Player Matchup

Medusa
Medusa
Daniel543215110
Medusa
Level 28
God Stats
70W - 66L
1,487 SR
Queue Stats
522W - 582L
1,486 Elo+
Party 1
Ra
Ra
Gtajjstore76
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PapaiSoSedes
Cthulhu
Level 6
God Stats
4W - 3L
1,299 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Neith
Neith
Thibba
Neith
Level 17
God Stats
44W - 25L
1,603 SR
Queue Stats
499W - 526L
1,404 Elo+
Solo
Hades
Hades
fakada no cu
Hades
Level 18
God Stats
42W - 30L
1,504 SR
Queue Stats
146W - 179L
1,342 Elo+
Party 1
Team Averages
Level 15
1,479 SR
1,447 Elo+

VS

Team Averages
Level 12
1,448 SR
1,289 Elo+
Kukulkan
Kukulkan
Guiller207
Kukulkan
Level 13
God Stats
1W - 2L
1,302 SR
Queue Stats
11W - 14L
1,364 Elo+
Solo
King Arthur
King Arthur
Kradiz
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,316 Elo+
Solo
Sol
Sol
MdeManguaco
Sol
Level 11
God Stats
32W - 27L
1,437 SR
Queue Stats
99W - 104L
1,306 Elo+
Solo
Hachiman
Hachiman
alanmaster7
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,230 Elo+
Party 2
Bellona
Bellona
medraut16
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 12
14,489
1,449
26,933
9,797
4,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 7 / 17
10,529
1,053
7,800
11,531
5,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
PapaiSoSedes
Cthulhu
19
7 / 3 / 28
12,153
1,215
16,501
11,142
12,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Thibba
Neith
19
5 / 1 / 30
11,885
1,189
17,933
7,260
3,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 2 / 14
11,097
1,110
14,146
8,932
5,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Guiller207
Kukulkan
16
0 / 11 / 6
9,524
952
8,264
19,072
7,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Kradiz
King Arthur
15
3 / 8 / 3
10,007
1,001
5,254
25,902
14,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 6 / 6
9,732
973
9,582
14,517
5,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
alanmaster7
Hachiman
16
7 / 8 / 4
11,486
1,149
15,906
16,417
6,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
medraut16
Bellona
16
3 / 13 / 5
9,953
995
5,907
20,301
13,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
38
44
Kills
14
14
Deaths
46
101
Assists
24
Player
Kills
Deaths
Assists
KDA
W
20
1
12
26
W
4
7
17
1.79
L
Kukulkan
Guiller207
Kukulkan
0
11
6
0.27
L
King Arthur
Kradiz
King Arthur
3
8
3
0.56
L
1
6
6
0.67
W
Cthulhu
PapaiSoSedes
Cthulhu
7
3
28
7
W
Neith
Thibba
Neith
5
1
30
20
L
Hachiman
alanmaster7
Hachiman
7
8
4
1.13
W
8
2
14
7.5
L
Bellona
medraut16
Bellona
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,313
Damage
44,913
48,662
Taken
96,209
31,456
Mitigated
47,722
6,625
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,933
12,439
0
1,092
9,797
4,856
0
2,662
7,135
0
71,645
W
7,800
1,752
0
47
11,531
5,144
0
4,596
6,935
11,818
0
L
Kukulkan
Guiller207
Kukulkan
8,264
1,523
0
0
19,072
7,749
0
5,827
13,245
28,119
0
L
King Arthur
Kradiz
King Arthur
5,254
1,198
0
2,879
25,902
14,845
0
10,280
15,622
36
17,890
L
9,582
2,577
0
2,031
14,517
5,122
0
5,839
8,678
31,738
0
W
Cthulhu
PapaiSoSedes
Cthulhu
16,501
1,474
1,032
218
11,142
12,416
0
4,410
6,732
31,441
0
W
Neith
Thibba
Neith
17,933
9,677
0
2,212
7,260
3,492
0
2,441
4,819
0
28,310
L
Hachiman
alanmaster7
Hachiman
15,906
7,530
0
110
16,417
6,602
0
8,332
8,085
0
35,021
W
14,146
1,187
496
1,528
8,932
5,548
0
3,802
5,130
17,302
0
L
Bellona
medraut16
Bellona
5,907
1,904
0
459
20,301
13,404
0
8,169
11,369
35
13,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,153
Gold Earned
50,702
190
Minions Killed
151
4
Camps Cleared
4
893,696
Distance Traveled
830,191
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,489
1,449
93
9
1
192,493
0
W
Ra
10,529
1,053
13
1
0
152,865
0
L
Kukulkan
9,524
952
45
5
0
146,401
0
L
King Arthur
10,007
1,001
30
3
2
197,048
0
L
Sol
9,732
973
30
3
1
171,882
0
W
Cthulhu
12,153
1,215
48
5
3
210,958
0
W
Neith
11,885
1,189
28
3
0
170,565
0
L
Hachiman
11,486
1,149
36
4
1
156,544
0
W
Hades
11,097
1,110
8
1
0
166,815
0
L
Bellona
9,953
995
10
1
0
158,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role