Player Matchup

Sobek
Sobek
Aaronwil
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AcroBacro
Izanami
Level 18
God Stats
6W - 10L
1,485 SR
Queue Stats
11W - 15L
1,443 Elo+
Party 1
Tiamat
Tiamat
MrMilkshake23
Tiamat
Level 34
God Stats
1W - 2L
1,308 SR
Queue Stats
23W - 31L
1,513 Elo+
Party 1
Nemesis
Nemesis
Piggyeater534
Nemesis
Level 16
God Stats
8W - 11L
1,492 SR
Queue Stats
13W - 19L
1,381 Elo+
Party 1
Mulan
Mulan
Triniben
Mulan
Level 25
God Stats
7W - 5L
1,664 SR
Queue Stats
15W - 20L
1,413 Elo+
Party 1
Team Averages
Level 24
1,490 SR
1,450 Elo+

VS

Team Averages
Level 30
1,500 SR
1,462 Elo+
Ares
Ares
BuzzYogourtLight
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,377 Elo+
Party 2
Scylla
Scylla
MrFreshDood
Scylla
Level 27
God Stats
3W - 3L
1,677 SR
Queue Stats
7W - 6L
1,578 Elo+
Solo
Guan Yu
Guan Yu
Slickrick048
Guan Yu
Level 29
God Stats
30W - 33L
1,484 SR
Queue Stats
360W - 445L
1,388 Elo+
Solo
Artemis
Artemis
ltrotsky
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,377 Elo+
Party 2
Ao Kuang
Ao Kuang
sickclutch
Ao Kuang
Level 29
God Stats
0W - 2L
1,340 SR
Queue Stats
119W - 114L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aaronwil
Sobek
9
0 / 1 / 8
5,504
550
3,384
4,773
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
AcroBacro
Izanami
10
9 / 1 / 1
6,378
638
5,592
3,659
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 3 / 0
5,827
583
3,232
5,353
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
10
3 / 1 / 5
6,272
627
4,447
6,239
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Triniben
Mulan
10
3 / 1 / 0
5,853
585
3,973
6,382
2,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,608
461
1,799
6,659
2,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
9
2 / 1 / 3
5,508
551
2,641
5,349
1,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Slickrick048
Guan Yu
9
0 / 3 / 0
5,455
546
4,148
6,185
3,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ltrotsky
Artemis
7
1 / 6 / 1
4,878
488
2,831
5,630
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
sickclutch
Ao Kuang
9
3 / 3 / 3
5,742
574
2,958
7,646
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
16
Kills
6
7
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aaronwil
Sobek
0
1
8
4
W
Izanami
AcroBacro
Izanami
9
1
1
9.5
L
0
4
2
0.25
L
Scylla
2
1
3
3.5
W
1
3
0
0.33
W
Nemesis
3
1
5
5.5
L
Guan Yu
Slickrick048
Guan Yu
0
3
0
0
W
Mulan
Triniben
Mulan
3
1
0
3
L
Artemis
ltrotsky
Artemis
1
6
1
0.25
L
Ao Kuang
sickclutch
Ao Kuang
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,628
Damage
14,377
26,406
Taken
31,469
12,435
Mitigated
11,119
7,755
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aaronwil
Sobek
3,384
131
0
1,364
4,773
3,303
279
833
3,940
10,487
0
W
Izanami
AcroBacro
Izanami
5,592
4,008
0
776
3,659
1,214
781
1,709
1,950
0
24,769
L
1,799
126
0
959
6,659
2,208
0
1,893
4,766
10,585
0
L
Scylla
2,641
121
0
1,363
5,349
1,396
0
2,016
3,057
22,049
0
W
3,232
513
0
1,622
5,353
2,879
1,328
3,327
2,026
26,314
0
W
Nemesis
4,447
1,838
0
1,044
6,239
2,141
0
1,529
4,710
0
31,798
L
Guan Yu
Slickrick048
Guan Yu
4,148
952
0
1,205
6,185
3,830
531
0
5,910
0
23,586
W
Mulan
Triniben
Mulan
3,973
1,271
0
2,949
6,382
2,898
694
0
6,082
0
18,487
L
Artemis
ltrotsky
Artemis
2,831
1,773
0
105
5,630
1,755
0
924
4,706
0
15,637
L
Ao Kuang
sickclutch
Ao Kuang
2,958
931
0
3,330
7,646
1,930
0
1,389
6,139
17,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
26,191
223
Minions Killed
166
0
Camps Cleared
0
922,060
Distance Traveled
927,069
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,504
550
16
2
0
214,988
0
W
Izanami
6,378
638
38
4
0
154,401
0
L
Ares
4,608
461
12
1
0
185,747
4
L
Scylla
5,508
551
37
4
0
193,045
0
W
Tiamat
5,827
583
61
6
0
155,124
1
W
Nemesis
6,272
627
67
7
0
214,560
2
L
Guan Yu
5,455
546
49
5
0
176,869
0
W
Mulan
5,853
585
41
4
0
182,987
0
L
Artemis
4,878
488
31
3
0
161,803
0
L
Ao Kuang
5,742
574
37
4
0
209,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role