Player Matchup

Anubis
Anubis
Grifful
Anubis
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 7L
1,762 Elo+
Party 2
Mercury
Mercury
KrilLobster
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Chaac
Chaac
itzCanelo
Chaac
Level 88
God Stats
12W - 6L
1,733 SR
Queue Stats
61W - 48L
1,558 Elo+
Party 2
Team Averages
Level 37
1,578 SR
1,607 Elo+

VS

Team Averages
Level 45
1,542 SR
1,456 Elo+
Ra
Ra
EGTPxGalaxy
Ra
Level 92
God Stats
9W - 6L
1,684 SR
Queue Stats
572W - 636L
1,501 Elo+
Solo
Athena
Athena
Generalgrizzly27
Athena
Level 17
God Stats
1W - 3L
1,142 SR
Queue Stats
8W - 11L
1,328 Elo+
Party 1
Anhur
Anhur
kolorblynde713
Anhur
Level 26
God Stats
6W - 3L
1,800 SR
Queue Stats
104W - 86L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Grifful
Anubis
11
1 / 6 / 1
7,595
633
7,204
9,266
4,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
KrilLobster
Mercury
10
0 / 7 / 2
7,142
595
2,422
7,997
3,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
itzCanelo
Chaac
10
1 / 7 / 1
7,485
624
6,601
15,687
9,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 7
10,096
841
12,640
5,752
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 15
8,514
710
4,620
7,666
3,480
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 0 / 11
9,934
828
9,878
8,585
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
2
Kills
20
20
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
11
0
7
14.5
W
1
2
15
4.25
L
Anubis
Grifful
Anubis
1
6
1
0.25
L
Mercury
KrilLobster
Mercury
0
7
2
0.14
L
Chaac
itzCanelo
Chaac
1
7
1
0.21
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,227
Damage
27,138
32,950
Taken
22,003
18,334
Mitigated
8,094
7,271
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,640
1,012
2,730
2,695
5,752
2,049
704
1,597
4,155
44,113
0
W
4,620
1,244
581
2,007
7,666
3,480
292
2,304
5,362
12,101
0
L
Anubis
Grifful
Anubis
7,204
493
0
2,114
9,266
4,589
0
6,027
3,073
42,503
0
L
Mercury
KrilLobster
Mercury
2,422
902
0
60
7,997
3,995
0
4,427
3,391
0
17,647
L
Chaac
itzCanelo
Chaac
6,601
1,393
270
4,827
15,687
9,750
0
6,225
9,180
0
24,849
W
9,878
4,675
0
2,784
8,585
2,565
589
3,307
5,278
0
39,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,222
Gold Earned
28,544
109
Minions Killed
154
0
Camps Cleared
0
661,514
Distance Traveled
604,114
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,096
841
68
6
0
218,175
0
W
Athena
8,514
710
17
1
0
211,243
1
L
Anubis
7,595
633
59
5
0
183,540
3
L
Mercury
7,142
595
26
2
0
241,585
0
L
Chaac
7,485
624
24
2
0
236,389
5
W
Anhur
9,934
828
69
6
0
174,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role