Player Matchup

Thanatos
Thanatos
Mister_Chibs
Thanatos
Level 44
God Stats
1W - 1L
1,289 SR
Queue Stats
6W - 11L
1,340 Elo+
Party 2
Hades
Hades
Obama_Senpai_871
Hades
Level 82
God Stats
14W - 16L
1,119 SR
Queue Stats
36W - 49L
1,235 Elo+
Party 2
Neith
Neith
SaroTheTitan
Neith
Level 6
God Stats
2W - 2L
1,309 SR
Queue Stats
2W - 2L
1,205 Elo+
Party 2
Nemesis
Nemesis
targetdon9
Nemesis
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 8L
1,319 Elo+
Party 2
Ares
Ares
xBallrMcPenguin
Ares
Level 26
God Stats
7W - 5L
1,756 SR
Queue Stats
461W - 458L
1,419 Elo+
Solo
Team Averages
Level 34
1,395 SR
1,304 Elo+

VS

Team Averages
Level 23
1,501 SR
1,256 Elo+
Arachne
Arachne
ExohAP
Arachne
Level 28
God Stats
29W - 23L
1,481 SR
Queue Stats
343W - 406L
1,313 Elo+
Party 1
Ullr
Ullr
R3Yummy
Ullr
Level 26
God Stats
2W - 2L
1,522 SR
Queue Stats
13W - 15L
1,344 Elo+
Solo
Cerberus
Cerberus
V-_implex
Cerberus
Level 28
God Stats
17W - 29L
1,500 SR
Queue Stats
341W - 412L
1,320 Elo+
Party 1
Guan Yu
Guan Yu
Young_Savage_III
Guan Yu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,172 Elo+
Solo
Sol
Sol
xXRompe CuloXx
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mister_Chibs
Thanatos
15
3 / 5 / 6
9,007
530
9,397
15,077
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
18 / 2 / 5
11,584
681
21,489
15,969
9,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 2 / 3
6,896
406
2,237
2,714
748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
targetdon9
Nemesis
14
4 / 4 / 5
8,896
523
7,356
11,636
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 4 / 5
9,564
563
7,836
12,672
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ExohAP
Arachne
14
11 / 4 / 1
9,115
536
11,805
14,524
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
R3Yummy
Ullr
11
1 / 8 / 5
7,260
427
6,711
12,198
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
V-_implex
Cerberus
13
4 / 6 / 5
7,510
442
5,879
16,045
10,586
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 9 / 1
5,554
327
790
12,317
4,927
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 6 / 2
6,389
376
3,933
9,534
3,111
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
33
Kills
16
17
Deaths
33
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
ExohAP
Arachne
11
4
1
2.88
W
Thanatos
Mister_Chibs
Thanatos
3
5
6
1.2
W
18
2
5
10.25
L
Ullr
R3Yummy
Ullr
1
8
5
0.44
W
3
2
3
2.25
L
Cerberus
V-_implex
Cerberus
4
6
5
1.08
L
0
9
1
0.06
W
Nemesis
targetdon9
Nemesis
4
4
5
1.63
W
5
4
5
1.88
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,315
Damage
29,118
58,068
Taken
64,618
26,891
Mitigated
28,905
31,287
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ExohAP
Arachne
11,805
8,821
0
4,065
14,524
6,571
1,185
6,776
7,748
0
44,383
W
Thanatos
Mister_Chibs
Thanatos
9,397
3,865
136
10,415
15,077
5,035
759
1,173
13,904
0
67,094
W
21,489
1,415
1,207
11,205
15,969
9,274
2,896
3,303
12,666
71,190
0
L
Ullr
R3Yummy
Ullr
6,711
3,918
0
2,535
12,198
3,710
851
5,336
6,862
0
35,567
W
2,237
1,598
0
659
2,714
748
537
924
1,790
0
12,773
L
Cerberus
V-_implex
Cerberus
5,879
489
0
5,532
16,045
10,586
0
5,933
10,112
22,507
0
L
790
702
406
768
12,317
4,927
0
5,479
6,838
0
6,167
W
Nemesis
targetdon9
Nemesis
7,356
4,037
111
4,455
11,636
3,787
1,477
2,585
9,051
0
37,789
W
7,836
660
0
3,099
12,672
8,047
192
1,762
10,910
40,441
0
L
3,933
1,429
0
1,884
9,534
3,111
168
5,801
3,733
23,268
705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,947
Gold Earned
35,828
388
Minions Killed
222
0
Camps Cleared
0
1,484,449
Distance Traveled
1,349,229
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,115
536
75
4
0
312,709
2
W
Thanatos
9,007
530
110
6
0
354,157
0
W
Hades
11,584
681
125
7
0
322,972
0
L
Ullr
7,260
427
59
3
0
299,106
3
W
Neith
6,896
406
21
1
0
118,407
0
L
Cerberus
7,510
442
28
2
0
258,216
0
L
Guan Yu
5,554
327
10
1
0
246,248
1
W
Nemesis
8,896
523
78
5
0
345,973
1
W
Ares
9,564
563
54
3
0
342,940
2
L
Sol
6,389
376
50
3
0
232,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role