Player Matchup

Da Ji
Da Ji
KvotheHolmes369
Da Ji
Level 103
God Stats
12W - 13L
1,344 SR
Queue Stats
308W - 401L
1,422 Elo+
Solo
Chaac
Chaac
bikobiko
Chaac
Level 144
God Stats
3W - 6L
1,420 SR
Queue Stats
63W - 100L
1,287 Elo+
Party 2
Poseidon
Poseidon
ritzyquotient
Poseidon
Level 85
God Stats
7W - 12L
1,542 SR
Queue Stats
49W - 75L
1,396 Elo+
Party 2
Team Averages
Level 111
1,435 SR
1,368 Elo+

VS

Team Averages
Level 63
1,319 SR
1,269 Elo+
Hercules
Hercules
Drose_2010-
Hercules
Level 68
God Stats
5W - 15L
1,101 SR
Queue Stats
123W - 135L
1,397 Elo+
Solo
Neith
Neith
Nardyflex
Neith
Level 44
God Stats
3W - 6L
1,146 SR
Queue Stats
9W - 13L
1,012 Elo+
Party 1
Baron Samedi
Baron Samedi
cmac360
Baron Samedi
Level 76
God Stats
3W - 1L
1,709 SR
Queue Stats
12W - 15L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
12,274
646
7,233
16,213
7,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
bikobiko
Chaac
15
1 / 6 / 8
11,333
596
10,244
24,560
14,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
ritzyquotient
Poseidon
16
8 / 4 / 4
12,640
665
18,125
11,941
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Drose_2010-
Hercules
17
6 / 1 / 7
13,064
688
11,657
15,563
16,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Nardyflex
Neith
15
3 / 4 / 8
11,814
622
10,208
12,328
4,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
cmac360
Baron Samedi
15
4 / 7 / 8
12,633
665
10,588
15,924
11,673
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
12
Kills
13
15
Deaths
12
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
Drose_2010-
Hercules
6
1
7
9.5
W
3
5
6
1.2
L
Neith
Nardyflex
Neith
3
4
8
1.75
W
Chaac
bikobiko
Chaac
1
6
8
0.83
L
Baron Samedi
cmac360
Baron Samedi
4
7
8
1.14
W
Poseidon
ritzyquotient
Poseidon
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,602
Damage
32,453
52,714
Taken
43,815
26,825
Mitigated
32,980
18,497
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Drose_2010-
Hercules
11,657
3,098
0
5,487
15,563
16,784
286
5,175
10,388
0
25,183
W
7,233
1,108
0
3,594
16,213
7,755
321
2,076
13,937
0
81,264
L
Neith
Nardyflex
Neith
10,208
4,080
0
3,022
12,328
4,523
782
5,169
7,159
0
51,189
W
Chaac
bikobiko
Chaac
10,244
1,709
1,452
10,979
24,560
14,699
1,644
5,852
18,395
0
44,971
L
Baron Samedi
cmac360
Baron Samedi
10,588
1,144
993
3,004
15,924
11,673
318
7,917
8,007
45,745
0
W
Poseidon
ritzyquotient
Poseidon
18,125
1,505
296
2,176
11,941
4,371
1,361
3,437
8,404
46,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,247
Gold Earned
37,511
231
Minions Killed
162
0
Camps Cleared
0
944,191
Distance Traveled
875,762
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,064
688
19
1
0
323,722
2
W
Da Ji
12,274
646
109
6
0
340,778
5
L
Neith
11,814
622
87
5
0
260,223
5
W
Chaac
11,333
596
48
3
0
292,874
0
L
Baron Samedi
12,633
665
56
3
0
291,817
2
W
Poseidon
12,640
665
74
4
0
310,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role