Player Matchup

Tiamat
Tiamat
Andress77
Tiamat
Level 49
God Stats
15W - 14L
1,495 SR
Queue Stats
904W - 940L
1,364 Elo+
Party 3
Hachiman
Hachiman
FORSEP
Hachiman
Level 29
God Stats
2W - 5L
1,329 SR
Queue Stats
552W - 637L
1,303 Elo+
Party 3
King Arthur
King Arthur
FangSilvermoon
King Arthur
Level 92
God Stats
1W - 2L
1,534 SR
Queue Stats
149W - 141L
1,522 Elo+
Party 4
Ra
Ra
Gunnolff
Ra
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
58W - 60L
1,511 Elo+
Party 4
Fenrir
Fenrir
SlayerYSV8
Fenrir
Level 26
God Stats
8W - 15L
1,448 SR
Queue Stats
332W - 412L
1,294 Elo+
Party 3
Team Averages
Level 44
1,461 SR
1,399 Elo+

VS

Team Averages
Level 55
1,449 SR
1,392 Elo+
Ares
Ares
BlasterBurn9
Ares
Level 100
God Stats
25W - 18L
1,514 SR
Queue Stats
176W - 146L
1,470 Elo+
Party 1
Horus
Horus
DJCerealSauce
Horus
Level 99
God Stats
1W - 0L
1,749 SR
Queue Stats
89W - 55L
1,574 Elo+
Party 1
Merlin
Merlin
Saynomore702
Merlin
Level 41
God Stats
71W - 99L
1,365 SR
Queue Stats
83W - 138L
1,278 Elo+
Party 2
Tsukuyomi
Tsukuyomi
chi_moma
Tsukuyomi
Level 26
God Stats
76W - 128L
1,306 SR
Queue Stats
78W - 133L
1,275 Elo+
Party 2
Vamana
Vamana
retepdunbar
Vamana
Level 11
God Stats
9W - 6L
1,311 SR
Queue Stats
14W - 11L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Andress77
Tiamat
18
2 / 10 / 8
12,185
937
25,199
20,104
24,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
FORSEP
Hachiman
17
0 / 7 / 5
10,770
828
10,271
15,992
6,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
FangSilvermoon
King Arthur
18
5 / 3 / 4
12,490
961
20,108
20,394
12,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 2 / 2
11,251
865
9,776
9,883
3,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
SlayerYSV8
Fenrir
17
2 / 16 / 5
11,197
861
15,393
31,562
19,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

36

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 23
14,973
1,152
23,395
23,093
36,806
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
10 / 5 / 19
13,473
1,036
19,861
22,274
24,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
19
5 / 1 / 17
12,723
979
16,348
10,966
6,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
chi_moma
Tsukuyomi
18
4 / 3 / 14
11,477
883
11,442
10,816
5,469
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
20
9 / 1 / 25
13,519
1,040
20,654
20,278
21,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
136
11
Kills
38
38
Deaths
11
24
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Andress77
Tiamat
2
10
8
0.6
W
10
1
23
21.5
W
10
5
19
3.9
L
Hachiman
FORSEP
Hachiman
0
7
5
0.36
L
King Arthur
FangSilvermoon
King Arthur
5
3
4
2.33
L
2
2
2
1.5
W
Merlin
5
1
17
13.5
L
Fenrir
SlayerYSV8
Fenrir
2
16
5
0.28
W
Tsukuyomi
chi_moma
Tsukuyomi
4
3
14
3.67
W
Vamana
9
1
25
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,747
Damage
91,700
97,935
Taken
87,427
66,728
Mitigated
94,667
15,115
Healing
23,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Andress77
Tiamat
25,199
1,351
0
2,312
20,104
24,039
0
8,047
12,057
49,123
0
W
23,395
1,373
0
1,747
23,093
36,806
0
8,441
13,993
50,041
0
W
19,861
10,878
5,878
6,394
22,274
24,324
0
8,142
13,154
0
36,158
L
Hachiman
FORSEP
Hachiman
10,271
4,617
0
470
15,992
6,439
0
8,541
7,451
0
31,873
L
King Arthur
FangSilvermoon
King Arthur
20,108
817
691
4,252
20,394
12,653
0
7,167
13,227
0
41,149
L
9,776
606
3,156
2,099
9,883
3,873
0
5,069
4,814
28,404
0
W
Merlin
16,348
624
0
32
10,966
6,076
0
4,252
6,523
37,599
0
L
Fenrir
SlayerYSV8
Fenrir
15,393
5,355
0
2,135
31,562
19,724
0
10,919
20,643
0
22,309
W
Tsukuyomi
chi_moma
Tsukuyomi
11,442
3,996
0
1,015
10,816
5,469
0
4,591
5,949
0
25,833
W
Vamana
20,654
11,616
0
7,947
20,278
21,992
0
8,000
11,769
0
38,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,893
Gold Earned
66,165
208
Minions Killed
239
3
Camps Cleared
3
1,121,907
Distance Traveled
1,192,211
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,185
937
56
4
1
233,522
0
W
Ares
14,973
1,152
56
4
0
241,199
0
W
Horus
13,473
1,036
38
3
0
233,608
3
L
Hachiman
10,770
828
31
2
1
173,601
0
L
King Arthur
12,490
961
58
4
0
276,768
0
L
Ra
11,251
865
49
4
1
227,371
0
W
Merlin
12,723
979
65
5
1
233,758
0
L
Fenrir
11,197
861
14
1
0
210,645
2
W
Tsukuyomi
11,477
883
32
2
2
217,784
0
W
Vamana
13,519
1,040
48
4
0
265,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role