Player Matchup

Bakasura
Bakasura
Annisama2
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 17L
1,611 Elo+
Party 1
Yemoja
Yemoja
FatMorgJow
Yemoja
Level 3
God Stats
50W - 37L
1,710 SR
Queue Stats
230W - 204L
1,611 Elo+
Party 1
Neith
Neith
Lordarkling
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,451 Elo+
Solo
Ymir
Ymir
Sadboy13 pro
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,700 Elo+
Solo
Janus
Janus
Santyro15
Janus
Level 22
God Stats
14W - 8L
1,799 SR
Queue Stats
292W - 250L
1,537 Elo+
Solo
Team Averages
Level 9
1,602 SR
1,582 Elo+

VS

Team Averages
Level 38
1,580 SR
1,491 Elo+
Bakasura
Bakasura
Bolso1899
Bakasura
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 156L
1,516 Elo+
Party 2
Thor
Thor
ElViolaBrazucas
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 57L
1,602 Elo+
Solo
Tyr
Tyr
LuzbelitoSQ
Tyr
Level 17
God Stats
36W - 22L
1,780 SR
Queue Stats
122W - 98L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
redcoffemaster
Baron Samedi
Level 26
God Stats
11W - 4L
1,747 SR
Queue Stats
61W - 35L
1,526 Elo+
Solo
Ares
Ares
thundamunka
Ares
Level 11
God Stats
1W - 1L
1,370 SR
Queue Stats
37W - 39L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Annisama2
Bakasura
8
1 / 2 / 1
4,615
659
1,898
5,563
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
FatMorgJow
Yemoja
6
2 / 1 / 1
3,893
556
1,364
1,981
1,083
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 3 / 0
3,610
516
594
3,593
571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 3 / 0
3,068
438
543
2,570
845
Janus
Santyro15
Janus
7
1 / 1 / 0
4,408
630
859
2,250
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bolso1899
Bakasura
8
3 / 0 / 0
4,878
697
2,553
3,490
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 1 / 1
4,898
700
1,995
3,826
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 1
4,976
711
2,153
4,377
1,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
redcoffemaster
Baron Samedi
8
2 / 1 / 0
4,481
640
2,188
1,960
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 2
3,886
555
333
1,637
594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
10
10
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Annisama2
Bakasura
1
2
1
0.75
W
Bakasura
Bolso1899
Bakasura
3
0
0
3
W
3
1
1
3.5
L
Yemoja
FatMorgJow
Yemoja
2
1
1
2.5
L
0
3
0
0
W
2
2
1
1.25
L
0
3
0
0
L
Janus
Santyro15
Janus
1
1
0
1
W
Baron Samedi
redcoffemaster
Baron Samedi
2
1
0
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,258
Damage
9,222
15,957
Taken
15,290
4,681
Mitigated
4,512
4,718
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Annisama2
Bakasura
1,898
1,499
0
2,962
5,563
1,609
0
278
5,263
0
18,960
W
Bakasura
Bolso1899
Bakasura
2,553
1,979
0
1,628
3,490
1,024
0
0
3,490
0
19,128
W
1,995
961
0
2,104
3,826
1,014
0
1,118
2,608
0
19,930
L
Yemoja
FatMorgJow
Yemoja
1,364
488
77
68
1,981
1,083
0
0
1,981
6,570
0
L
594
345
0
864
3,593
571
0
52
3,246
0
9,706
W
2,153
360
0
1,217
4,377
1,297
0
847
3,320
0
20,396
L
543
340
0
250
2,570
845
63
505
1,971
2,461
0
L
Janus
Santyro15
Janus
859
139
0
497
2,250
573
0
1,392
680
16,833
0
W
Baron Samedi
redcoffemaster
Baron Samedi
2,188
141
0
649
1,960
583
0
473
1,417
16,908
0
W
333
115
0
485
1,637
594
0
208
1,429
3,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,594
Gold Earned
23,119
122
Minions Killed
199
0
Camps Cleared
0
607,245
Distance Traveled
687,860
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,615
659
58
8
0
141,334
0
W
Bakasura
4,878
697
54
8
0
141,156
2
W
Thor
4,898
700
50
7
0
132,264
2
L
Yemoja
3,893
556
11
2
0
98,437
0
L
Neith
3,610
516
20
3
0
137,778
0
W
Tyr
4,976
711
57
8
0
159,693
3
L
Ymir
3,068
438
2
0
0
94,140
1
L
Janus
4,408
630
31
4
0
135,556
1
W
Baron Samedi
4,481
640
33
5
0
138,120
2
W
Ares
3,886
555
5
1
0
116,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role