Player Matchup

Chaac
Chaac
Bronze IV
JOKEREDDIE45
Chaac
Bronze IV
Level 63
God Stats
1W - 2L
1,564 SR
Queue Stats
11W - 17L
1,126 MMR
Solo
Loki
Loki
Silver I
KOACH420
Loki
Silver I
Level 154
God Stats
26W - 26L
1,675 SR
Queue Stats
996W - 1,014L
1,152 MMR
Solo
Janus
Janus
Silver IV
PolloVeneco1
Janus
Silver IV
Level 38
God Stats
4W - 4L
1,572 SR
Queue Stats
127W - 131L
1,167 MMR
Solo
Cthulhu
Cthulhu
Silver II
Shunsui U
Cthulhu
Silver II
Level 146
God Stats
35W - 52L
1,423 SR
Queue Stats
334W - 388L
1,127 MMR
Solo
Danzaburou
Danzaburou
Gold V
temp-312771
Danzaburou
Gold V
Level 69
God Stats
3W - 6L
1,501 SR
Queue Stats
147W - 154L
1,179 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,547 SR
1,150 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,442 SR
1,158 MMR
Chronos
Chronos
Silver II
BeardedBudman
Chronos
Silver II
Level 108
God Stats
2W - 1L
1,867 SR
Queue Stats
462W - 469L
1,121 MMR
Solo
Amaterasu
Amaterasu
Silver IV
H4ID3N-_LLD_-2
Amaterasu
Silver IV
Level 60
God Stats
0W - 1L
1,330 SR
Queue Stats
19W - 32L
1,163 MMR
Party 1
Ymir
Ymir
Silver I
White Boi 403
Ymir
Silver I
Level 155
God Stats
7W - 15L
1,502 SR
Queue Stats
358W - 358L
1,126 MMR
Solo
Thor
Thor
Bronze IV
vP41n-JG-LLD-1
Thor
Bronze IV
Level 34
God Stats
0W - 4L
1,178 SR
Queue Stats
11W - 21L
1,262 MMR
Party 1
Ra
Ra
Silver IV
winterdaxrr
Ra
Silver IV
Level 68
God Stats
5W - 2L
1,333 SR
Queue Stats
46W - 44L
1,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
9,807
490
8,581
19,637
16,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
18
4 / 2 / 5
11,302
565
7,250
15,781
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 6
10,002
500
11,486
9,930
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Shunsui U
Cthulhu
16
3 / 2 / 9
10,313
516
10,435
17,258
16,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
temp-312771
Danzaburou
18
6 / 4 / 6
11,998
600
15,128
16,416
7,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetCu ChulainnTiamatScylla

VS

Bans
Guan YuTsukuyomiNu WaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
3 / 2 / 4
11,162
558
10,893
12,908
6,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
H4ID3N-_LLD_-2
Amaterasu
17
3 / 4 / 1
10,907
545
14,906
21,385
13,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 4 / 3
9,728
486
6,772
16,309
14,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 3 / 4
10,052
503
8,485
11,409
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
2 / 3 / 3
10,022
501
7,131
12,826
5,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
16
Kills
16
16
Deaths
16
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
3
2
4
2.5
L
Amaterasu
H4ID3N-_LLD_-2
Amaterasu
3
4
1
0.88
W
2
3
5
1.5
W
Loki
4
2
5
3.25
W
1
5
6
0.8
W
Cthulhu
Shunsui U
Cthulhu
3
2
9
3.75
L
3
4
3
1.13
W
Danzaburou
temp-312771
Danzaburou
6
4
6
2.25
L
5
3
4
2.33
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,880
Damage
48,187
79,022
Taken
74,837
49,678
Mitigated
43,387
29,687
Healing
28,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
10,893
3,369
0
4,943
12,908
6,037
1,717
3,188
9,720
79,803
4,957
L
Amaterasu
H4ID3N-_LLD_-2
Amaterasu
14,906
9,914
0
9,254
21,385
13,790
808
2,561
18,287
0
71,811
W
8,581
1,932
1,143
8,357
19,637
16,212
268
5,159
14,362
0
38,817
W
Loki
7,250
2,322
0
6,496
15,781
5,998
1,495
821
14,888
0
89,249
W
11,486
700
207
1,828
9,930
3,717
346
4,833
5,047
74,746
0
W
Cthulhu
Shunsui U
Cthulhu
10,435
900
1,021
4,934
17,258
16,722
64
5,740
11,428
44,078
0
L
6,772
613
0
2,286
16,309
14,027
114
7,377
8,865
27,983
0
W
Danzaburou
temp-312771
Danzaburou
15,128
7,349
0
5,701
16,416
7,029
5,876
7,424
8,923
0
90,953
L
8,485
1,748
0
3,274
11,409
4,214
0
3,066
8,293
0
44,142
L
7,131
933
2,179
6,405
12,826
5,319
61
5,729
7,097
66,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,422
Gold Earned
51,871
549
Minions Killed
519
0
Camps Cleared
0
1,866,660
Distance Traveled
1,790,583
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,162
558
146
7
0
379,371
5
L
Amaterasu
10,907
545
131
7
0
356,680
0
W
Chaac
9,807
490
69
3
0
346,304
4
W
Loki
11,302
565
161
8
0
414,492
0
W
Janus
10,002
500
127
6
0
342,026
2
W
Cthulhu
10,313
516
54
3
0
405,615
7
L
Ymir
9,728
486
31
2
0
338,277
4
W
Danzaburou
11,998
600
138
7
0
358,223
5
L
Thor
10,052
503
69
3
0
340,533
0
L
Ra
10,022
501
142
7
0
375,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role