Player Matchup

Yemoja
Yemoja
LoboCinzento
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
cristini29
Ao Kuang
Level 26
God Stats
50W - 33L
1,621 SR
Queue Stats
106W - 95L
1,432 Elo+
Solo
Artemis
Artemis
emocionadodemais
Artemis
Level 29
God Stats
4W - 6L
1,422 SR
Queue Stats
92W - 108L
1,340 Elo+
Solo
King Arthur
King Arthur
prefiroxota
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,397 Elo+
Solo
Scylla
Scylla
setelucas_
Scylla
Level 28
God Stats
4W - 11L
1,402 SR
Queue Stats
119W - 144L
1,327 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,399 Elo+

VS

Team Averages
Level 20
1,427 SR
1,433 Elo+
Loki
Loki
Accme
Loki
Level 16
God Stats
4W - 5L
1,532 SR
Queue Stats
18W - 20L
1,530 Elo+
Solo
Bellona
Bellona
GobbiBTS
Bellona
Level 32
God Stats
20W - 21L
1,448 SR
Queue Stats
113W - 118L
1,471 Elo+
Party 1
Agni
Agni
Magnabosco
Agni
Level 20
God Stats
2W - 2L
1,411 SR
Queue Stats
30W - 32L
1,378 Elo+
Party 1
Neith
Neith
StrygwyrMTS
Neith
Level 4
God Stats
1W - 2L
1,234 SR
Queue Stats
12W - 10L
1,339 Elo+
Party 2
Bacchus
Bacchus
monkeyffoo
Bacchus
Level 27
God Stats
7W - 4L
1,509 SR
Queue Stats
354W - 396L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 4 / 1
4,985
453
2,166
7,310
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
cristini29
Ao Kuang
10
3 / 2 / 0
6,245
568
3,217
8,152
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
3 / 6 / 0
5,373
488
3,801
8,044
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
prefiroxota
King Arthur
4
0 / 2 / 0
4,309
392
535
2,394
970
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
setelucas_
Scylla
10
2 / 3 / 1
5,932
539
1,919
5,260
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Accme
Loki
10
4 / 0 / 2
6,153
559
3,435
5,541
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
GobbiBTS
Bellona
11
1 / 2 / 1
6,214
565
2,963
5,488
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 4 / 4
5,463
497
3,021
4,979
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 1 / 6
6,121
556
6,544
4,887
1,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
monkeyffoo
Bacchus
10
5 / 1 / 7
6,667
606
5,943
5,522
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
8
Kills
16
17
Deaths
8
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
Accme
Loki
4
0
2
5
W
Bellona
GobbiBTS
Bellona
1
2
1
0.75
L
Yemoja
0
4
1
0.13
W
2
4
4
1
W
4
1
6
7
L
Ao Kuang
cristini29
Ao Kuang
3
2
0
1.5
L
3
6
0
0.5
W
Bacchus
monkeyffoo
Bacchus
5
1
7
8.5
L
King Arthur
prefiroxota
King Arthur
0
2
0
0
L
Scylla
setelucas_
Scylla
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,638
Damage
21,906
31,160
Taken
26,417
11,028
Mitigated
10,559
8,119
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Accme
Loki
3,435
1,215
0
2,348
5,541
1,626
186
504
5,037
0
29,236
W
Bellona
GobbiBTS
Bellona
2,963
1,403
0
420
5,488
3,210
1,430
2,049
3,339
0
31,100
L
Yemoja
2,166
573
453
550
7,310
3,452
213
2,984
4,267
8,195
0
W
3,021
292
0
799
4,979
1,301
228
1,970
2,855
18,800
0
W
6,544
3,676
0
1,309
4,887
1,355
100
1,486
3,401
0
18,773
L
Ao Kuang
cristini29
Ao Kuang
3,217
536
111
4,408
8,152
2,551
922
535
7,615
25,923
0
L
3,801
2,086
0
1,297
8,044
2,369
517
2,508
5,456
0
20,534
W
Bacchus
monkeyffoo
Bacchus
5,943
899
0
1,966
5,522
3,067
0
1,107
4,383
12,871
0
L
King Arthur
prefiroxota
King Arthur
535
115
0
600
2,394
970
0
0
2,394
0
5,958
L
Scylla
setelucas_
Scylla
1,919
275
98
602
5,260
1,686
234
2,670
2,464
20,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,844
Gold Earned
30,618
150
Minions Killed
209
0
Camps Cleared
0
820,309
Distance Traveled
1,061,587
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,153
559
58
5
0
229,206
5
W
Bellona
6,214
565
67
6
0
192,196
0
L
Yemoja
4,985
453
6
1
0
187,135
0
W
Agni
5,463
497
36
3
0
195,673
3
W
Neith
6,121
556
32
3
0
198,451
1
L
Ao Kuang
6,245
568
58
5
0
216,384
0
L
Artemis
5,373
488
37
3
0
162,567
0
W
Bacchus
6,667
606
16
1
0
246,061
2
L
King Arthur
4,309
392
11
1
0
85,555
0
L
Scylla
5,932
539
38
3
0
168,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role