Player Matchup

Baron Samedi
Baron Samedi
Buellerrr
Baron Samedi
Level 7
God Stats
1W - 2L
1,562 SR
Queue Stats
4W - 5L
1,247 Elo+
Party 1
Fenrir
Fenrir
Evilorr
Fenrir
Level 4
God Stats
1W - 1L
1,672 SR
Queue Stats
2W - 2L
1,652 Elo+
Party 1
Bellona
Bellona
Holm
Bellona
Level 144
God Stats
0W - 5L
1,777 SR
Queue Stats
103W - 107L
1,465 Elo+
Party 1
Team Averages
Level 52
1,670 SR
1,455 Elo+

VS

Team Averages
Level 48
1,645 SR
1,542 Elo+
Erlang Shen
Erlang Shen
DopeyAir436
Erlang Shen
Level 25
God Stats
5W - 5L
1,340 SR
Queue Stats
9W - 13L
1,217 Elo+
Solo
Janus
Janus
RanchF7
Janus
Level 96
God Stats
6W - 3L
1,711 SR
Queue Stats
114W - 55L
1,795 Elo+
Party 2
Da Ji
Da Ji
StupidLazers
Da Ji
Level 22
God Stats
8W - 2L
1,883 SR
Queue Stats
128W - 80L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Buellerrr
Baron Samedi
20
11 / 8 / 13
23,476
711
25,840
37,765
24,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Evilorr
Fenrir
20
5 / 18 / 13
20,172
611
17,274
33,375
12,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Holm
Bellona
20
15 / 10 / 12
23,843
723
34,495
45,339
52,938
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DopeyAir436
Erlang Shen
20
7 / 13 / 12
21,218
643
18,116
36,423
32,968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
RanchF7
Janus
20
16 / 9 / 14
23,765
720
49,300
28,120
9,781
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 10 / 15
22,050
668
31,703
27,785
19,110
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
77
31
Kills
36
36
Deaths
32
38
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Buellerrr
Baron Samedi
11
8
13
2.19
W
Erlang Shen
DopeyAir436
Erlang Shen
7
13
12
1
L
Fenrir
Evilorr
Fenrir
5
18
13
0.64
L
Bellona
Holm
Bellona
15
10
12
2.1
W
Janus
RanchF7
Janus
16
9
14
2.56
W
13
10
15
2.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,609
Damage
99,119
116,479
Taken
92,328
89,487
Mitigated
61,859
25,681
Healing
18,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Buellerrr
Baron Samedi
25,840
1,669
3,911
8,803
37,765
24,083
322
19,400
17,947
103,040
0
W
Erlang Shen
DopeyAir436
Erlang Shen
18,116
9,430
303
7,546
36,423
32,968
0
14,392
22,031
0
115,869
L
Fenrir
Evilorr
Fenrir
17,274
2,756
0
3,334
33,375
12,466
1,618
13,156
19,883
0
59,973
L
Bellona
Holm
Bellona
34,495
10,237
655
8,978
45,339
52,938
327
16,757
27,916
0
140,752
W
Janus
RanchF7
Janus
49,300
1,146
378
10,438
28,120
9,781
1,886
5,694
22,426
178,570
0
W
31,703
6,083
0
31
27,785
19,110
1,295
6,172
21,613
0
58,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,491
Gold Earned
67,033
286
Minions Killed
333
0
Camps Cleared
0
1,551,301
Distance Traveled
1,613,865
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
23,476
711
118
4
0
494,649
0
W
Erlang Shen
21,218
643
95
3
0
580,392
0
L
Fenrir
20,172
611
45
1
0
478,116
4
L
Bellona
23,843
723
123
4
0
578,536
1
W
Janus
23,765
720
195
6
0
517,547
0
W
Da Ji
22,050
668
43
1
0
515,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role