Player Matchup

Tiamat
Tiamat
BTGFMommyMilkers
Tiamat
Level 12
God Stats
0W - 3L
1,246 SR
Queue Stats
22W - 12L
1,744 Elo+
Party 2
Janus
Janus
BrocusHocus
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,621 Elo+
Party 1
Izanami
Izanami
Grouchypoo
Izanami
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 22L
1,639 Elo+
Party 1
Cabrakan
Cabrakan
Montdonut
Cabrakan
Level 18
God Stats
5W - 1L
1,803 SR
Queue Stats
15W - 19L
1,538 Elo+
Party 1
Loki
Loki
bart4bowling2
Loki
Level 23
God Stats
3W - 2L
1,980 SR
Queue Stats
73W - 34L
1,760 Elo+
Party 2
Team Averages
Level 15
1,606 SR
1,660 Elo+

VS

Team Averages
Level 40
1,634 SR
1,620 Elo+
King Arthur
King Arthur
ConDonDiego
King Arthur
Level 29
God Stats
21W - 25L
1,696 SR
Queue Stats
224W - 212L
1,611 Elo+
Solo
Artemis
Artemis
Dookie6560
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Madnite
Cerberus
Level 8
God Stats
9W - 3L
1,591 SR
Queue Stats
10W - 7L
1,608 Elo+
Party 3
Nu Wa
Nu Wa
Mitixz1002
Nu Wa
Level 17
God Stats
24W - 15L
1,685 SR
Queue Stats
100W - 93L
1,715 Elo+
Solo
Apollo
Apollo
NathalieBiden
Apollo
Level 21
God Stats
6W - 2L
1,696 SR
Queue Stats
149W - 124L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,228
519
6,464
6,764
6,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 6 / 2
6,041
503
3,933
6,874
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Grouchypoo
Izanami
10
2 / 4 / 2
5,937
495
5,255
7,896
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Montdonut
Cabrakan
9
2 / 2 / 1
5,384
449
2,645
8,497
5,151
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 1
6,234
520
5,967
7,586
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ConDonDiego
King Arthur
13
0 / 0 / 3
7,277
606
5,421
12,420
6,749
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Dookie6560
Artemis
11
2 / 2 / 3
6,445
537
7,242
7,264
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Madnite
Cerberus
10
2 / 2 / 2
6,212
518
2,956
5,926
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
14
4 / 2 / 4
8,342
695
5,520
5,985
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
8 / 0 / 1
8,118
677
6,120
6,714
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
16
16
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
6
2
0.33
W
King Arthur
ConDonDiego
King Arthur
0
0
3
1.5
W
Artemis
Dookie6560
Artemis
2
2
3
1.75
L
Izanami
Grouchypoo
Izanami
2
4
2
0.75
W
Cerberus
Madnite
Cerberus
2
2
2
1.5
W
Nu Wa
4
2
4
3
L
Cabrakan
Montdonut
Cabrakan
2
2
1
1.25
W
8
0
1
8.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,264
Damage
27,259
37,617
Taken
38,309
18,389
Mitigated
15,472
9,323
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,464
1,206
0
3,696
6,764
6,422
105
274
6,452
38,386
0
L
3,933
349
0
623
6,874
2,190
0
2,569
4,129
31,981
0
W
King Arthur
ConDonDiego
King Arthur
5,421
452
0
4,100
12,420
6,749
0
6,020
5,956
0
46,634
W
Artemis
Dookie6560
Artemis
7,242
2,868
0
3,858
7,264
1,986
0
1,576
5,648
0
32,561
L
Izanami
Grouchypoo
Izanami
5,255
3,201
0
1,982
7,896
2,061
0
1,843
5,993
0
38,164
W
Cerberus
Madnite
Cerberus
2,956
298
0
2,162
5,926
2,567
0
1,291
4,595
13,636
0
W
Nu Wa
5,520
1,319
0
2,408
5,985
1,858
1,736
1,324
4,549
54,816
0
L
Cabrakan
Montdonut
Cabrakan
2,645
660
0
494
8,497
5,151
0
2,683
5,718
9,887
0
W
6,120
2,250
0
250
6,714
2,312
0
2,077
4,519
0
51,737
L
5,967
1,895
0
2,528
7,586
2,565
0
658
6,849
0
35,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,824
Gold Earned
36,394
323
Minions Killed
431
0
Camps Cleared
0
1,142,451
Distance Traveled
1,182,558
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,228
519
86
7
0
225,387
3
L
Janus
6,041
503
64
5
0
219,392
1
W
King Arthur
7,277
606
125
10
0
249,046
0
W
Artemis
6,445
537
52
4
0
206,338
3
L
Izanami
5,937
495
79
7
0
211,945
2
W
Cerberus
6,212
518
30
3
0
233,672
7
W
Nu Wa
8,342
695
124
10
0
217,404
9
L
Cabrakan
5,384
449
17
1
0
242,802
2
W
Apollo
8,118
677
100
8
0
276,098
4
L
Loki
6,234
520
77
6
0
242,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role