Player Matchup

Anhur
Anhur
DCA BIG 11
Anhur
Level 16
God Stats
19W - 15L
1,662 SR
Queue Stats
213W - 222L
1,305 Elo+
Party 2
Yemoja
Yemoja
Misdoubtful
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,454 Elo+
Party 3
Thanatos
Thanatos
Neutrality98
Thanatos
Level 111
God Stats
6W - 3L
1,294 SR
Queue Stats
255W - 268L
1,478 Elo+
Party 2
Tiamat
Tiamat
Solzz
Tiamat
Level 25
God Stats
6W - 4L
1,822 SR
Queue Stats
320W - 321L
1,381 Elo+
Party 2
Hel
Hel
urkl
Hel
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 65L
1,454 Elo+
Party 3
Team Averages
Level 39
1,556 SR
1,414 Elo+

VS

Team Averages
Level 50
1,608 SR
1,591 Elo+
Bakasura
Bakasura
J0sephStaIin
Bakasura
Level 28
God Stats
26W - 24L
1,568 SR
Queue Stats
154W - 147L
1,519 Elo+
Solo
Artemis
Artemis
MysticForest
Artemis
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
569W - 592L
1,509 Elo+
Party 1
Bellona
Bellona
alphaqu33n
Bellona
Level 18
God Stats
3W - 1L
1,705 SR
Queue Stats
3W - 2L
1,664 Elo+
Party 1
Ymir
Ymir
seanlikesguac
Ymir
Level 5
God Stats
7W - 5L
1,616 SR
Queue Stats
127W - 168L
1,664 Elo+
Party 1
Tiamat
Tiamat
thecreepyme
Tiamat
Level 88
God Stats
3W - 4L
1,649 SR
Queue Stats
204W - 221L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 2 / 0
7,343
459
3,022
7,544
1,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
9
0 / 3 / 1
6,232
390
2,708
7,200
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Neutrality98
Thanatos
12
6 / 6 / 0
8,320
520
12,429
14,169
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Solzz
Tiamat
11
0 / 5 / 2
6,533
408
4,861
8,618
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hel
urkl
Hel
9
0 / 2 / 1
5,594
350
1,422
6,942
2,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
J0sephStaIin
Bakasura
16
6 / 2 / 0
9,850
616
6,216
11,155
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
MysticForest
Artemis
13
8 / 2 / 3
8,603
538
15,256
8,826
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
alphaqu33n
Bellona
12
0 / 2 / 2
7,756
485
475
7,295
7,350
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 7
8,009
501
1,188
8,611
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
14
3 / 1 / 6
8,601
538
9,386
7,819
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
18
18
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
2
0
0.5
W
Bakasura
J0sephStaIin
Bakasura
6
2
0
3
L
Yemoja
0
3
1
0.17
W
Artemis
MysticForest
Artemis
8
2
3
4.75
L
Thanatos
Neutrality98
Thanatos
6
6
0
1
L
Tiamat
Solzz
Tiamat
0
5
2
0.2
W
Bellona
alphaqu33n
Bellona
0
2
2
0.5
W
1
0
7
4.5
W
Tiamat
3
1
6
6
L
Hel
urkl
Hel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,442
Damage
32,521
44,473
Taken
43,706
18,109
Mitigated
25,398
19,859
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,022
953
0
993
7,544
1,800
2,458
198
7,346
0
35,130
W
Bakasura
J0sephStaIin
Bakasura
6,216
4,444
0
4,462
11,155
5,297
528
897
10,188
0
62,110
L
Yemoja
2,708
387
635
440
7,200
4,744
240
3,216
3,824
11,361
0
W
Artemis
MysticForest
Artemis
15,256
7,166
0
2,418
8,826
2,509
3,972
1,277
7,487
0
46,780
L
Thanatos
Neutrality98
Thanatos
12,429
4,903
0
8,163
14,169
4,706
623
1,555
11,812
0
49,129
L
Tiamat
Solzz
Tiamat
4,861
472
0
1,286
8,618
4,431
413
2,791
5,827
29,576
0
W
Bellona
alphaqu33n
Bellona
475
90
0
438
7,295
7,350
1,444
63
7,232
0
21,106
W
1,188
0
0
3,722
8,611
4,517
268
3,771
4,628
19,387
0
W
Tiamat
9,386
500
0
2,106
7,819
5,725
856
2,350
5,180
47,837
0
L
Hel
urkl
Hel
1,422
120
4,560
3,782
6,942
2,428
176
2,814
4,128
10,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,022
Gold Earned
42,819
263
Minions Killed
387
0
Camps Cleared
0
1,455,708
Distance Traveled
1,440,477
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,343
459
72
5
0
314,607
0
W
Bakasura
9,850
616
143
9
0
357,098
4
L
Yemoja
6,232
390
24
2
0
247,292
0
W
Artemis
8,603
538
58
4
0
258,144
3
L
Thanatos
8,320
520
74
5
0
278,198
2
L
Tiamat
6,533
408
72
5
0
288,046
2
W
Bellona
7,756
485
41
3
0
240,100
0
W
Ymir
8,009
501
40
3
0
260,781
0
W
Tiamat
8,601
538
105
7
0
324,354
1
L
Hel
5,594
350
21
1
0
327,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role