal9
Thanatos
15
3 / 6 / 0
9,410
428
6,357
16,045
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
TomlinUrMom
King Arthur
15
0 / 2 / 2
9,487
431
9,886
13,827
15,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IronBorn96
Merlin
20
10 / 0 / 7
13,175
599
25,748
12,007
5,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Josh695
Yemoja
16
1 / 1 / 8
9,411
428
3,426
7,299
4,848
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
PercyRod
Apollo
7
0 / 5 / 0
7,054
321
2,037
6,017
1,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Sign-AWP
Achilles
15
2 / 1 / 4
9,674
440
7,644
13,587
10,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
stevenguruyo
Mercury
17
7 / 3 / 3
10,976
499
5,054
15,488
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
20
20
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Khepri
2
3
4
1.33
L
Izanami
CryingTea314
Izanami
3
1
2
4
L
Thanatos
HyperNarwhal9
Thanatos
3
6
0
0.5
W
Merlin
IronBorn96
Merlin
10
0
7
13.5
W
Yemoja
Josh695
Yemoja
1
1
8
5
W
Apollo
PercyRod
Apollo
0
5
0
0
W
Achilles
Sign-AWP
Achilles
2
1
4
4
L
King Arthur
TomlinUrMom
King Arthur
0
2
2
0.5
W
Mercury
stevenguruyo
Mercury
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,941
Damage
43,909
64,626
Taken
54,398
41,289
Mitigated
29,013
14,767
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,443
1,550
0
1,102
14,781
5,579
198
11,093
3,232
46,621
0
L
Khepri
5,080
461
199
995
14,156
12,480
538
7,999
5,804
54,235
0
L
Izanami
CryingTea314
Izanami
1,175
1,032
0
245
5,817
2,100
324
1,963
3,810
0
22,148
L
Thanatos
HyperNarwhal9
Thanatos
6,357
2,396
0
11,297
16,045
6,095
0
4,427
11,486
0
51,886
W
Merlin
IronBorn96
Merlin
25,748
1,581
0
4,645
12,007
5,517
2,503
4,139
7,868
117,444
0
W
Yemoja
Josh695
Yemoja
3,426
667
2,644
1,178
7,299
4,848
1,453
2,119
5,155
31,426
0
W
Apollo
PercyRod
Apollo
2,037
1,428
0
785
6,017
1,668
230
2,121
3,896
0
13,264
W
Achilles
Sign-AWP
Achilles
7,644
2,614
0
1,557
13,587
10,767
690
148
12,939
0
38,266
L
King Arthur
TomlinUrMom
King Arthur
9,886
373
0
929
13,827
15,035
0
2,765
10,985
240
48,134
W
Mercury
stevenguruyo
Mercury
5,054
1,509
0
437
15,488
6,213
458
1,236
14,152
0
61,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,344
Gold Earned
50,290
402
Minions Killed
452
0
Camps Cleared
0
2,003,335
Distance Traveled
1,828,074
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,998
409
106
5
0
406,887
0
L
Khepri
10,285
468
76
3
0
400,561
1
L
Izanami
8,164
371
39
2
0
351,751
0
L
Thanatos
9,410
428
93
4
0
434,696
0
W
Merlin
13,175
599
196
9
0
447,620
8
W
Yemoja
9,411
428
55
3
0
365,188
1
W
Apollo
7,054
321
31
1
0
141,738
0
W
Achilles
9,674
440
59
3
0
393,131
5
L
King Arthur
9,487
431
88
4
0
409,440
2
W
Mercury
10,976
499
111
5
0
480,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role