Player Matchup

Fenrir
Fenrir
IJ0K3Rl
Fenrir
Level 27
God Stats
6W - 8L
1,418 SR
Queue Stats
164W - 180L
1,390 Elo+
Solo
Thoth
Thoth
JefeMaestro157
Thoth
Level 18
God Stats
1W - 2L
1,731 SR
Queue Stats
4W - 6L
1,405 Elo+
Solo
Baba Yaga
Baba Yaga
KulaTrans
Baba Yaga
Level 17
God Stats
0W - 2L
1,150 SR
Queue Stats
2W - 6L
1,367 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Mazekim5691
Tsukuyomi
Level 25
God Stats
9W - 20L
1,331 SR
Queue Stats
61W - 78L
1,342 Elo+
Solo
Medusa
Medusa
OnikaThreeX
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,494 Elo+
Party 3
Team Averages
Level 20
1,426 SR
1,399 Elo+

VS

Team Averages
Level 11
1,488 SR
1,357 Elo+
Loki
Loki
CabeloHidratado
Loki
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
104W - 74L
1,374 Elo+
Party 1
Nox
Nox
HaruChan33
Nox
Level 12
God Stats
8W - 2L
1,735 SR
Queue Stats
19W - 16L
1,351 Elo+
Party 2
Neith
Neith
LegoshiKun33
Neith
Level 8
God Stats
1W - 1L
1,175 SR
Queue Stats
27W - 20L
1,349 Elo+
Party 2
Achilles
Achilles
ManoCola
Achilles
Level 5
God Stats
3W - 1L
1,528 SR
Queue Stats
5W - 2L
1,399 Elo+
Party 1
Ra
Ra
MsAubrey
Ra
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 80L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IJ0K3Rl
Fenrir
14
6 / 1 / 1
8,587
613
8,113
7,638
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 7 / 2
7,021
502
2,642
7,597
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
KulaTrans
Baba Yaga
9
1 / 8 / 2
6,126
438
2,865
8,121
3,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Mazekim5691
Tsukuyomi
12
2 / 5 / 1
6,963
497
2,627
7,878
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
9
1 / 9 / 0
5,950
425
4,249
9,237
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 5
7,767
555
7,129
8,350
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 7
7,670
548
4,011
5,348
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
8 / 2 / 5
7,680
549
8,271
7,762
2,324
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
ManoCola
Achilles
11
7 / 4 / 3
7,407
529
3,156
8,911
5,115
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 2 / 4
8,404
600
7,562
6,185
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
11
Kills
30
30
Deaths
11
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
3
1
7
6.5
L
Fenrir
IJ0K3Rl
Fenrir
6
1
1
6.5
L
1
7
2
0.29
L
Baba Yaga
KulaTrans
Baba Yaga
1
8
2
0.25
W
8
2
5
5.25
W
Achilles
ManoCola
Achilles
7
4
3
2.13
L
Tsukuyomi
Mazekim5691
Tsukuyomi
2
5
1
0.5
W
6
2
4
4
L
Medusa
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,496
Damage
30,129
40,471
Taken
36,556
13,455
Mitigated
14,638
3,935
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,129
2,101
0
3,571
8,350
2,501
0
392
7,940
0
36,614
W
4,011
624
421
1,580
5,348
2,603
1,173
0
5,348
18,948
0
L
Fenrir
IJ0K3Rl
Fenrir
8,113
2,266
0
320
7,638
2,601
0
1,669
5,933
0
45,411
L
2,642
244
0
308
7,597
2,074
1,225
2,668
4,681
33,650
0
L
Baba Yaga
KulaTrans
Baba Yaga
2,865
388
0
1,283
8,121
3,818
0
3,368
4,481
14,392
0
W
8,271
4,359
0
3,036
7,762
2,324
1,302
570
7,192
0
32,857
W
Achilles
ManoCola
Achilles
3,156
999
0
739
8,911
5,115
69
1,893
6,944
0
21,495
L
Tsukuyomi
Mazekim5691
Tsukuyomi
2,627
403
0
2,024
7,878
2,494
1,134
968
6,910
0
32,624
W
7,562
1,105
389
1,940
6,185
2,095
2,148
2,286
3,625
42,728
0
L
Medusa
4,249
2,359
0
0
9,237
2,468
539
2,371
6,788
0
17,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
38,928
255
Minions Killed
274
0
Camps Cleared
0
1,133,203
Distance Traveled
1,317,106
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,767
555
64
5
0
290,223
0
W
Nox
7,670
548
23
2
0
270,842
2
L
Fenrir
8,587
613
67
5
0
286,018
1
L
Thoth
7,021
502
79
6
0
214,084
0
L
Baba Yaga
6,126
438
22
2
0
206,845
0
W
Neith
7,680
549
64
5
0
246,607
1
W
Achilles
7,407
529
46
3
0
254,175
0
L
Tsukuyomi
6,963
497
54
4
0
210,017
2
W
Ra
8,404
600
77
6
0
255,259
0
L
Medusa
5,950
425
33
2
0
216,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role