Player Matchup

Sun Wukong
Sun Wukong
HaywireRegent48
Sun Wukong
Level 143
God Stats
73W - 71L
1,454 SR
Queue Stats
234W - 261L
1,448 Elo+
Solo
Baba Yaga
Baba Yaga
JAHBOMB
Baba Yaga
Level 62
God Stats
2W - 4L
1,339 SR
Queue Stats
65W - 78L
1,415 Elo+
Party 1
Fenrir
Fenrir
Kokuduck
Fenrir
Level 145
God Stats
2W - 0L
1,704 SR
Queue Stats
134W - 138L
1,429 Elo+
Party 1
Ganesha
Ganesha
SorenLee92
Ganesha
Level 65
God Stats
1W - 0L
1,250 SR
Queue Stats
2W - 4L
1,204 Elo+
Solo
Neith
Neith
bruisrkillr
Neith
Level 56
God Stats
61W - 72L
1,390 SR
Queue Stats
138W - 170L
1,292 Elo+
Solo
Team Averages
Level 94
1,428 SR
1,358 Elo+

VS

Team Averages
Level 78
1,541 SR
1,376 Elo+
Fenrir
Fenrir
GalaxyLion12
Fenrir
Level 58
God Stats
11W - 10L
1,522 SR
Queue Stats
294W - 346L
1,386 Elo+
Solo
Vulcan
Vulcan
Jordi0115
Vulcan
Level 66
God Stats
3W - 4L
1,680 SR
Queue Stats
109W - 145L
1,336 Elo+
Solo
Cupid
Cupid
PolloMacho_721
Cupid
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 80L
1,368 Elo+
Solo
Chang'e
Chang'e
Rebekah862
Chang'e
Level 69
God Stats
11W - 19L
1,505 SR
Queue Stats
102W - 129L
1,310 Elo+
Solo
Vamana
Vamana
SSdustinSS
Vamana
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HaywireRegent48
Sun Wukong
16
2 / 1 / 6
10,391
472
11,077
29,384
18,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
JAHBOMB
Baba Yaga
18
9 / 2 / 10
11,606
528
16,025
14,381
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Kokuduck
Fenrir
19
16 / 5 / 5
12,384
563
10,415
20,483
11,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
SorenLee92
Ganesha
15
0 / 2 / 12
8,604
391
9,542
16,961
15,771
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 3 / 6
11,327
515
8,654
8,862
3,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 7 / 0
10,292
468
9,740
16,926
7,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vulcan
Jordi0115
Vulcan
15
3 / 9 / 3
9,711
441
13,862
12,936
4,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 5
9,825
447
10,815
14,497
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Rebekah862
Chang'e
13
0 / 6 / 6
9,187
418
13,306
17,280
12,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
SSdustinSS
Vamana
16
1 / 4 / 2
9,519
433
12,647
20,057
17,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
31
Kills
12
13
Deaths
31
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
7
0
0.43
W
Sun Wukong
HaywireRegent48
Sun Wukong
2
1
6
5
W
Baba Yaga
JAHBOMB
Baba Yaga
9
2
10
7
L
Vulcan
Jordi0115
Vulcan
3
9
3
0.5
W
Fenrir
Kokuduck
Fenrir
16
5
5
3.7
L
5
5
5
1.5
L
Chang'e
Rebekah862
Chang'e
0
6
6
0.5
L
Vamana
SSdustinSS
Vamana
1
4
2
0.5
W
Ganesha
SorenLee92
Ganesha
0
2
12
3
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,713
Damage
60,370
90,071
Taken
81,696
55,232
Mitigated
48,340
37,321
Healing
27,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,740
1,927
0
4,114
16,926
7,433
491
4,170
12,566
0
59,414
W
Sun Wukong
HaywireRegent48
Sun Wukong
11,077
2,251
474
16,148
29,384
18,973
489
7,589
21,795
0
59,059
W
Baba Yaga
JAHBOMB
Baba Yaga
16,025
1,936
0
6,096
14,381
5,959
627
6,629
7,752
60,558
0
L
Vulcan
Jordi0115
Vulcan
13,862
3,811
1,420
1,190
12,936
4,897
307
5,326
7,186
53,501
0
W
Fenrir
Kokuduck
Fenrir
10,415
2,984
0
7,011
20,483
11,322
0
5,460
15,023
0
72,662
L
10,815
6,296
145
3,666
14,497
6,449
437
3,373
11,062
0
54,690
L
Chang'e
Rebekah862
Chang'e
13,306
2,081
4,710
6,555
17,280
12,309
624
7,808
9,218
44,203
0
L
Vamana
SSdustinSS
Vamana
12,647
5,353
0
5,456
20,057
17,252
150
4,097
15,772
0
56,144
W
Ganesha
SorenLee92
Ganesha
9,542
1,077
0
3,170
16,961
15,771
343
6,059
10,902
34,872
0
W
8,654
4,350
0
4,422
8,862
3,207
2,529
1,431
7,431
0
72,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,312
Gold Earned
48,534
494
Minions Killed
414
0
Camps Cleared
0
1,948,128
Distance Traveled
1,800,111
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,292
468
96
4
0
406,777
2
W
Sun Wukong
10,391
472
113
5
0
422,589
3
W
Baba Yaga
11,606
528
114
5
0
381,169
1
L
Vulcan
9,711
441
77
4
0
401,261
1
W
Fenrir
12,384
563
104
5
0
390,787
3
L
Cupid
9,825
447
86
4
0
310,405
3
L
Chang'e
9,187
418
62
3
0
330,113
3
L
Vamana
9,519
433
93
4
0
351,555
0
W
Ganesha
8,604
391
11
1
0
403,123
3
W
Neith
11,327
515
152
7
0
350,460
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role