Player Matchup

Discordia
Discordia
AndranXXX
Discordia
Level 28
God Stats
2W - 4L
1,731 SR
Queue Stats
273W - 300L
1,498 Elo+
Solo
Bacchus
Bacchus
IIIDORIANIII
Bacchus
Level 29
God Stats
1W - 3L
1,367 SR
Queue Stats
202W - 216L
1,569 Elo+
Solo
Achilles
Achilles
Suhspektt
Achilles
Level 29
God Stats
4W - 9L
1,538 SR
Queue Stats
196W - 203L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
VenoM3001
Tsukuyomi
Level 12
God Stats
4W - 4L
1,508 SR
Queue Stats
24W - 26L
1,497 Elo+
Solo
Jing Wei
Jing Wei
kiwyzaki
Jing Wei
Level 27
God Stats
1W - 5L
1,329 SR
Queue Stats
137W - 165L
1,504 Elo+
Solo
Team Averages
Level 25
1,495 SR
1,526 Elo+

VS

Team Averages
Level 27
1,512 SR
1,526 Elo+
Pele
Pele
Chris62205
Pele
Level 29
God Stats
9W - 13L
1,442 SR
Queue Stats
159W - 153L
1,460 Elo+
Party 1
Persephone
Persephone
Dontray420
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,693 Elo+
Solo
Xbalanque
Xbalanque
WantedNoodles19
Xbalanque
Level 27
God Stats
5W - 8L
1,430 SR
Queue Stats
127W - 110L
1,500 Elo+
Party 1
Bellona
Bellona
WantedViper23
Bellona
Level 20
God Stats
49W - 34L
1,530 SR
Queue Stats
222W - 203L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
danweezee
Cthulhu
Level 44
God Stats
18W - 8L
1,658 SR
Queue Stats
120W - 119L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AndranXXX
Discordia
19
9 / 8 / 2
13,080
523
13,859
15,083
5,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
IIIDORIANIII
Bacchus
18
2 / 9 / 10
11,561
462
17,417
21,821
14,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
Suhspektt
Achilles
20
7 / 6 / 2
12,691
508
12,644
19,712
24,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
VenoM3001
Tsukuyomi
18
6 / 5 / 4
12,234
489
11,626
16,665
8,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
kiwyzaki
Jing Wei
18
1 / 4 / 4
10,891
436
7,443
15,552
6,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 10
13,481
539
17,264
19,191
7,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Dontray420
Persephone
18
3 / 8 / 9
10,899
436
9,908
16,522
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
WantedNoodles19
Xbalanque
18
3 / 4 / 8
11,692
468
12,272
15,323
5,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
18
5 / 6 / 11
11,801
472
9,314
19,311
14,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
danweezee
Cthulhu
19
10 / 3 / 13
13,277
531
13,799
19,646
22,994
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
83
25
Kills
32
32
Deaths
26
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Discordia
AndranXXX
Discordia
9
8
2
1.25
W
11
5
10
3.2
W
Persephone
Dontray420
Persephone
3
8
9
0.94
L
Bacchus
IIIDORIANIII
Bacchus
2
9
10
0.78
L
Achilles
Suhspektt
Achilles
7
6
2
1.33
L
Tsukuyomi
VenoM3001
Tsukuyomi
6
5
4
1.6
W
Xbalanque
WantedNoodles19
Xbalanque
3
4
8
1.75
W
Bellona
5
6
11
1.75
W
Cthulhu
danweezee
Cthulhu
10
3
13
5.5
L
Jing Wei
kiwyzaki
Jing Wei
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,989
Damage
62,557
88,833
Taken
89,993
60,014
Mitigated
56,531
20,390
Healing
25,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AndranXXX
Discordia
13,859
1,354
0
788
15,083
5,810
450
5,277
9,806
66,606
0
W
17,264
4,304
0
5,789
19,191
7,894
0
6,978
12,213
0
85,709
W
Persephone
Dontray420
Persephone
9,908
2,448
0
2,782
16,522
6,278
1,068
7,715
8,803
48,652
0
L
Bacchus
IIIDORIANIII
Bacchus
17,417
1,326
0
2,875
21,821
14,573
80
4,386
17,435
74,565
0
L
Achilles
Suhspektt
Achilles
12,644
4,346
0
4,411
19,712
24,807
2,604
5,600
14,112
0
74,030
L
Tsukuyomi
VenoM3001
Tsukuyomi
11,626
1,195
0
7,615
16,665
8,465
0
3,191
13,474
0
76,279
W
Xbalanque
WantedNoodles19
Xbalanque
12,272
5,791
0
4,390
15,323
5,320
776
6,516
8,807
0
69,567
W
Bellona
9,314
3,266
0
5,529
19,311
14,045
1,179
4,944
14,367
0
54,756
W
Cthulhu
danweezee
Cthulhu
13,799
460
1,116
5,395
19,646
22,994
253
5,428
14,218
64,676
0
L
Jing Wei
kiwyzaki
Jing Wei
7,443
5,946
354
4,347
15,552
6,359
756
5,253
10,299
0
71,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,457
Gold Earned
61,150
563
Minions Killed
522
0
Camps Cleared
0
2,228,219
Distance Traveled
2,316,697
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,080
523
119
5
0
411,695
6
W
Pele
13,481
539
128
5
0
482,892
0
W
Persephone
10,899
436
69
3
0
397,400
0
L
Bacchus
11,561
462
81
3
0
434,700
1
L
Achilles
12,691
508
129
5
0
467,334
2
L
Tsukuyomi
12,234
489
113
5
0
514,044
7
W
Xbalanque
11,692
468
139
6
0
452,661
4
W
Bellona
11,801
472
101
4
0
499,640
0
W
Cthulhu
13,277
531
85
3
0
484,104
3
L
Jing Wei
10,891
436
121
5
0
400,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role