Player Matchup

Neith
Neith
CaptainNavet
Neith
Level 18
God Stats
9W - 22L
1,293 SR
Queue Stats
43W - 62L
1,314 Elo+
Party 1
Tyr
Tyr
NotoriousGab22
Tyr
Level 75
God Stats
23W - 38L
1,425 SR
Queue Stats
166W - 234L
1,320 Elo+
Party 1
Bacchus
Bacchus
Pinoqio
Bacchus
Level 8
God Stats
20W - 20L
1,500 SR
Queue Stats
267W - 304L
1,421 Elo+
Party 1
Baron Samedi
Baron Samedi
davidberube123
Baron Samedi
Level 83
God Stats
3W - 10L
1,316 SR
Queue Stats
211W - 265L
1,355 Elo+
Party 1
The Morrigan
The Morrigan
hamy75
The Morrigan
Level 73
God Stats
2W - 7L
1,162 SR
Queue Stats
141W - 178L
1,323 Elo+
Party 1
Team Averages
Level 51
1,339 SR
1,347 Elo+

VS

Team Averages
Level 59
1,575 SR
1,457 Elo+
Cu Chulainn
Cu Chulainn
Cassius_B0L4CAC0
Cu Chulainn
Level 52
God Stats
11W - 7L
1,536 SR
Queue Stats
222W - 305L
1,304 Elo+
Party 2
Arachne
Arachne
Frenzy Elite
Arachne
Level 103
God Stats
36W - 16L
1,673 SR
Queue Stats
73W - 59L
1,596 Elo+
Party 3
Janus
Janus
GoDzELITeNiNJa
Janus
Level 83
God Stats
28W - 28L
1,539 SR
Queue Stats
237W - 199L
1,553 Elo+
Party 3
Cerberus
Cerberus
Joa1o_B0L4CAC0
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 83L
1,293 Elo+
Party 2
Neith
Neith
NightHawk-6_
Neith
Level 26
God Stats
25W - 17L
1,627 SR
Queue Stats
36W - 28L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 2
7,400
411
9,442
11,801
3,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 0 / 0
9,815
545
4,392
10,118
6,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Pinoqio
Bacchus
11
2 / 8 / 3
7,814
434
5,388
15,492
12,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
davidberube123
Baron Samedi
13
0 / 7 / 1
7,692
427
2,950
11,468
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
hamy75
The Morrigan
12
2 / 9 / 1
7,873
437
5,344
12,041
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cassius_B0L4CAC0
Cu Chulainn
19
0 / 1 / 0
10,909
606
3,808
8,053
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Frenzy Elite
Arachne
19
17 / 0 / 3
11,633
646
15,938
14,767
8,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 7
10,184
566
6,439
6,797
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
15
6 / 3 / 6
9,240
513
6,390
13,758
12,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 3 / 8
10,188
566
11,897
12,247
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
8
Kills
30
31
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Cu Chulainn
Cassius_B0L4CAC0
Cu Chulainn
0
1
0
0
W
Arachne
Frenzy Elite
Arachne
17
0
3
18.5
W
3
1
7
6.5
W
Cerberus
6
3
6
3
W
4
3
8
2.67
L
1
0
0
1
L
Bacchus
Pinoqio
Bacchus
2
8
3
0.44
L
Baron Samedi
davidberube123
Baron Samedi
0
7
1
0.07
L
The Morrigan
hamy75
The Morrigan
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,516
Damage
44,472
60,920
Taken
55,622
31,973
Mitigated
33,803
13,262
Healing
20,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,442
5,930
0
3,305
11,801
3,272
465
3,726
8,075
0
35,365
W
Cu Chulainn
Cassius_B0L4CAC0
Cu Chulainn
3,808
1,402
0
2,824
8,053
5,376
394
0
8,053
0
82,070
W
Arachne
Frenzy Elite
Arachne
15,938
10,725
0
8,588
14,767
8,125
218
3,164
11,603
0
90,437
W
6,439
364
0
676
6,797
2,415
551
2,256
4,541
66,890
0
W
Cerberus
6,390
615
0
4,056
13,758
12,371
334
3,070
10,688
41,561
0
W
11,897
4,817
0
4,691
12,247
5,516
2,992
2,610
9,637
0
67,714
L
4,392
350
0
2,587
10,118
6,113
814
1,357
8,705
0
67,232
L
Bacchus
Pinoqio
Bacchus
5,388
1,045
426
2,212
15,492
12,873
238
3,149
12,303
22,729
0
L
Baron Samedi
davidberube123
Baron Samedi
2,950
110
0
1,172
11,468
5,674
0
2,824
8,493
40,618
0
L
The Morrigan
hamy75
The Morrigan
5,344
2,049
0
3,560
12,041
4,041
0
1,480
10,514
41,252
3,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
52,154
418
Minions Killed
664
0
Camps Cleared
0
1,489,033
Distance Traveled
1,698,909
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,400
411
54
3
0
261,788
2
W
Cu Chulainn
10,909
606
181
10
0
332,575
1
W
Arachne
11,633
646
130
7
0
390,588
1
W
Janus
10,184
566
136
8
0
370,273
3
W
Cerberus
9,240
513
100
6
0
309,663
0
W
Neith
10,188
566
117
7
0
295,810
0
L
Tyr
9,815
545
147
8
0
365,542
6
L
Bacchus
7,814
434
42
2
0
283,342
0
L
Baron Samedi
7,692
427
91
5
0
282,969
3
L
The Morrigan
7,873
437
84
5
0
295,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role