Player Matchup

Artemis
Artemis
XxPepsiMonsterX
Artemis
Level 86
God Stats
1W - 3L
1,580 SR
Queue Stats
130W - 121L
1,500 Elo+
Party 1
Agni
Agni
Zcrid
Agni
Level 117
God Stats
0W - 4L
1,732 SR
Queue Stats
52W - 69L
1,398 Elo+
Party 1
Bacchus
Bacchus
iCBlueLipss
Bacchus
Level 108
God Stats
17W - 5L
1,699 SR
Queue Stats
182W - 167L
1,504 Elo+
Party 1
Amaterasu
Amaterasu
insomiaaa
Amaterasu
Level 65
God Stats
0W - 1L
1,124 SR
Queue Stats
9W - 12L
1,421 Elo+
Party 1
Pele
Pele
weeendo
Pele
Level 88
God Stats
1W - 2L
1,815 SR
Queue Stats
77W - 60L
1,469 Elo+
Party 1
Team Averages
Level 93
1,590 SR
1,458 Elo+

VS

Team Averages
Level 117
1,485 SR
1,482 Elo+
Hercules
Hercules
Anti-kingDark
Hercules
Level 123
God Stats
6W - 4L
1,503 SR
Queue Stats
281W - 269L
1,433 Elo+
Solo
Thanatos
Thanatos
JohnnyBigJewels
Thanatos
Level 125
God Stats
12W - 10L
1,480 SR
Queue Stats
157W - 156L
1,506 Elo+
Party 2
Nox
Nox
Sapphyjewel21
Nox
Level 107
God Stats
1W - 3L
1,171 SR
Queue Stats
76W - 71L
1,575 Elo+
Party 2
Chernobog
Chernobog
The Di Nitro
Chernobog
Level 103
God Stats
5W - 10L
1,544 SR
Queue Stats
253W - 269L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
WidestSky467
Cthulhu
Level 126
God Stats
2W - 0L
1,727 SR
Queue Stats
135W - 135L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
6,894
460
4,925
10,511
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
Zcrid
Agni
12
3 / 7 / 2
7,426
495
8,077
11,112
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
iCBlueLipss
Bacchus
10
2 / 1 / 7
7,100
473
8,141
11,318
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
insomiaaa
Amaterasu
11
0 / 4 / 0
6,267
418
3,061
8,753
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
weeendo
Pele
13
3 / 3 / 3
7,673
512
6,834
13,034
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anti-kingDark
Hercules
13
5 / 0 / 4
8,174
545
11,320
6,046
4,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
13
4 / 3 / 3
7,836
522
4,154
8,761
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 2 / 3
8,769
585
6,413
8,641
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
The Di Nitro
Chernobog
13
4 / 3 / 4
8,302
553
6,709
9,557
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
WidestSky467
Cthulhu
11
3 / 2 / 5
7,656
510
6,566
13,930
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
21
21
Deaths
10
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
Anti-kingDark
Hercules
5
0
4
7
W
Thanatos
4
3
3
1.83
W
5
2
3
3.25
W
Chernobog
The Di Nitro
Chernobog
4
3
4
2
W
Cthulhu
WidestSky467
Cthulhu
3
2
5
2.75
L
2
6
4
0.67
L
Agni
Zcrid
Agni
3
7
2
0.57
L
Bacchus
iCBlueLipss
Bacchus
2
1
7
5.5
L
Amaterasu
insomiaaa
Amaterasu
0
4
0
0
L
Pele
weeendo
Pele
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,038
Damage
35,162
54,728
Taken
46,935
25,809
Mitigated
22,827
15,993
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Anti-kingDark
Hercules
11,320
3,085
0
4,054
6,046
4,593
142
470
5,326
0
40,141
W
Thanatos
4,154
1,134
0
6,596
8,761
2,959
0
2,238
6,411
0
38,719
W
6,413
488
0
1,771
8,641
3,166
0
4,321
4,068
53,293
0
W
Chernobog
The Di Nitro
Chernobog
6,709
3,049
0
3,027
9,557
3,410
471
3,285
6,241
0
43,327
W
Cthulhu
WidestSky467
Cthulhu
6,566
849
87
2,874
13,930
8,699
0
5,357
8,396
17,960
0
L
4,925
1,655
0
3,149
10,511
3,256
0
2,545
7,941
0
28,522
L
Agni
Zcrid
Agni
8,077
530
183
3,000
11,112
3,637
694
4,488
6,624
39,207
0
L
Bacchus
iCBlueLipss
Bacchus
8,141
1,112
0
2,119
11,318
8,161
0
3,334
7,845
20,347
0
L
Amaterasu
insomiaaa
Amaterasu
3,061
703
0
2,251
8,753
6,473
0
1,004
7,507
0
24,253
L
Pele
weeendo
Pele
6,834
1,352
354
4,937
13,034
4,282
0
1,608
11,326
0
49,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,360
Gold Earned
40,737
277
Minions Killed
367
0
Camps Cleared
0
1,453,299
Distance Traveled
1,468,275
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,174
545
75
5
0
268,170
2
W
Thanatos
7,836
522
67
4
0
314,961
5
W
Nox
8,769
585
111
7
0
295,167
5
W
Chernobog
8,302
553
90
6
0
272,204
4
W
Cthulhu
7,656
510
24
2
0
317,773
2
L
Artemis
6,894
460
53
4
0
269,635
2
L
Agni
7,426
495
72
5
0
271,221
6
L
Bacchus
7,100
473
20
1
0
342,166
3
L
Amaterasu
6,267
418
48
3
0
270,289
0
L
Pele
7,673
512
84
6
0
299,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role