Player Matchup

Anhur
Anhur
DstUrB
Anhur
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SpareRibs69
Nemesis
Level 4
God Stats
10W - 15L
1,442 SR
Queue Stats
25W - 36L
1,386 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tooti0
Cu Chulainn
Level 59
God Stats
3W - 6L
1,158 SR
Queue Stats
98W - 121L
1,450 Elo+
Party 1
Ymir
Ymir
aguywhocares
Ymir
Level 6
God Stats
2W - 4L
1,530 SR
Queue Stats
19W - 32L
1,374 Elo+
Party 1
Scylla
Scylla
aussiesdoitbest
Scylla
Level 56
God Stats
3W - 1L
1,761 SR
Queue Stats
14W - 4L
1,805 Elo+
Solo
Team Averages
Level 55
1,478 SR
1,503 Elo+

VS

Team Averages
Level 48
1,546 SR
1,395 Elo+
Jing Wei
Jing Wei
Frail_Fox64
Jing Wei
Level 47
God Stats
0W - 1L
1,681 SR
Queue Stats
6W - 17L
1,224 Elo+
Party 2
Loki
Loki
McSquiggle1100
Loki
Level 24
God Stats
2W - 5L
1,267 SR
Queue Stats
4W - 10L
1,199 Elo+
Party 2
Vulcan
Vulcan
RoadCappin13
Vulcan
Level 15
God Stats
1W - 3L
1,789 SR
Queue Stats
29W - 48L
1,385 Elo+
Solo
Chang'e
Chang'e
bigduckandy
Chang'e
Level 149
God Stats
5W - 7L
1,496 SR
Queue Stats
414W - 242L
1,630 Elo+
Solo
Horus
Horus
pinkcat55555
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DstUrB
Anhur
15
13 / 0 / 3
9,301
715
12,780
6,738
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
SpareRibs69
Nemesis
12
3 / 1 / 3
7,456
574
5,186
6,592
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Tooti0
Cu Chulainn
13
1 / 5 / 1
7,358
566
4,917
12,576
6,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
5 / 1 / 5
7,784
599
3,539
7,235
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 0 / 4
7,375
567
5,254
3,837
1,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Frail_Fox64
Jing Wei
8
0 / 8 / 1
5,272
406
2,121
8,730
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 3 / 1
5,455
420
1,041
8,157
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
10
1 / 5 / 0
6,337
487
2,018
7,648
1,965
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
bigduckandy
Chang'e
14
5 / 3 / 0
8,437
649
10,621
10,791
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 7 / 0
5,460
420
1,265
7,755
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
26
Kills
7
7
Deaths
26
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
DstUrB
Anhur
13
0
3
14.5
L
Jing Wei
Frail_Fox64
Jing Wei
0
8
1
0.06
L
0
3
1
0.17
L
Vulcan
1
5
0
0.2
W
Nemesis
SpareRibs69
Nemesis
3
1
3
4.5
W
Cu Chulainn
Tooti0
Cu Chulainn
1
5
1
0.3
W
5
1
5
7.5
W
4
0
4
6
L
Chang'e
bigduckandy
Chang'e
5
3
0
1.67
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,676
Damage
17,066
36,978
Taken
43,081
18,309
Mitigated
12,476
11,926
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DstUrB
Anhur
12,780
7,025
0
4,044
6,738
2,613
1,792
157
6,581
0
68,572
L
Jing Wei
Frail_Fox64
Jing Wei
2,121
1,289
0
1,369
8,730
1,178
204
1,109
7,621
0
19,668
L
1,041
200
0
2,800
8,157
2,208
267
2,696
5,461
0
21,257
L
Vulcan
2,018
528
0
1,333
7,648
1,965
0
1,560
6,088
18,451
0
W
Nemesis
SpareRibs69
Nemesis
5,186
1,575
0
2,310
6,592
2,658
0
1,552
5,040
0
41,111
W
Cu Chulainn
Tooti0
Cu Chulainn
4,917
1,043
0
3,913
12,576
6,829
46
7,862
4,714
0
39,169
W
3,539
663
0
830
7,235
4,994
0
2,360
4,875
14,894
0
W
5,254
202
0
829
3,837
1,215
509
708
3,129
35,720
0
L
Chang'e
bigduckandy
Chang'e
10,621
913
0
6,285
10,791
4,631
0
1,343
8,973
59,032
0
L
1,265
426
154
396
7,755
2,494
132
2,085
5,670
0
12,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,274
Gold Earned
30,961
372
Minions Killed
272
0
Camps Cleared
0
1,305,738
Distance Traveled
1,226,008
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,301
715
115
9
0
228,033
6
L
Jing Wei
5,272
406
36
3
0
248,411
1
L
Loki
5,455
420
40
3
0
258,703
1
L
Vulcan
6,337
487
42
3
0
233,445
4
W
Nemesis
7,456
574
72
6
0
307,724
0
W
Cu Chulainn
7,358
566
92
7
0
257,141
1
W
Ymir
7,784
599
19
1
0
267,792
0
W
Scylla
7,375
567
74
6
0
245,048
3
L
Chang'e
8,437
649
122
9
0
238,126
1
L
Horus
5,460
420
32
2
0
247,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role