Player Matchup

Guan Yu
Guan Yu
Brendunus
Guan Yu
Level 19
God Stats
63W - 50L
1,584 SR
Queue Stats
69W - 70L
1,363 Elo+
Party 2
Arachne
Arachne
GhostXxPatoX
Arachne
Level 25
God Stats
15W - 9L
1,527 SR
Queue Stats
73W - 70L
1,301 Elo+
Party 2
Danzaburou
Danzaburou
MValem101020
Danzaburou
Level 28
God Stats
14W - 16L
1,512 SR
Queue Stats
34W - 38L
1,336 Elo+
Solo
Geb
Geb
Pariszia
Geb
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 74L
1,327 Elo+
Party 2
Tiamat
Tiamat
Talon12318
Tiamat
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,381 Elo+
Solo
Team Averages
Level 24
1,524 SR
1,342 Elo+

VS

Team Averages
Level 9
1,508 SR
1,251 Elo+
Kali
Kali
AdmiralRooney
Kali
Level 10
God Stats
0W - 1L
1,314 SR
Queue Stats
40W - 29L
1,187 Elo+
Party 1
Agni
Agni
Cough_Cough_Leo
Agni
Level 5
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 3L
1,114 Elo+
Party 1
Freya
Freya
Magic_BananasOMG
Freya
Level 24
God Stats
3W - 3L
1,494 SR
Queue Stats
38W - 32L
1,242 Elo+
Party 1
Thor
Thor
RavenJoinerr
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,212 Elo+
Solo
Guan Yu
Guan Yu
RiddimGang420
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brendunus
Guan Yu
14
6 / 0 / 5
9,591
533
5,330
7,538
6,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

Arachne
GhostXxPatoX
Arachne
17
14 / 5 / 5
11,427
635
15,655
17,343
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
MValem101020
Danzaburou
18
12 / 1 / 5
12,265
681
10,408
7,138
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 9
8,706
484
3,712
8,418
9,488
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
Talon12318
Tiamat
15
5 / 3 / 9
10,298
572
10,300
9,691
7,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 13 / 1
6,109
339
4,480
15,745
5,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 11 / 2
7,956
442
5,226
12,067
2,921
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 5 / 2
8,825
490
7,943
14,416
5,500
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 6 / 2
8,620
479
5,771
14,182
4,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
5
0 / 5 / 1
5,527
307
616
4,559
1,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
38
Kills
10
12
Deaths
40
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
W
Guan Yu
Brendunus
Guan Yu
6
0
5
8.5
L
1
11
2
0.18
W
Arachne
GhostXxPatoX
Arachne
14
5
5
3.3
W
Danzaburou
MValem101020
Danzaburou
12
1
5
14.5
L
5
5
2
1.2
W
1
3
9
1.83
L
4
6
2
0.83
L
Guan Yu
0
5
1
0.1
W
Tiamat
Talon12318
Tiamat
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,405
Damage
24,036
50,128
Taken
60,969
33,654
Mitigated
20,142
13,860
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,480
2,427
0
1,452
15,745
5,076
0
4,526
11,219
0
17,370
W
Guan Yu
Brendunus
Guan Yu
5,330
618
954
2,466
7,538
6,784
2,215
1,066
6,422
0
34,129
L
5,226
1,133
0
563
12,067
2,921
0
304
11,763
35,034
0
W
Arachne
GhostXxPatoX
Arachne
15,655
11,356
0
6,607
17,343
6,340
2,298
3,842
13,451
0
65,060
W
Danzaburou
MValem101020
Danzaburou
10,408
3,092
0
1,341
7,138
3,443
6,840
2,509
4,629
0
69,561
L
7,943
3,231
0
3,067
14,416
5,500
0
6,203
8,213
33,159
0
W
3,712
360
0
0
8,418
9,488
2,084
1,421
5,805
30,086
0
L
5,771
2,513
175
3,520
14,182
4,752
0
2,561
11,621
0
42,317
L
Guan Yu
616
328
0
319
4,559
1,893
0
418
4,141
0
6,561
W
Tiamat
Talon12318
Tiamat
10,300
1,445
0
2,492
9,691
7,599
1,710
4,331
5,360
46,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,287
Gold Earned
37,037
424
Minions Killed
254
0
Camps Cleared
0
1,616,348
Distance Traveled
1,289,405
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,109
339
28
2
0
271,987
2
W
Guan Yu
9,591
533
56
3
0
375,462
0
L
Agni
7,956
442
77
4
0
296,850
0
W
Arachne
11,427
635
96
5
0
360,357
2
W
Danzaburou
12,265
681
134
7
0
292,166
1
L
Freya
8,825
490
55
3
0
304,448
2
W
Geb
8,706
484
46
3
0
296,201
0
L
Thor
8,620
479
83
5
0
295,603
0
L
Guan Yu
5,527
307
11
1
0
120,517
0
W
Tiamat
10,298
572
92
5
0
292,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role